Player Matchup

Merlin
Merlin
Denvel
Merlin
Level 86
God Stats
21W - 28L
1,479 SR
Queue Stats
158W - 166L
1,442 Elo+
Party 3
Thanatos
Thanatos
KKbandit
Thanatos
Level 94
God Stats
41W - 21L
1,541 SR
Queue Stats
169W - 146L
1,501 Elo+
Party 3
Anhur
Anhur
LordKarnox
Anhur
Level 107
God Stats
32W - 37L
1,511 SR
Queue Stats
507W - 485L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
Syvaniskewl
Sylvanus
Level 3
God Stats
5W - 3L
1,786 SR
Queue Stats
5W - 5L
1,700 Elo+
Party 3
Chaac
Chaac
Yeet001
Chaac
Level 81
God Stats
16W - 13L
1,468 SR
Queue Stats
300W - 274L
1,524 Elo+
Party 3
Team Averages
Level 74
1,557 SR
1,536 Elo+

VS

Team Averages
Level 48
1,485 SR
1,467 Elo+
Skadi
Skadi
CupOfApplesauce
Skadi
Level 84
God Stats
0W - 3L
1,295 SR
Queue Stats
277W - 288L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
LOF x Gifted
Gilgamesh
Level 17
God Stats
2W - 3L
1,493 SR
Queue Stats
32W - 38L
1,458 Elo+
Party 1
Cerberus
Cerberus
YoYoEdman
Cerberus
Level 28
God Stats
12W - 11L
1,795 SR
Queue Stats
282W - 289L
1,491 Elo+
Party 2
Thoth
Thoth
kebous
Thoth
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 169L
1,442 Elo+
Solo
Chaac
Chaac
xxkillerbbmxx
Chaac
Level 62
God Stats
0W - 1L
1,341 SR
Queue Stats
125W - 191L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Denvel
Merlin
12
4 / 0 / 1
7,193
553
6,080
2,422
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
KKbandit
Thanatos
14
5 / 0 / 2
7,742
596
4,470
7,816
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
13
4 / 1 / 3
7,282
560
6,707
8,181
1,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Syvaniskewl
Sylvanus
10
1 / 2 / 2
6,169
475
2,556
6,209
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Yeet001
Chaac
12
1 / 3 / 4
7,041
542
8,066
11,633
9,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,513
501
5,692
6,712
1,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
LOF x Gifted
Gilgamesh
9
0 / 4 / 1
5,670
436
1,192
7,077
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
YoYoEdman
Cerberus
9
1 / 3 / 1
5,945
457
4,647
9,921
6,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
kebous
Thoth
12
2 / 2 / 1
6,668
513
3,428
5,503
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 1
6,796
523
8,590
11,988
6,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
6
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Merlin
Denvel
Merlin
4
0
1
4.5
W
Thanatos
KKbandit
Thanatos
5
0
2
6
L
Gilgamesh
LOF x Gifted
Gilgamesh
0
4
1
0.13
W
Anhur
4
1
3
5.5
W
Sylvanus
Syvaniskewl
Sylvanus
1
2
2
1
W
Chaac
Yeet001
Chaac
1
3
4
1
L
Cerberus
YoYoEdman
Cerberus
1
3
1
0.5
L
Thoth
kebous
Thoth
2
2
1
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
23,549
36,261
Taken
41,201
18,531
Mitigated
18,217
19,176
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,692
1,192
0
0
6,712
1,297
0
168
6,544
0
43,670
W
Merlin
Denvel
Merlin
6,080
553
0
677
2,422
723
0
1,248
1,174
51,908
0
W
Thanatos
KKbandit
Thanatos
4,470
1,696
0
9,128
7,816
2,986
0
1,577
6,239
0
57,471
L
Gilgamesh
LOF x Gifted
Gilgamesh
1,192
98
0
1,344
7,077
2,713
312
1,312
5,644
0
25,616
W
Anhur
6,707
3,580
0
2,209
8,181
1,826
0
876
7,305
0
42,269
W
Sylvanus
Syvaniskewl
Sylvanus
2,556
729
1,075
1,865
6,209
3,335
0
3,888
2,321
14,203
0
W
Chaac
Yeet001
Chaac
8,066
1,176
0
4,222
11,633
9,661
0
486
11,147
4,433
37,385
L
Cerberus
YoYoEdman
Cerberus
4,647
439
866
2,375
9,921
6,236
0
3,952
5,969
14,609
0
L
Thoth
kebous
Thoth
3,428
296
0
464
5,503
1,562
0
2,927
2,576
41,639
0
L
8,590
2,712
0
4,469
11,988
6,409
264
1,566
9,710
0
38,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
31,592
408
Minions Killed
325
0
Camps Cleared
0
1,287,966
Distance Traveled
1,233,422
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,513
501
84
6
0
228,325
5
W
Merlin
7,193
553
116
9
0
226,935
5
W
Thanatos
7,742
596
98
8
0
309,078
6
L
Gilgamesh
5,670
436
52
4
0
267,143
0
W
Anhur
7,282
560
81
6
0
251,553
4
W
Sylvanus
6,169
475
22
2
0
232,013
2
W
Chaac
7,041
542
91
7
0
268,387
6
L
Cerberus
5,945
457
34
3
0
248,595
10
L
Thoth
6,668
513
86
7
0
256,434
2
L
Chaac
6,796
523
69
5
0
232,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role