Player Matchup

Medusa
Medusa
DHeggs90
Medusa
Level 153
God Stats
22W - 16L
1,572 SR
Queue Stats
264W - 315L
1,357 Elo+
Party 2
Janus
Janus
Indianapoons
Janus
Level 46
God Stats
1W - 0L
1,259 SR
Queue Stats
3W - 3L
1,282 Elo+
Solo
Chaac
Chaac
andromedon
Chaac
Level 107
God Stats
45W - 24L
1,664 SR
Queue Stats
142W - 140L
1,514 Elo+
Party 2
Team Averages
Level 102
1,498 SR
1,385 Elo+

VS

Team Averages
Level 68
1,478 SR
1,460 Elo+
Vulcan
Vulcan
Haha Ranchin
Vulcan
Level 25
God Stats
7W - 13L
1,471 SR
Queue Stats
50W - 35L
1,534 Elo+
Party 1
Loki
Loki
LootWay
Loki
Level 63
God Stats
18W - 24L
1,302 SR
Queue Stats
441W - 675L
1,263 Elo+
Solo
Erlang Shen
Erlang Shen
Tropadelic
Erlang Shen
Level 117
God Stats
0W - 1L
1,660 SR
Queue Stats
129W - 106L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DHeggs90
Medusa
11
3 / 4 / 3
7,993
666
6,014
6,949
2,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 6
7,247
604
5,600
7,365
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
5 / 2 / 2
8,330
694
4,951
11,638
7,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 2 / 3
8,355
696
9,908
5,456
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
LootWay
Loki
7
0 / 3 / 2
6,443
537
2,042
3,823
1,113
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Tropadelic
Erlang Shen
11
3 / 3 / 3
7,951
663
8,044
11,729
10,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
6
6
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
DHeggs90
Medusa
3
4
3
1.13
L
Vulcan
3
2
3
2.25
W
0
0
6
3
L
Loki
LootWay
Loki
0
3
2
0.33
L
Erlang Shen
Tropadelic
Erlang Shen
3
3
3
1.5
W
Chaac
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
19,994
25,952
Taken
21,008
11,621
Mitigated
13,480
5,417
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DHeggs90
Medusa
6,014
2,283
0
0
6,949
2,227
1,261
2,291
4,446
0
24,501
L
Vulcan
9,908
2,907
0
545
5,456
2,127
0
1,251
4,205
28,228
0
W
5,600
301
101
958
7,365
1,683
520
3,881
3,232
17,223
0
L
Loki
LootWay
Loki
2,042
587
0
0
3,823
1,113
0
942
2,881
0
8,060
L
Erlang Shen
Tropadelic
Erlang Shen
8,044
3,255
0
1,939
11,729
10,240
84
3,608
8,121
0
22,501
W
Chaac
4,951
781
0
4,358
11,638
7,711
492
3,387
8,109
0
21,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
22,749
110
Minions Killed
105
5
Camps Cleared
4
648,933
Distance Traveled
554,472
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,993
666
47
4
2
183,443
1
L
Vulcan
8,355
696
60
5
1
224,596
2
W
Janus
7,247
604
26
2
0
249,293
1
L
Loki
6,443
537
11
1
0
110,865
0
L
Erlang Shen
7,951
663
34
3
3
219,011
2
W
Chaac
8,330
694
37
3
3
216,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role