Player Matchup

Chang'e
Chang'e
Artur_Sem_H
Chang'e
Level 28
God Stats
1W - 3L
1,367 SR
Queue Stats
56W - 53L
1,444 Elo+
Party 1
Neith
Neith
El_Antifeminista
Neith
Level 29
God Stats
36W - 43L
1,437 SR
Queue Stats
565W - 586L
1,422 Elo+
Solo
Ymir
Ymir
Enl2007
Ymir
Level 21
God Stats
3W - 3L
1,323 SR
Queue Stats
28W - 20L
1,469 Elo+
Party 1
Susano
Susano
GastonLider
Susano
Level 15
God Stats
0W - 4L
1,446 SR
Queue Stats
16W - 20L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
Kauehenricok0723
Ao Kuang
Level 21
God Stats
7W - 27L
1,206 SR
Queue Stats
83W - 192L
1,164 Elo+
Solo
Team Averages
Level 23
1,356 SR
1,365 Elo+

VS

Team Averages
Level 15
1,481 SR
1,340 Elo+
Sun Wukong
Sun Wukong
Rochaa02
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo
Ne Zha
Ne Zha
TirThenHow
Ne Zha
Level 25
God Stats
3W - 0L
1,575 SR
Queue Stats
136W - 52L
1,577 Elo+
Solo
Ymir
Ymir
hanna007
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,243 Elo+
Solo
Charybdis
Charybdis
projetoA14
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,367 Elo+
Solo
Sol
Sol
yunnonnuy
Sol
Level 28
God Stats
6W - 4L
1,330 SR
Queue Stats
149W - 180L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Artur_Sem_H
Chang'e
11
1 / 9 / 1
6,791
453
5,858
12,364
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 2
7,390
493
9,446
10,999
3,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Enl2007
Ymir
11
1 / 1 / 5
7,010
467
3,655
12,562
8,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
11
1 / 4 / 1
6,850
457
5,721
8,140
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 5 / 2
6,757
450
5,027
10,288
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rochaa02
Sun Wukong
12
2 / 1 / 8
7,444
496
7,252
8,918
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
TirThenHow
Ne Zha
16
7 / 0 / 4
8,958
597
7,052
9,033
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 2 / 6
6,722
448
2,606
12,231
8,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
projetoA14
Charybdis
13
3 / 3 / 1
7,819
521
5,808
8,996
2,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 5 / 3
9,271
618
16,198
10,968
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
23
23
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Artur_Sem_H
Chang'e
1
9
1
0.17
L
5
4
2
1.5
L
Ymir
Enl2007
Ymir
1
1
5
3.5
L
Susano
1
4
1
0.38
L
2
5
2
0.6
W
Sun Wukong
Rochaa02
Sun Wukong
2
1
8
6
W
Ne Zha
TirThenHow
Ne Zha
7
0
4
9
W
Ymir
0
2
6
1.5
W
Charybdis
projetoA14
Charybdis
3
3
1
1.17
W
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
38,916
54,353
Taken
50,146
22,713
Mitigated
26,610
10,044
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Artur_Sem_H
Chang'e
5,858
146
587
2,182
12,364
4,179
490
5,467
6,760
42,932
0
L
9,446
5,347
0
3,744
10,999
3,708
270
2,342
8,565
0
39,873
L
Ymir
Enl2007
Ymir
3,655
1,410
1,516
1,311
12,562
8,681
203
4,215
8,301
16,362
0
L
Susano
5,721
2,066
0
0
8,140
2,767
172
1,222
6,587
0
31,434
L
5,027
1,211
0
704
10,288
3,378
431
4,417
5,743
20,027
0
W
Sun Wukong
Rochaa02
Sun Wukong
7,252
809
0
997
8,918
8,294
0
2,218
6,700
0
34,619
W
Ne Zha
TirThenHow
Ne Zha
7,052
2,718
0
1,746
9,033
3,492
0
1,746
7,287
0
61,450
W
Ymir
2,606
331
0
3,214
12,231
8,023
27
2,669
9,562
16,868
0
W
Charybdis
projetoA14
Charybdis
5,808
4,138
0
2,148
8,996
2,555
657
1,986
7,010
0
54,908
W
16,198
4,964
0
4,060
10,968
4,246
1,125
6,089
4,879
49,400
3,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
40,214
266
Minions Killed
384
0
Camps Cleared
0
1,267,092
Distance Traveled
1,363,181
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,791
453
72
5
0
252,194
0
L
Neith
7,390
493
57
4
0
228,945
0
L
Ymir
7,010
467
36
2
0
261,985
0
L
Susano
6,850
457
62
4
0
251,482
0
L
Ao Kuang
6,757
450
39
3
0
272,486
0
W
Sun Wukong
7,444
496
66
4
0
278,684
1
W
Ne Zha
8,958
597
99
7
0
326,824
2
W
Ymir
6,722
448
26
2
0
226,275
5
W
Charybdis
7,819
521
95
6
0
264,389
1
W
Sol
9,271
618
98
7
0
267,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role