Player Matchup

Tsukuyomi
Tsukuyomi
Blaiddyd776
Tsukuyomi
Level 4
God Stats
4W - 7L
1,503 SR
Queue Stats
230W - 268L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Coyundo
Kukulkan
Level 26
God Stats
2W - 6L
1,453 SR
Queue Stats
16W - 28L
1,366 Elo+
Solo
Neith
Neith
Snarlak
Neith
Level 87
God Stats
4W - 2L
1,469 SR
Queue Stats
161W - 158L
1,502 Elo+
Party 1
Ymir
Ymir
Urklekk
Ymir
Level 12
God Stats
0W - 4L
1,143 SR
Queue Stats
3W - 11L
1,326 Elo+
Solo
Merlin
Merlin
janetweebler
Merlin
Level 28
God Stats
32W - 30L
1,536 SR
Queue Stats
58W - 56L
1,530 Elo+
Solo
Team Averages
Level 31
1,421 SR
1,459 Elo+

VS

Team Averages
Level 20
1,583 SR
1,450 Elo+
Cthulhu
Cthulhu
DarthChungus831
Cthulhu
Level 7
God Stats
2W - 5L
1,354 SR
Queue Stats
5W - 15L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
MidniteSnak
Ao Kuang
Level 27
God Stats
8W - 4L
1,571 SR
Queue Stats
49W - 35L
1,487 Elo+
Solo
Nu Wa
Nu Wa
PrincessA691
Nu Wa
Level 21
God Stats
12W - 4L
1,833 SR
Queue Stats
74W - 61L
1,512 Elo+
Solo
Cabrakan
Cabrakan
SovereignTortuga
Cabrakan
Level 28
God Stats
4W - 1L
1,643 SR
Queue Stats
116W - 114L
1,457 Elo+
Party 2
Thor
Thor
soultron27
Thor
Level 16
God Stats
18W - 14L
1,517 SR
Queue Stats
32W - 33L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blaiddyd776
Tsukuyomi
18
2 / 14 / 8
11,795
907
10,255
27,668
9,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Coyundo
Kukulkan
19
3 / 5 / 5
12,078
929
9,352
11,808
3,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Snarlak
Neith
20
7 / 4 / 9
14,582
1,122
27,355
20,910
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Urklekk
Ymir
19
2 / 12 / 7
11,598
892
1,809
26,581
9,125
Merlin
20
3 / 4 / 9
13,606
1,047
17,506
16,587
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 19
12,201
939
7,229
9,399
9,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MidniteSnak
Ao Kuang
20
16 / 7 / 13
14,904
1,146
29,576
19,878
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 1 / 14
14,414
1,109
27,878
8,119
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 27
13,434
1,033
16,711
20,285
29,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 6 / 16
12,973
998
15,490
15,603
6,209
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
128
17
Kills
39
39
Deaths
17
38
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blaiddyd776
Tsukuyomi
2
14
8
0.43
L
Kukulkan
Coyundo
Kukulkan
3
5
5
1.1
W
1
1
19
10.5
W
Ao Kuang
MidniteSnak
Ao Kuang
16
7
13
3.21
W
11
1
14
18
L
Neith
Snarlak
Neith
7
4
9
2.88
W
3
2
27
8.25
L
Ymir
Urklekk
Ymir
2
12
7
0.46
L
Merlin
3
4
9
1.88
W
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,277
Damage
96,884
103,554
Taken
73,284
32,688
Mitigated
55,227
3,024
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blaiddyd776
Tsukuyomi
10,255
2,786
0
202
27,668
9,039
0
20,658
7,010
0
19,200
L
Kukulkan
Coyundo
Kukulkan
9,352
755
0
0
11,808
3,545
0
9,068
2,740
28,847
0
W
7,229
261
0
0
9,399
9,078
0
4,762
4,637
32,118
0
W
Ao Kuang
MidniteSnak
Ao Kuang
29,576
9,452
0
3,610
19,878
8,258
0
5,918
13,960
46,116
0
W
27,878
5,614
840
357
8,119
2,659
0
4,363
3,756
64,280
0
L
Neith
Snarlak
Neith
27,355
10,284
0
2,637
20,910
6,268
0
18,706
2,204
0
76,191
W
16,711
2,521
0
0
20,285
29,023
0
7,916
12,369
30,232
0
L
Ymir
Urklekk
Ymir
1,809
498
0
0
26,581
9,125
0
19,178
7,403
5,331
0
L
Merlin
17,506
662
0
185
16,587
4,711
0
13,784
2,803
67,984
0
W
15,490
3,165
0
0
15,603
6,209
0
5,708
9,895
0
30,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,659
Gold Earned
67,926
279
Minions Killed
251
6
Camps Cleared
7
1,080,739
Distance Traveled
1,132,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,795
907
12
1
1
231,421
0
L
Kukulkan
12,078
929
44
3
0
199,032
1
W
Cthulhu
12,201
939
64
5
0
247,141
0
W
Ao Kuang
14,904
1,146
35
3
5
221,194
0
W
Nu Wa
14,414
1,109
76
6
0
209,408
0
L
Neith
14,582
1,122
114
9
3
232,882
0
W
Cabrakan
13,434
1,033
30
2
1
259,097
0
L
Ymir
11,598
892
7
1
0
172,481
0
L
Merlin
13,606
1,047
102
8
2
244,923
1
W
Thor
12,973
998
46
4
1
195,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role