Player Matchup

Heimdallr
Heimdallr
Nato0rm
Heimdallr
Level 64
God Stats
1W - 4L
1,631 SR
Queue Stats
252W - 188L
1,603 Elo+
Party 1
Janus
Janus
Robzcm
Janus
Level 62
God Stats
6W - 12L
1,414 SR
Queue Stats
236W - 179L
1,534 Elo+
Party 1
Serqet
Serqet
flo8305
Serqet
Level 86
God Stats
3W - 5L
1,483 SR
Queue Stats
233W - 189L
1,590 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,576 Elo+

VS

Team Averages
Level 102
1,654 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DeymonICE
Ratatoskr
Level 28
God Stats
3W - 0L
1,961 SR
Queue Stats
86W - 56L
1,620 Elo+
Solo
Sobek
Sobek
TacoBannedMe
Sobek
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nato0rm
Heimdallr
10
1 / 5 / 3
6,525
653
6,788
8,959
4,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Robzcm
Janus
9
1 / 4 / 3
6,468
647
8,500
9,614
3,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
flo8305
Serqet
9
2 / 2 / 2
7,184
718
3,726
15,161
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 1 / 2
8,751
875
15,530
8,945
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
DeymonICE
Ratatoskr
11
2 / 3 / 8
7,732
773
9,421
8,968
3,338
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 9
8,241
824
4,128
8,236
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
2
9
W
Ratatoskr
DeymonICE
Ratatoskr
2
3
8
2
L
Heimdallr
Nato0rm
Heimdallr
1
5
3
0.5
L
Janus
Robzcm
Janus
1
4
3
0.63
W
1
0
9
5.5
L
Serqet
flo8305
Serqet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
29,079
33,734
Taken
26,149
24,165
Mitigated
17,604
5,335
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,530
7,176
0
5,447
8,945
3,732
2,709
4,052
4,610
39,035
5,821
W
Ratatoskr
DeymonICE
Ratatoskr
9,421
1,889
0
2,935
8,968
3,338
257
2,596
6,234
0
30,820
L
Heimdallr
Nato0rm
Heimdallr
6,788
3,281
0
1,133
8,959
4,344
0
5,302
3,657
0
23,168
L
Janus
Robzcm
Janus
8,500
31
0
1,612
9,614
3,703
0
5,329
4,285
25,554
0
W
4,128
516
0
2,760
8,236
10,534
0
2,027
6,209
9,833
0
L
Serqet
flo8305
Serqet
3,726
548
0
2,590
15,161
16,118
0
7,318
7,843
0
6,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,177
Gold Earned
24,724
83
Minions Killed
121
2
Camps Cleared
7
575,246
Distance Traveled
676,010
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,751
875
59
6
4
178,169
2
W
Ratatoskr
7,732
773
48
5
3
282,693
4
L
Heimdallr
6,525
653
49
5
1
166,173
1
L
Janus
6,468
647
29
3
0
188,938
2
W
Sobek
8,241
824
14
1
0
215,148
1
L
Serqet
7,184
718
5
1
1
220,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role