Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Tommymarcos213
Arachne
Level 24
God Stats
15W - 13L
1,587 SR
Queue Stats
30W - 48L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
aislak
Baron Samedi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,449 Elo+
Party 2
Poseidon
Poseidon
juanmajimenezz
Poseidon
Level 18
God Stats
8W - 7L
1,416 SR
Queue Stats
52W - 82L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
lEAN1607
Cthulhu
Level 13
God Stats
7W - 3L
1,681 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 2
Team Averages
Level 19
1,537 SR
1,428 Elo+

VS

Team Averages
Level 8
1,476 SR
1,613 Elo+
Thor
Thor
GeC7
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
Silver Fox4165
Cthulhu
Level 29
God Stats
43W - 43L
1,378 SR
Queue Stats
167W - 194L
1,394 Elo+
Solo
Bellona
Bellona
Vtzada
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Hachiman
Hachiman
pKmag
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Susano
Susano
yJoaoziin
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 1 / 4
5,479
498
5,323
4,877
2,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
14 / 1 / 3
7,625
693
9,504
7,587
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
aislak
Baron Samedi
11
4 / 1 / 3
6,776
616
3,196
4,281
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
9
2 / 1 / 5
6,160
560
3,638
4,095
931
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lEAN1607
Cthulhu
10
5 / 1 / 6
6,313
574
3,575
9,963
4,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GeC7
Thor
8
1 / 4 / 3
5,795
527
5,758
7,023
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 2 / 4
5,288
481
4,132
8,565
3,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Vtzada
Bellona
8
0 / 5 / 4
4,886
444
2,197
5,885
3,685
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
pKmag
Hachiman
6
0 / 6 / 1
4,213
383
3,294
5,766
1,312
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
yJoaoziin
Susano
8
3 / 9 / 1
5,412
492
5,377
8,897
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
26
Kills
5
5
Deaths
26
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
4
3
L
Thor
GeC7
Thor
1
4
3
0.63
L
1
2
4
1.5
W
14
1
3
15.5
L
Bellona
Vtzada
Bellona
0
5
4
0.4
W
Baron Samedi
aislak
Baron Samedi
4
1
3
5.5
W
Poseidon
2
1
5
4.5
W
Cthulhu
lEAN1607
Cthulhu
5
1
6
8
L
Hachiman
pKmag
Hachiman
0
6
1
0.08
L
Susano
yJoaoziin
Susano
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
20,758
30,803
Taken
36,136
12,323
Mitigated
13,306
10,972
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,323
647
358
1,417
4,877
2,221
822
894
3,983
19,321
0
L
Thor
GeC7
Thor
5,758
1,758
0
822
7,023
2,319
0
2,401
4,622
0
25,303
L
4,132
542
239
1,954
8,565
3,884
0
4,771
3,794
11,546
0
W
9,504
6,358
216
3,214
7,587
3,043
1,047
951
6,636
0
27,149
L
Bellona
Vtzada
Bellona
2,197
435
0
666
5,885
3,685
221
1,836
4,049
0
14,369
W
Baron Samedi
aislak
Baron Samedi
3,196
559
186
334
4,281
1,557
197
210
4,071
26,473
0
W
Poseidon
3,638
491
0
1,155
4,095
931
587
315
3,780
26,307
0
W
Cthulhu
lEAN1607
Cthulhu
3,575
107
527
3,565
9,963
4,571
641
1,762
8,201
17,619
0
L
Hachiman
pKmag
Hachiman
3,294
2,768
0
170
5,766
1,312
0
3,589
2,177
0
9,337
L
Susano
yJoaoziin
Susano
5,377
1,464
0
0
8,897
2,106
0
3,135
5,762
0
13,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
25,594
209
Minions Killed
137
0
Camps Cleared
0
1,080,773
Distance Traveled
996,443
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,479
498
33
3
0
201,439
2
L
Thor
5,795
527
49
4
0
188,896
0
L
Cthulhu
5,288
481
15
1
0
218,628
2
W
Arachne
7,625
693
49
4
0
231,748
2
L
Bellona
4,886
444
30
3
0
186,793
0
W
Baron Samedi
6,776
616
49
4
0
201,845
0
W
Poseidon
6,160
560
49
4
0
236,207
0
W
Cthulhu
6,313
574
29
3
0
209,534
1
L
Hachiman
4,213
383
19
2
0
188,301
2
L
Susano
5,412
492
24
2
0
213,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role