Player Matchup

Set
Set
KidRoyalty843
Set
Level 47
God Stats
17W - 16L
1,531 SR
Queue Stats
58W - 58L
1,473 Elo+
Party 1
Artio
Artio
Sarahliz250
Artio
Level 27
God Stats
7W - 5L
1,655 SR
Queue Stats
265W - 298L
1,470 Elo+
Solo
Charybdis
Charybdis
SnakeTILLiDie
Charybdis
Level 29
God Stats
2W - 1L
1,479 SR
Queue Stats
65W - 56L
1,464 Elo+
Solo
Zeus
Zeus
Thetimekeeper122
Zeus
Level 8
God Stats
2W - 0L
1,503 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1
Chang'e
Chang'e
mymeatsmells21
Chang'e
Level 28
God Stats
16W - 12L
1,560 SR
Queue Stats
91W - 74L
1,434 Elo+
Solo
Team Averages
Level 28
1,545 SR
1,461 Elo+

VS

Team Averages
Level 21
1,492 SR
1,439 Elo+
Scylla
Scylla
Inigo Montoya40
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,451 Elo+
Solo
Awilix
Awilix
Ki7yoso
Awilix
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
175W - 198L
1,420 Elo+
Solo
Sylvanus
Sylvanus
dareapa12
Sylvanus
Level 28
God Stats
4W - 4L
1,715 SR
Queue Stats
29W - 38L
1,453 Elo+
Solo
Ullr
Ullr
humber101
Ullr
Level 15
God Stats
2W - 13L
1,450 SR
Queue Stats
182W - 229L
1,338 Elo+
Solo
Nike
Nike
iTheThinMan
Nike
Level 16
God Stats
14W - 14L
1,296 SR
Queue Stats
34W - 29L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 5
10,433
549
11,329
14,077
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 8
9,189
484
5,930
13,598
8,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SnakeTILLiDie
Charybdis
15
8 / 3 / 3
9,789
515
12,094
10,261
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 4
9,009
474
5,868
7,289
2,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 7
10,679
562
9,650
14,886
13,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,968
419
1,847
8,062
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Ki7yoso
Awilix
13
5 / 7 / 0
8,873
467
10,468
15,498
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
dareapa12
Sylvanus
14
1 / 5 / 3
8,160
429
5,291
12,559
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
14
1 / 7 / 0
8,334
439
3,456
10,833
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 1
9,353
492
10,456
16,686
16,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
27
Kills
11
11
Deaths
29
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Awilix
Ki7yoso
Awilix
5
7
0
0.71
W
9
2
5
5.75
W
4
2
8
4
W
Charybdis
SnakeTILLiDie
Charybdis
8
3
3
3.17
W
2
2
4
2
L
Sylvanus
dareapa12
Sylvanus
1
5
3
0.5
L
Ullr
1
7
0
0.14
L
4
4
1
1.13
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
31,518
60,111
Taken
63,638
36,079
Mitigated
34,644
23,896
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,847
210
0
480
8,062
2,436
1,124
2,230
5,832
39,692
0
L
Awilix
Ki7yoso
Awilix
10,468
6,481
0
1,515
15,498
5,374
0
5,361
10,137
0
47,311
W
11,329
6,779
0
4,957
14,077
7,126
1,660
1,885
11,990
0
59,050
W
5,930
469
1,242
3,475
13,598
8,808
136
596
12,809
33,461
0
W
Charybdis
SnakeTILLiDie
Charybdis
12,094
6,534
0
1,143
10,261
3,638
1,349
1,270
8,807
0
57,311
W
5,868
659
0
2,154
7,289
2,826
264
1,507
5,540
44,306
0
L
Sylvanus
dareapa12
Sylvanus
5,291
2,018
719
3,917
12,559
6,563
580
4,223
8,336
34,756
8,092
L
Ullr
3,456
2,449
0
132
10,833
3,874
3,204
2,826
8,007
0
43,826
L
10,456
908
0
2,162
16,686
16,397
381
6,808
9,878
7,754
45,175
W
9,650
1,688
1,573
9,352
14,886
13,681
838
2,443
11,801
70,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
42,688
491
Minions Killed
383
0
Camps Cleared
0
1,762,607
Distance Traveled
1,586,607
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,968
419
76
4
0
290,191
1
L
Awilix
8,873
467
71
4
0
360,524
1
W
Set
10,433
549
99
5
0
374,526
2
W
Artio
9,189
484
57
3
0
419,043
4
W
Charybdis
9,789
515
100
5
0
320,479
0
W
Zeus
9,009
474
86
5
0
343,507
1
L
Sylvanus
8,160
429
75
4
0
318,209
3
L
Ullr
8,334
439
79
4
0
317,912
1
L
Nike
9,353
492
82
4
0
299,771
4
W
Chang'e
10,679
562
149
8
0
305,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role