Player Matchup

Tiamat
Tiamat
MrKrector
Tiamat
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 60L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
ReaverUnbound
Sun Wukong
Level 159
God Stats
2W - 2L
1,527 SR
Queue Stats
124W - 125L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YonkoMugiwara
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,731 SR
Queue Stats
62W - 52L
1,548 Elo+
Party 1
Team Averages
Level 64
1,586 SR
1,499 Elo+

VS

Team Averages
Level 72
1,671 SR
1,584 Elo+
Merlin
Merlin
DiscountDirt
Merlin
Level 68
God Stats
4W - 3L
1,724 SR
Queue Stats
32W - 56L
1,435 Elo+
Solo
Bacchus
Bacchus
chikri
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,579 Elo+
Party 2
Ravana
Ravana
theJoeMega
Ravana
Level 144
God Stats
1W - 0L
1,788 SR
Queue Stats
6W - 3L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrKrector
Tiamat
20
8 / 5 / 4
17,710
681
19,890
19,682
11,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ReaverUnbound
Sun Wukong
16
5 / 8 / 6
15,247
586
15,700
29,736
35,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
YonkoMugiwara
Ah Muzen Cab
17
2 / 11 / 6
14,977
576
25,266
23,148
5,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 7 / 13
16,253
625
18,490
19,796
8,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
chikri
Bacchus
19
2 / 2 / 18
16,432
632
10,074
31,830
47,333
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
theJoeMega
Ravana
20
17 / 7 / 5
18,887
726
36,113
25,467
18,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
15
Kills
24
24
Deaths
16
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
7
13
1.64
L
Tiamat
MrKrector
Tiamat
8
5
4
2
L
Sun Wukong
ReaverUnbound
Sun Wukong
5
8
6
1
L
Ah Muzen Cab
YonkoMugiwara
Ah Muzen Cab
2
11
6
0.45
W
Bacchus
chikri
Bacchus
2
2
18
5.5
W
Ravana
theJoeMega
Ravana
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,856
Damage
64,677
72,566
Taken
77,093
52,596
Mitigated
73,757
13,680
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,490
1,643
0
131
19,796
8,316
860
6,579
13,217
84,266
0
L
Tiamat
MrKrector
Tiamat
19,890
908
0
6,793
19,682
11,295
1,064
8,277
11,405
75,132
0
L
Sun Wukong
ReaverUnbound
Sun Wukong
15,700
1,719
0
3,067
29,736
35,345
318
12,920
16,816
0
38,070
L
Ah Muzen Cab
YonkoMugiwara
Ah Muzen Cab
25,266
7,103
0
3,820
23,148
5,956
0
7,762
15,386
0
82,757
W
Bacchus
chikri
Bacchus
10,074
1,253
747
4,884
31,830
47,333
387
7,301
24,529
47,373
0
W
Ravana
theJoeMega
Ravana
36,113
10,906
1,690
4,240
25,467
18,108
2,193
6,708
18,759
0
90,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
51,572
289
Minions Killed
317
9
Camps Cleared
10
1,298,609
Distance Traveled
1,405,851
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,253
625
147
6
1
438,492
1
L
Tiamat
17,710
681
110
4
3
461,354
5
L
Sun Wukong
15,247
586
47
2
1
436,917
5
L
Ah Muzen Cab
14,977
576
132
5
5
400,338
0
W
Bacchus
16,432
632
77
3
2
488,662
5
W
Ravana
18,887
726
93
4
7
478,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role