Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArmaGeddOon666
Gilgamesh
Level 122
God Stats
16W - 20L
1,459 SR
Queue Stats
271W - 280L
1,487 Elo+
Solo
Hou Yi
Hou Yi
FruitPancake66
Hou Yi
Level 68
God Stats
1W - 2L
1,732 SR
Queue Stats
136W - 153L
1,497 Elo+
Party 1
Geb
Geb
SSGsmitetheeGSS
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,473 Elo+
Solo
King Arthur
King Arthur
YeetusDeleetus
King Arthur
Level 74
God Stats
4W - 11L
1,697 SR
Queue Stats
276W - 307L
1,474 Elo+
Party 1
Team Averages
Level 77
1,578 SR
1,486 Elo+

VS

Team Averages
Level 101
1,539 SR
1,471 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CarreLocker
Poseidon
Level 122
God Stats
8W - 4L
1,361 SR
Queue Stats
155W - 148L
1,439 Elo+
Solo
Rama
Rama
Deter156
Rama
Level 52
God Stats
13W - 17L
1,561 SR
Queue Stats
162W - 191L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dotorkarpa9ios
Tsukuyomi
Level 124
God Stats
62W - 39L
1,617 SR
Queue Stats
98W - 71L
1,567 Elo+
Solo
Bacchus
Bacchus
bruberg7722
Bacchus
Level 99
God Stats
12W - 6L
1,654 SR
Queue Stats
626W - 660L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 2 / 1
4,978
498
982
4,721
1,709
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ArmaGeddOon666
Gilgamesh
10
3 / 3 / 0
6,315
632
2,506
7,493
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 3 / 0
5,555
556
2,115
4,870
1,232
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 4 / 0
3,868
387
484
5,394
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
YeetusDeleetus
King Arthur
9
0 / 2 / 1
5,259
526
3,414
8,452
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 1
6,748
675
3,506
4,281
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Poseidon
CarreLocker
Poseidon
11
2 / 2 / 3
6,648
665
3,356
4,561
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
3 / 1 / 4
6,106
611
2,668
5,641
1,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Dotorkarpa9ios
Tsukuyomi
11
3 / 1 / 4
6,475
648
5,009
6,298
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
bruberg7722
Bacchus
9
4 / 1 / 2
6,119
612
3,193
6,696
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Sylvanus
 
Sylvanus
2
0
1
2.5
L
Gilgamesh
ArmaGeddOon666
Gilgamesh
3
3
0
1
W
Poseidon
CarreLocker
Poseidon
2
2
3
1.75
W
Rama
3
1
4
5
W
Tsukuyomi
Dotorkarpa9ios
Tsukuyomi
3
1
4
5
L
1
3
0
0.33
L
0
4
0
0
L
King Arthur
YeetusDeleetus
King Arthur
0
2
1
0.25
W
Bacchus
bruberg7722
Bacchus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,501
Damage
17,732
30,930
Taken
27,477
12,370
Mitigated
14,707
7,178
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
982
151
0
1,144
4,721
1,709
0
2,686
2,035
18,453
0
W
Sylvanus
 
Sylvanus
3,506
1,256
162
2,399
4,281
2,704
0
0
3,757
24,806
6,568
L
Gilgamesh
ArmaGeddOon666
Gilgamesh
2,506
695
0
1,856
7,493
3,094
0
1,888
5,605
0
31,221
W
Poseidon
CarreLocker
Poseidon
3,356
754
0
574
4,561
1,253
0
509
4,011
40,978
0
W
Rama
2,668
2,245
0
2,070
5,641
1,549
701
99
5,542
0
28,374
W
Tsukuyomi
Dotorkarpa9ios
Tsukuyomi
5,009
1,473
0
2,039
6,298
2,484
0
72
6,226
0
40,095
L
2,115
360
0
937
4,870
1,232
0
1,017
3,853
0
27,328
L
484
308
0
84
5,394
2,611
0
931
4,463
5,134
0
L
King Arthur
YeetusDeleetus
King Arthur
3,414
319
0
3,157
8,452
3,724
0
3,332
5,120
0
23,391
W
Bacchus
bruberg7722
Bacchus
3,193
849
277
1,673
6,696
6,717
15
786
5,910
15,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
32,096
244
Minions Killed
297
0
Camps Cleared
0
907,824
Distance Traveled
960,327
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,978
498
42
4
0
192,081
0
W
Sylvanus
6,748
675
69
7
0
156,766
2
L
Gilgamesh
6,315
632
68
7
0
206,964
1
W
Poseidon
6,648
665
83
8
0
200,763
3
W
Rama
6,106
611
60
6
0
176,438
6
W
Tsukuyomi
6,475
648
63
6
0
213,101
1
L
Hou Yi
5,555
556
63
6
0
166,086
3
L
Geb
3,868
387
2
0
0
142,824
6
L
King Arthur
5,259
526
69
7
0
199,869
2
W
Bacchus
6,119
612
22
2
0
213,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role