Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Luke497
Awilix
Level 112
God Stats
1W - 1L
1,596 SR
Queue Stats
88W - 51L
1,616 Elo+
Party 2
Vulcan
Vulcan
TheUnsungOne
Vulcan
Level 106
God Stats
5W - 1L
1,497 SR
Queue Stats
92W - 57L
1,601 Elo+
Party 2
Team Averages
Level 100
1,531 SR
1,572 Elo+

VS

Team Averages
Level 29
1,383 SR
1,278 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AkaDerHenker
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Poseidon
Poseidon
MemoKorki
Poseidon
Level 13
God Stats
0W - 3L
1,148 SR
Queue Stats
2W - 16L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
6 / 0 / 13
8,823
882
7,693
11,712
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Luke497
Awilix
12
11 / 1 / 7
8,855
886
11,973
8,640
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
11
3 / 0 / 12
7,485
749
4,267
3,874
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 3 / 0
6,963
696
4,533
11,268
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 8 / 1
6,130
613
3,903
7,981
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MemoKorki
Poseidon
9
0 / 9 / 0
5,773
577
6,467
8,929
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
20
Kills
1
1
Deaths
20
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
13
12.5
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
0
8
1
0.06
W
Awilix
Luke497
Awilix
11
1
7
14.5
L
Poseidon
MemoKorki
Poseidon
0
9
0
0
W
Vulcan
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
14,903
24,226
Taken
28,178
21,287
Mitigated
15,887
10,510
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,693
2,593
1,419
7,078
11,712
13,116
56
6,104
5,608
16,826
0
L
Cthulhu
 
Cthulhu
4,533
690
322
1,163
11,268
10,090
0
4,786
5,990
14,260
0
L
3,903
753
0
0
7,981
3,403
0
3,116
4,745
9,164
0
W
Awilix
Luke497
Awilix
11,973
3,961
0
2,013
8,640
6,430
156
5,810
2,830
0
26,699
L
Poseidon
MemoKorki
Poseidon
6,467
695
449
654
8,929
2,394
0
4,362
4,310
20,841
0
W
Vulcan
4,267
1,877
0
0
3,874
1,741
259
3,341
533
19,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
18,866
114
Minions Killed
87
4
Camps Cleared
3
548,745
Distance Traveled
488,900
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,823
882
29
3
0
159,385
1
L
Cthulhu
6,963
696
31
3
0
202,615
3
L
Thoth
6,130
613
17
2
0
141,005
0
W
Awilix
8,855
886
35
4
3
192,493
2
L
Poseidon
5,773
577
39
4
3
145,280
1
W
Vulcan
7,485
749
50
5
1
196,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role