Player Matchup

Horus
Horus
AsaaDaBeast
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
CallmeBer
Yemoja
Level 4
God Stats
2W - 2L
1,694 SR
Queue Stats
127W - 86L
1,238 Elo+
Solo
Mercury
Mercury
MLDavid
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,753 Elo+
Solo
Neith
Neith
RTX707
Neith
Level 21
God Stats
51W - 48L
1,401 SR
Queue Stats
209W - 258L
1,286 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TME-I
Morgan Le Fay
Level 29
God Stats
7W - 14L
1,327 SR
Queue Stats
150W - 218L
1,267 Elo+
Party 1
Team Averages
Level 12
1,484 SR
1,409 Elo+

VS

Team Averages
Level 15
1,484 SR
1,325 Elo+
Ares
Ares
O937
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ThePhanThomUwU
Artemis
Level 17
God Stats
4W - 3L
1,675 SR
Queue Stats
37W - 28L
1,463 Elo+
Solo
Izanami
Izanami
Therealist1ne
Izanami
Level 26
God Stats
24W - 24L
1,440 SR
Queue Stats
59W - 53L
1,395 Elo+
Solo
Loki
Loki
kALESTER1849
Loki
Level 17
God Stats
3W - 5L
1,304 SR
Queue Stats
3W - 5L
1,159 Elo+
Solo
Zeus
Zeus
vicodinzzz
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 12 / 0
5,020
335
1,681
11,522
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
CallmeBer
Yemoja
13
5 / 0 / 3
8,456
564
6,300
10,804
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
MLDavid
Mercury
9
0 / 6 / 2
5,913
394
2,063
7,924
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
RTX707
Neith
10
3 / 6 / 1
6,460
431
6,867
9,279
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
TME-I
Morgan Le Fay
10
1 / 3 / 1
6,360
424
5,313
8,819
3,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
O937
Ares
9
2 / 4 / 1
6,527
435
3,151
9,644
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 3
7,060
471
7,022
7,921
2,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
15
8 / 1 / 0
9,186
612
4,729
7,200
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 1
7,798
520
4,024
6,055
1,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
9 / 2 / 3
8,694
580
12,598
10,058
3,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
25
27
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
Yemoja
CallmeBer
Yemoja
5
0
3
6.5
L
Mercury
MLDavid
Mercury
0
6
2
0.17
W
Ares
O937
Ares
2
4
1
0.63
L
Neith
RTX707
Neith
3
6
1
0.58
L
Morgan Le Fay
TME-I
Morgan Le Fay
1
3
1
0.5
W
3
3
3
1.5
W
Izanami
8
1
0
8
W
3
2
1
1.75
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
31,524
48,348
Taken
40,878
25,588
Mitigated
16,380
8,748
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,681
748
49
864
11,522
5,482
0
5,052
6,470
0
6,228
L
Yemoja
CallmeBer
Yemoja
6,300
1,260
594
3,488
10,804
10,360
607
4,586
6,218
30,233
0
L
Mercury
MLDavid
Mercury
2,063
734
0
651
7,924
3,229
0
1,660
6,264
0
18,955
W
Ares
O937
Ares
3,151
427
0
1,066
9,644
6,626
288
2,806
6,838
13,122
0
L
Neith
RTX707
Neith
6,867
2,726
64
1,745
9,279
2,931
552
971
8,308
0
33,472
L
Morgan Le Fay
TME-I
Morgan Le Fay
5,313
602
0
1,293
8,819
3,586
160
3,480
5,339
29,186
0
W
7,022
3,910
0
1,919
7,921
2,327
819
2,925
4,996
0
32,533
W
Izanami
4,729
3,039
0
1,922
7,200
2,450
35
509
6,691
0
67,537
W
4,024
661
0
445
6,055
1,887
2,204
324
5,653
0
37,190
W
12,598
3,702
0
4,960
10,058
3,090
531
5,049
4,662
44,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
39,265
219
Minions Killed
336
0
Camps Cleared
0
1,203,230
Distance Traveled
1,288,279
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,020
335
10
1
0
217,661
4
L
Yemoja
8,456
564
53
4
0
259,866
5
L
Mercury
5,913
394
37
2
0
252,416
0
W
Ares
6,527
435
15
1
0
243,360
3
L
Neith
6,460
431
68
5
0
225,315
0
L
Morgan Le Fay
6,360
424
51
3
0
247,972
2
W
Artemis
7,060
471
53
4
0
260,003
5
W
Izanami
9,186
612
128
9
0
296,329
2
W
Loki
7,798
520
70
5
0
261,670
4
W
Zeus
8,694
580
70
5
0
226,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role