Player Matchup

Morgan Le Fay
Morgan Le Fay
DasFarmGirl
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,213 Elo+
Solo
Izanami
Izanami
Goulibi
Izanami
Level 25
God Stats
24W - 19L
1,591 SR
Queue Stats
57W - 54L
1,429 Elo+
Party 2
Pele
Pele
Heatensisback
Pele
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
76W - 51L
1,525 Elo+
Party 2
Yemoja
Yemoja
NTGM
Yemoja
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 13L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
ZNALEGION
Sun Wukong
Level 26
God Stats
13W - 16L
1,425 SR
Queue Stats
63W - 75L
1,389 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,372 Elo+

VS

Team Averages
Level 29
1,490 SR
1,496 Elo+
Awilix
Awilix
Attakiera
Awilix
Level 26
God Stats
1W - 2L
1,589 SR
Queue Stats
14W - 18L
1,442 Elo+
Solo
Aphrodite
Aphrodite
NuckingFoob
Aphrodite
Level 28
God Stats
7W - 6L
1,447 SR
Queue Stats
63W - 50L
1,472 Elo+
Party 1
Hou Yi
Hou Yi
Salve93
Hou Yi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 247L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
StarSing
Ao Kuang
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,681 Elo+
Solo
Bellona
Bellona
Toxarr
Bellona
Level 35
God Stats
5W - 6L
1,415 SR
Queue Stats
42W - 45L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DasFarmGirl
Morgan Le Fay
16
5 / 3 / 5
9,986
624
8,663
7,099
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Goulibi
Izanami
15
5 / 3 / 10
9,095
568
9,160
9,483
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 2 / 4
10,706
669
12,287
12,021
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
NTGM
Yemoja
13
1 / 3 / 8
8,224
514
2,542
9,640
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ZNALEGION
Sun Wukong
14
4 / 2 / 4
8,916
557
6,894
9,507
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Attakiera
Awilix
13
4 / 7 / 5
8,719
545
8,292
13,056
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
NuckingFoob
Aphrodite
11
0 / 3 / 6
7,216
451
2,411
7,755
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Salve93
Hou Yi
12
1 / 7 / 4
7,320
458
6,157
11,059
2,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
StarSing
Ao Kuang
13
7 / 6 / 3
8,312
520
8,480
10,847
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Toxarr
Bellona
13
1 / 4 / 4
7,348
459
5,648
11,736
8,743
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
27
Kills
13
13
Deaths
27
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
Attakiera
Awilix
4
7
5
0.93
W
Morgan Le Fay
DasFarmGirl
Morgan Le Fay
5
3
5
2.5
W
Izanami
Goulibi
Izanami
5
3
10
3.33
W
12
2
4
7
W
Yemoja
NTGM
Yemoja
1
3
8
1.67
L
Aphrodite
NuckingFoob
Aphrodite
0
3
6
1
L
Hou Yi
Salve93
Hou Yi
1
7
4
0.43
L
Ao Kuang
StarSing
Ao Kuang
7
6
3
1.42
L
Bellona
Toxarr
Bellona
1
4
4
0.75
W
Sun Wukong
ZNALEGION
Sun Wukong
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
30,988
47,750
Taken
54,453
27,658
Mitigated
22,772
12,417
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Attakiera
Awilix
8,292
3,798
0
2,788
13,056
3,928
0
2,001
10,781
0
45,359
W
Morgan Le Fay
DasFarmGirl
Morgan Le Fay
8,663
1,588
0
1,343
7,099
2,724
849
2,580
4,519
52,836
0
W
Izanami
Goulibi
Izanami
9,160
4,915
0
2,585
9,483
3,123
1,952
1,252
8,231
0
72,361
W
12,287
4,701
0
3,225
12,021
4,946
0
2,401
9,620
0
76,270
W
Yemoja
NTGM
Yemoja
2,542
548
1,721
1,302
9,640
7,615
446
2,617
7,023
15,653
0
L
Aphrodite
NuckingFoob
Aphrodite
2,411
646
1,418
3,053
7,755
3,570
324
1,622
6,006
19,375
0
L
Hou Yi
Salve93
Hou Yi
6,157
1,673
0
1,430
11,059
2,815
112
601
10,458
0
42,937
L
Ao Kuang
StarSing
Ao Kuang
8,480
2,274
0
2,420
10,847
3,716
706
5,577
4,926
32,898
3,480
L
Bellona
Toxarr
Bellona
5,648
712
0
1,853
11,736
8,743
0
932
10,203
0
28,235
W
Sun Wukong
ZNALEGION
Sun Wukong
6,894
1,220
0
2,241
9,507
9,250
102
1,466
8,041
0
35,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
38,915
455
Minions Killed
307
0
Camps Cleared
0
1,465,233
Distance Traveled
1,420,221
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,719
545
77
5
0
297,040
6
W
Morgan Le Fay
9,986
624
115
7
0
284,098
1
W
Izanami
9,095
568
118
7
0
285,507
4
W
Pele
10,706
669
112
7
0
300,597
0
W
Yemoja
8,224
514
27
2
0
291,149
2
L
Aphrodite
7,216
451
31
2
0
299,312
4
L
Hou Yi
7,320
458
74
5
0
251,846
3
L
Ao Kuang
8,312
520
70
4
0
297,559
0
L
Bellona
7,348
459
55
3
0
274,464
0
W
Sun Wukong
8,916
557
83
5
0
303,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role