Player Matchup

Ao Kuang
Ao Kuang
Bulgie08
Ao Kuang
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 52L
1,306 Elo+
Party 2
Loki
Loki
FunkyyyPanda
Loki
Level 19
God Stats
30W - 27L
1,399 SR
Queue Stats
42W - 51L
1,334 Elo+
Party 2
Arachne
Arachne
IHendz
Arachne
Level 18
God Stats
27W - 31L
1,933 SR
Queue Stats
53W - 65L
1,312 Elo+
Party 2
Hades
Hades
JimminyBillabong
Hades
Level 41
God Stats
6W - 7L
1,073 SR
Queue Stats
61W - 84L
1,284 Elo+
Party 2
Chaac
Chaac
voody_voodpeaker
Chaac
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 137L
1,381 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,323 Elo+

VS

Team Averages
Level 16
1,468 SR
1,348 Elo+
Fafnir
Fafnir
Chazzy Fr
Fafnir
Level 21
God Stats
5W - 0L
1,462 SR
Queue Stats
8W - 6L
1,287 Elo+
Party 1
Bellona
Bellona
DrK_COSMO
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DutyDNB
Danzaburou
Level 22
God Stats
15W - 25L
1,329 SR
Queue Stats
153W - 179L
1,217 Elo+
Solo
Arachne
Arachne
KSowm
Arachne
Level 22
God Stats
1W - 1L
1,309 SR
Queue Stats
30W - 21L
1,523 Elo+
Party 1
Chang'e
Chang'e
lillaSofi
Chang'e
Level 11
God Stats
1W - 1L
1,742 SR
Queue Stats
7W - 16L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bulgie08
Ao Kuang
11
0 / 3 / 0
5,836
417
3,470
9,241
2,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 4 / 3
5,889
421
4,562
7,048
1,972
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
IHendz
Arachne
12
3 / 3 / 1
7,050
504
4,232
9,279
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 5 / 3
5,408
386
3,474
7,510
2,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 2
6,361
454
4,063
10,586
7,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chazzy Fr
Fafnir
10
0 / 0 / 8
7,278
520
3,048
6,181
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
DrK_COSMO
Bellona
13
4 / 2 / 3
7,748
553
7,017
8,387
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DutyDNB
Danzaburou
12
4 / 0 / 0
7,624
545
4,082
8,071
2,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
KSowm
Arachne
15
9 / 0 / 3
8,799
629
9,847
10,334
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
lillaSofi
Chang'e
9
2 / 4 / 1
6,311
451
3,088
6,810
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
19
19
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bulgie08
Ao Kuang
0
3
0
0
W
Fafnir
Chazzy Fr
Fafnir
0
0
8
4
W
Bellona
DrK_COSMO
Bellona
4
2
3
2.75
W
Danzaburou
DutyDNB
Danzaburou
4
0
0
4
L
1
4
3
0.63
L
Arachne
IHendz
Arachne
3
3
1
1.17
L
0
5
3
0.3
W
Arachne
KSowm
Arachne
9
0
3
10.5
W
Chang'e
lillaSofi
Chang'e
2
4
1
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
27,082
43,664
Taken
39,783
18,311
Mitigated
24,345
11,044
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bulgie08
Ao Kuang
3,470
1,274
0
3,384
9,241
2,604
0
1,060
8,181
29,021
0
W
Fafnir
Chazzy Fr
Fafnir
3,048
637
0
2,430
6,181
7,531
503
1,510
4,626
15,146
0
W
Bellona
DrK_COSMO
Bellona
7,017
1,070
0
1,331
8,387
7,420
636
931
6,935
10,718
27,829
W
Danzaburou
DutyDNB
Danzaburou
4,082
1,989
0
2,774
8,071
2,629
1,924
2,562
5,509
0
45,106
L
4,562
1,443
0
0
7,048
1,972
182
2,084
4,964
0
16,974
L
Arachne
IHendz
Arachne
4,232
2,913
0
3,182
9,279
3,776
0
1,603
7,676
0
47,910
L
3,474
491
594
1,443
7,510
2,795
147
1,844
5,666
17,718
0
W
Arachne
KSowm
Arachne
9,847
7,891
0
5,306
10,334
4,999
0
1,214
8,986
0
59,782
W
Chang'e
lillaSofi
Chang'e
3,088
240
540
2,221
6,810
1,766
411
727
5,996
17,585
0
L
4,063
285
0
2,441
10,586
7,164
464
1,405
9,181
0
23,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
37,760
225
Minions Killed
307
0
Camps Cleared
0
1,239,848
Distance Traveled
1,217,770
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,836
417
49
4
0
216,143
0
W
Fafnir
7,278
520
20
1
0
232,660
2
W
Bellona
7,748
553
72
5
0
266,963
0
W
Danzaburou
7,624
545
78
6
0
234,135
0
L
Loki
5,889
421
30
2
0
281,298
0
L
Arachne
7,050
504
76
5
0
301,362
0
L
Hades
5,408
386
33
2
0
219,216
2
W
Arachne
8,799
629
101
7
0
331,567
1
W
Chang'e
6,311
451
36
3
0
152,445
0
L
Chaac
6,361
454
37
3
0
221,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role