Player Matchup

Xbalanque
Xbalanque
Belzebueb
Xbalanque
Level 160
God Stats
28W - 25L
1,509 SR
Queue Stats
1,328W - 1,373L
1,628 Elo+
Solo
Ganesha
Ganesha
Lys0gen
Ganesha
Level 129
God Stats
2W - 2L
1,641 SR
Queue Stats
130W - 130L
1,536 Elo+
Solo
Bakasura
Bakasura
MetalGearRéx
Bakasura
Level 80
God Stats
1W - 1L
1,394 SR
Queue Stats
126W - 103L
1,666 Elo+
Party 1
Ullr
Ullr
RastaTV
Ullr
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 109L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
iGDelusion
Zhong Kui
Level 86
God Stats
0W - 1L
1,481 SR
Queue Stats
130W - 118L
1,606 Elo+
Party 1
Team Averages
Level 122
1,505 SR
1,602 Elo+

VS

Team Averages
Level 119
1,435 SR
1,537 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
celf13
Heimdallr
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 100L
1,499 Elo+
Solo
Artio
Artio
darkrailroad
Artio
Level 137
God Stats
1W - 2L
1,248 SR
Queue Stats
124W - 149L
1,584 Elo+
Solo
Da Ji
Da Ji
slav888
Da Ji
Level 108
God Stats
3W - 8L
1,427 SR
Queue Stats
238W - 220L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Belzebueb
Xbalanque
18
5 / 7 / 11
11,308
754
23,540
17,862
8,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Lys0gen
Ganesha
18
1 / 7 / 17
11,078
739
13,086
26,039
34,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
MetalGearRéx
Bakasura
17
6 / 7 / 6
11,801
787
10,313
30,017
15,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
RastaTV
Ullr
18
2 / 4 / 14
11,032
735
14,511
16,996
9,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
iGDelusion
Zhong Kui
19
6 / 6 / 10
11,467
764
25,939
22,615
22,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
8 / 4 / 14
12,874
858
22,215
20,349
14,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
 
Scylla
20
8 / 3 / 18
12,685
846
30,954
15,728
7,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
celf13
Heimdallr
20
8 / 3 / 21
12,570
838
27,583
18,035
9,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 3 / 24
12,389
826
11,484
30,663
36,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
slav888
Da Ji
17
4 / 7 / 10
11,070
738
9,476
14,015
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
118
20
Kills
31
31
Deaths
20
58
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
4
14
3.75
W
Scylla
 
Scylla
8
3
18
5.67
L
Xbalanque
Belzebueb
Xbalanque
5
7
11
1.5
L
Ganesha
Lys0gen
Ganesha
1
7
17
1.36
L
Bakasura
MetalGearRéx
Bakasura
6
7
6
1.29
L
Ullr
RastaTV
Ullr
2
4
14
2.25
W
Heimdallr
celf13
Heimdallr
8
3
21
6.17
W
3
3
24
5
L
Zhong Kui
iGDelusion
Zhong Kui
6
6
10
1.83
W
Da Ji
slav888
Da Ji
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,389
Damage
101,712
113,529
Taken
98,790
89,755
Mitigated
75,698
34,281
Healing
36,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
22,215
7,080
2,377
3,620
20,349
14,458
948
8,366
11,252
0
36,412
W
Scylla
 
Scylla
30,954
1,510
3,146
3,506
15,728
7,007
1,176
5,278
9,680
61,962
0
L
Xbalanque
Belzebueb
Xbalanque
23,540
10,342
2,444
2,106
17,862
8,719
2,158
9,144
8,388
0
41,426
L
Ganesha
Lys0gen
Ganesha
13,086
1,008
1,875
3,143
26,039
34,280
225
8,720
16,716
20,605
0
L
Bakasura
MetalGearRéx
Bakasura
10,313
6,047
3,271
8,544
30,017
15,251
786
8,209
21,528
0
10,823
L
Ullr
RastaTV
Ullr
14,511
3,221
1,293
1,908
16,996
9,297
1,526
5,768
10,888
0
31,112
W
Heimdallr
celf13
Heimdallr
27,583
12,345
3,325
3,998
18,035
9,451
2,030
6,267
11,101
0
57,035
W
11,484
723
3,872
8,616
30,663
36,508
357
12,292
17,385
22,755
0
L
Zhong Kui
iGDelusion
Zhong Kui
25,939
764
3,131
6,566
22,615
22,208
663
9,361
12,776
42,706
0
W
Da Ji
slav888
Da Ji
9,476
1,784
2,896
1,222
14,015
8,274
603
6,822
7,052
0
11,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,686
Gold Earned
61,588
153
Minions Killed
176
0
Camps Cleared
0
1,416,629
Distance Traveled
1,488,430
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,874
858
21
1
0
314,297
1
W
Scylla
12,685
846
75
5
0
290,744
6
L
Xbalanque
11,308
754
45
3
0
237,218
3
L
Ganesha
11,078
739
3
0
0
280,254
1
L
Bakasura
11,801
787
23
2
0
292,781
4
L
Ullr
11,032
735
38
3
0
272,655
0
W
Heimdallr
12,570
838
64
4
0
303,284
2
W
Artio
12,389
826
10
1
0
331,809
4
L
Zhong Kui
11,467
764
44
3
0
333,721
0
W
Da Ji
11,070
738
6
0
0
248,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role