Player Matchup

Aphrodite
Aphrodite
LordMyriksQC
Aphrodite
Level 103
God Stats
11W - 12L
1,684 SR
Queue Stats
207W - 227L
1,538 Elo+
Party 2
Nemesis
Nemesis
Ovular Triangle
Nemesis
Level 37
God Stats
15W - 9L
1,607 SR
Queue Stats
126W - 115L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
QcNami
Nu Wa
Level 121
God Stats
10W - 3L
1,604 SR
Queue Stats
128W - 138L
1,496 Elo+
Party 2
Bellona
Bellona
Shevre
Bellona
Level 7
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 6L
1,588 Elo+
Party 2
Cernunnos
Cernunnos
Wavy Prism28
Cernunnos
Level 54
God Stats
15W - 15L
1,447 SR
Queue Stats
207W - 188L
1,433 Elo+
Party 1
Team Averages
Level 64
1,616 SR
1,500 Elo+

VS

Team Averages
Level 78
1,606 SR
1,517 Elo+
Geb
Geb
ANerdyBiscuit
Geb
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
194W - 193L
1,561 Elo+
Party 3
Bellona
Bellona
BryanRompeqlos
Bellona
Level 31
God Stats
3W - 3L
1,569 SR
Queue Stats
118W - 122L
1,422 Elo+
Solo
Bacchus
Bacchus
WEEEEEEEENIE
Bacchus
Level 47
God Stats
1W - 4L
1,420 SR
Queue Stats
7W - 14L
1,367 Elo+
Solo
Eset
Eset
XN3RDXCAK3X
Eset
Level 136
God Stats
4W - 4L
1,726 SR
Queue Stats
58W - 55L
1,539 Elo+
Party 3
Charybdis
Charybdis
iAm Smithie x
Charybdis
Level 28
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 4L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LordMyriksQC
Aphrodite
12
0 / 2 / 6
7,532
502
5,424
9,929
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 2 / 5
8,751
583
5,574
10,080
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
QcNami
Nu Wa
14
1 / 3 / 6
8,510
567
11,436
8,839
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Shevre
Bellona
14
2 / 2 / 1
8,682
579
7,819
10,853
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Wavy Prism28
Cernunnos
15
8 / 1 / 0
8,829
589
10,963
6,806
2,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,939
463
7,167
12,407
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 2
8,564
571
6,242
11,071
9,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
WEEEEEEEENIE
Bacchus
10
0 / 2 / 3
6,118
408
3,598
11,980
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 2 / 1
8,402
560
9,806
9,780
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
iAm Smithie x
Charybdis
9
0 / 4 / 0
5,416
361
2,745
8,263
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
10
10
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
2
2
2
1.5
W
Aphrodite
LordMyriksQC
Aphrodite
0
2
6
1.5
W
4
2
5
3.25
W
Nu Wa
QcNami
Nu Wa
1
3
6
1.33
W
Bellona
Shevre
Bellona
2
2
1
1.25
L
Bacchus
WEEEEEEEENIE
Bacchus
0
2
3
0.75
W
Cernunnos
Wavy Prism28
Cernunnos
8
1
0
8
L
7
2
1
3.75
L
Charybdis
iAm Smithie x
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,216
Damage
29,558
46,507
Taken
53,501
24,979
Mitigated
29,846
22,681
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,167
1,370
0
3,409
12,407
5,001
0
4,070
8,337
42,001
0
L
6,242
2,893
0
2,915
11,071
9,973
0
1,765
9,306
0
51,528
W
Aphrodite
LordMyriksQC
Aphrodite
5,424
554
3,323
6,277
9,929
7,114
540
5,897
4,032
30,602
0
W
5,574
1,877
0
3,366
10,080
4,519
0
5,531
4,549
0
45,422
W
Nu Wa
QcNami
Nu Wa
11,436
4,889
0
1,949
8,839
3,025
1,802
5,119
3,720
62,865
0
W
Bellona
Shevre
Bellona
7,819
4,213
0
5,396
10,853
7,464
600
1,240
9,613
0
56,784
L
Bacchus
WEEEEEEEENIE
Bacchus
3,598
269
0
2,080
11,980
9,533
0
4,642
7,338
16,136
0
W
Cernunnos
Wavy Prism28
Cernunnos
10,963
5,526
0
2,370
6,806
2,857
2,304
2,784
4,022
0
64,572
L
9,806
386
703
2,487
9,780
3,283
0
5,012
4,768
60,622
0
L
Charybdis
iAm Smithie x
Charybdis
2,745
572
0
250
8,263
2,056
0
1,371
6,892
0
20,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
35,439
504
Minions Killed
378
0
Camps Cleared
0
1,387,142
Distance Traveled
1,379,340
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,939
463
72
5
0
284,821
4
L
Bellona
8,564
571
126
8
0
299,627
2
W
Aphrodite
7,532
502
49
3
0
267,009
3
W
Nemesis
8,751
583
81
5
0
327,559
4
W
Nu Wa
8,510
567
120
8
0
255,807
2
W
Bellona
8,682
579
132
9
0
289,973
3
L
Bacchus
6,118
408
29
2
0
257,818
3
W
Cernunnos
8,829
589
122
8
0
246,794
1
L
Eset
8,402
560
114
8
0
284,128
6
L
Charybdis
5,416
361
37
2
0
252,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role