Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
Dispersiea
Hera
Platinum IV
Level 158
God Stats
1W - 2L
1,520 SR
Queue Stats
270W - 264L
1,720 MMR
Solo
Tyr
Tyr
Gold I
FanFapForFun
Tyr
Gold I
Level 134
God Stats
4W - 1L
1,936 SR
Queue Stats
293W - 282L
1,707 MMR
Solo
Serqet
Serqet
Bronze III
LarryTheAlmighty
Serqet
Bronze III
Level 103
God Stats
2W - 3L
1,713 SR
Queue Stats
12W - 9L
1,722 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,634 SR
1,630 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,573 SR
1,712 MMR
Cerberus
Cerberus
Platinum II
Druwyth
Cerberus
Platinum II
Level 160
God Stats
7W - 7L
1,481 SR
Queue Stats
441W - 445L
1,653 MMR
Solo
Medusa
Medusa
Gold I
FrAnCoFrAnCo
Medusa
Gold I
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,748 MMR
Party 1
Fenrir
Fenrir
Platinum II
Sabinο
Fenrir
Platinum II
Level 142
God Stats
6W - 7L
1,748 SR
Queue Stats
137W - 123L
1,773 MMR
Party 1
Artio
Artio
Platinum V
Terminatorams
Artio
Platinum V
Level 142
God Stats
4W - 1L
1,600 SR
Queue Stats
98W - 90L
1,706 MMR
Solo
Chang'e
Chang'e
Platinum II
soulweeper616
Chang'e
Platinum II
Level 124
God Stats
3W - 1L
1,538 SR
Queue Stats
381W - 377L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
0 / 7 / 2
9,265
488
7,368
12,789
3,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
11
1 / 5 / 2
7,880
415
6,164
17,580
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 0
10,170
535
16,927
12,454
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 0
8,722
459
5,432
15,491
11,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 2
8,333
439
3,820
13,608
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayTiamatPersephoneOdinAthena

VS

Bans
GilgameshRaijinJanusScyllaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Druwyth
Cerberus
16
4 / 1 / 13
10,889
573
7,082
17,790
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
19
12 / 3 / 8
12,337
649
20,955
15,560
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Sabinο
Fenrir
17
3 / 1 / 6
10,765
567
5,395
11,329
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 8
12,012
632
12,474
19,549
17,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
17
3 / 2 / 8
10,738
565
8,731
15,307
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
6
Kills
29
29
Deaths
7
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
2
0.14
L
Fafnir
 
Fafnir
1
5
2
0.4
L
4
5
0
0.8
W
Cerberus
Druwyth
Cerberus
4
1
13
10.5
L
0
7
0
0
W
Medusa
12
3
8
5.33
L
1
5
2
0.4
W
Fenrir
Sabinο
Fenrir
3
1
6
6
W
7
0
8
11
W
Chang'e
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
54,637
71,922
Taken
79,535
43,477
Mitigated
56,694
16,209
Healing
41,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,368
2,594
0
4,348
12,789
3,832
0
1,561
11,200
0
79,241
L
Fafnir
 
Fafnir
6,164
2,073
0
2,742
17,580
17,526
0
8,026
9,430
13,324
0
L
16,927
4,367
81
2,396
12,454
4,762
454
5,781
6,517
78,761
0
W
Cerberus
Druwyth
Cerberus
7,082
842
0
3,898
17,790
21,965
788
6,704
10,863
36,126
0
L
5,432
1,381
0
4,820
15,491
11,456
46
8,447
6,980
0
55,682
W
Medusa
20,955
10,582
0
8,003
15,560
6,195
4,634
4,204
10,982
0
115,588
L
3,820
350
0
1,822
13,608
5,901
0
4,050
9,508
0
47,122
W
Fenrir
Sabinο
Fenrir
5,395
1,389
0
5,822
11,329
5,041
230
3,026
8,303
0
79,306
W
12,474
1,584
1,971
10,221
19,549
17,534
546
3,691
15,270
81,565
0
W
Chang'e
8,731
625
5,203
6,863
15,307
5,959
1,512
6,998
8,123
79,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
56,741
504
Minions Killed
637
0
Camps Cleared
0
1,691,563
Distance Traveled
1,988,730
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,265
488
136
7
0
332,900
5
L
Fafnir
7,880
415
12
1
0
327,401
8
L
Hera
10,170
535
150
8
0
321,564
4
W
Cerberus
10,889
573
88
5
0
394,902
8
L
Tyr
8,722
459
117
6
0
358,302
6
W
Medusa
12,337
649
149
8
0
357,675
1
L
Serqet
8,333
439
89
5
0
351,396
0
W
Fenrir
10,765
567
128
7
0
440,137
4
W
Artio
12,012
632
137
7
0
420,373
2
W
Chang'e
10,738
565
135
7
0
375,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role