Player Matchup

Terra
Terra
 
Terra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Freelifematters
Baba Yaga
Level 19
God Stats
4W - 5L
1,416 SR
Queue Stats
10W - 12L
1,445 Elo+
Solo
Skadi
Skadi
Jadmydengo
Skadi
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 32L
1,434 Elo+
Party 2
Merlin
Merlin
Lockelet
Merlin
Level 17
God Stats
0W - 4L
1,223 SR
Queue Stats
50W - 45L
1,509 Elo+
Solo
Nu Wa
Nu Wa
eijade
Nu Wa
Level 24
God Stats
3W - 3L
1,475 SR
Queue Stats
82W - 81L
1,466 Elo+
Party 2
Team Averages
Level 17
1,423 SR
1,471 Elo+

VS

Team Averages
Level 22
1,558 SR
1,479 Elo+
Cupid
Cupid
Kouzbohl
Cupid
Level 28
God Stats
39W - 31L
1,611 SR
Queue Stats
198W - 125L
1,629 Elo+
Party 3
Ne Zha
Ne Zha
Leroynydus
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 132L
1,205 Elo+
Solo
Izanami
Izanami
Murena877
Izanami
Level 18
God Stats
75W - 53L
1,420 SR
Queue Stats
149W - 151L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
donbekon
Kukulkan
Level 26
God Stats
36W - 31L
1,523 SR
Queue Stats
179W - 182L
1,434 Elo+
Party 1
Discordia
Discordia
meekchill
Discordia
Level 17
God Stats
37W - 14L
1,735 SR
Queue Stats
58W - 25L
1,707 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 2 / 2
9,672
967
3,936
13,229
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Freelifematters
Baba Yaga
15
2 / 3 / 3
9,436
944
7,131
12,008
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
1 / 6 / 3
8,679
868
9,251
14,721
5,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Lockelet
Merlin
15
1 / 7 / 4
9,046
905
11,952
14,900
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
eijade
Nu Wa
15
0 / 3 / 4
8,761
876
4,441
10,668
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

140

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kouzbohl
Cupid
18
11 / 1 / 7
12,188
1,219
22,915
10,756
4,513
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Leroynydus
Ne Zha
16
3 / 4 / 8
9,520
952
2,658
10,004
3,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Murena877
Izanami
16
1 / 0 / 7
9,132
913
5,177
7,611
2,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
donbekon
Kukulkan
17
2 / 0 / 11
10,310
1,031
9,252
3,847
1,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
meekchill
Discordia
17
4 / 1 / 10
10,249
1,025
21,912
6,649
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
6
Kills
21
21
Deaths
6
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
2
1.5
L
Baba Yaga
Freelifematters
Baba Yaga
2
3
3
1.17
L
Skadi
1
6
3
0.42
W
Cupid
Kouzbohl
Cupid
11
1
7
14.5
W
Ne Zha
Leroynydus
Ne Zha
3
4
8
1.75
L
Merlin
Lockelet
Merlin
1
7
4
0.43
W
Izanami
Murena877
Izanami
1
0
7
4.5
W
Kukulkan
donbekon
Kukulkan
2
0
11
7.5
L
Nu Wa
eijade
Nu Wa
0
3
4
0.67
W
Discordia
meekchill
Discordia
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
61,914
65,526
Taken
38,867
35,586
Mitigated
13,894
6,878
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,936
400
2,615
2,108
13,229
14,940
0
6,214
7,015
5,417
0
L
Baba Yaga
Freelifematters
Baba Yaga
7,131
193
0
1,324
12,008
4,692
0
6,182
5,826
21,239
0
L
Skadi
9,251
5,215
0
630
14,721
5,657
0
5,826
8,895
0
22,374
W
Cupid
Kouzbohl
Cupid
22,915
14,386
208
3,246
10,756
4,513
0
5,490
5,266
0
48,825
W
Ne Zha
Leroynydus
Ne Zha
2,658
323
0
696
10,004
3,524
0
7,531
2,473
0
6,522
L
Merlin
Lockelet
Merlin
11,952
704
0
201
14,900
6,222
0
6,171
8,729
42,023
0
W
Izanami
Murena877
Izanami
5,177
3,059
0
0
7,611
2,324
0
6,612
999
0
20,148
W
Kukulkan
donbekon
Kukulkan
9,252
400
0
110
3,847
1,386
0
2,839
1,008
38,932
0
L
Nu Wa
eijade
Nu Wa
4,441
757
0
0
10,668
4,075
0
6,771
3,897
24,544
0
W
Discordia
meekchill
Discordia
21,912
583
0
744
6,649
2,147
0
4,988
1,661
44,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
51,399
188
Minions Killed
239
3
Camps Cleared
13
940,351
Distance Traveled
957,595
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,672
967
0
0
0
210,516
1
L
Baba Yaga
9,436
944
55
6
0
190,303
0
L
Skadi
8,679
868
26
3
1
174,433
0
W
Cupid
12,188
1,219
62
6
9
194,798
0
W
Ne Zha
9,520
952
18
2
0
173,229
0
L
Merlin
9,046
905
51
5
1
167,500
0
W
Izanami
9,132
913
39
4
1
184,592
0
W
Kukulkan
10,310
1,031
68
7
3
202,958
1
L
Nu Wa
8,761
876
56
6
1
197,599
0
W
Discordia
10,249
1,025
52
5
0
202,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role