Player Matchup

Sylvanus
Sylvanus
BigGirthyPotato
Sylvanus
Level 24
God Stats
11W - 10L
1,539 SR
Queue Stats
184W - 163L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Kennerz
Danzaburou
Level 29
God Stats
11W - 15L
1,421 SR
Queue Stats
87W - 88L
1,453 Elo+
Solo
Chernobog
Chernobog
Len_Grey
Chernobog
Level 29
God Stats
3W - 4L
1,804 SR
Queue Stats
35W - 54L
1,398 Elo+
Solo
Tiamat
Tiamat
lTz Gorilla
Tiamat
Level 4
God Stats
20W - 43L
1,243 SR
Queue Stats
24W - 53L
1,240 Elo+
Solo
Scylla
Scylla
oogidoogi
Scylla
Level 25
God Stats
58W - 51L
1,585 SR
Queue Stats
103W - 99L
1,543 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,417 Elo+

VS

Team Averages
Level 27
1,576 SR
1,469 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TwoCelery214824
Tiamat
Level 28
God Stats
14W - 11L
1,667 SR
Queue Stats
76W - 68L
1,479 Elo+
Solo
Nu Wa
Nu Wa
ZanterMHNS
Nu Wa
Level 23
God Stats
9W - 9L
1,500 SR
Queue Stats
121W - 118L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
chairtable450
Sun Wukong
Level 28
God Stats
7W - 3L
1,646 SR
Queue Stats
156W - 142L
1,453 Elo+
Solo
Cupid
Cupid
xTeaGreenx
Cupid
Level 25
God Stats
6W - 2L
1,568 SR
Queue Stats
105W - 81L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 4 / 3
9,636
964
8,358
20,295
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Kennerz
Danzaburou
15
0 / 3 / 4
8,792
879
8,397
12,285
4,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Len_Grey
Chernobog
15
3 / 8 / 1
9,925
993
8,288
20,087
9,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
15
0 / 12 / 3
8,580
858
2,854
19,357
8,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
oogidoogi
Scylla
15
2 / 1 / 1
9,046
905
4,963
3,864
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

114

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 1 / 15
11,043
1,104
10,847
10,065
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 12
10,685
1,069
16,334
7,267
4,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
17
2 / 1 / 18
10,136
1,014
13,576
5,566
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
chairtable450
Sun Wukong
17
1 / 0 / 14
9,159
916
7,744
7,293
2,209
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
18
14 / 2 / 9
12,070
1,207
22,466
9,360
3,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
5
Kills
28
28
Deaths
5
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
15
13.5
L
Sylvanus
0
4
3
0.38
L
Danzaburou
Kennerz
Danzaburou
0
3
4
0.67
L
Chernobog
Len_Grey
Chernobog
3
8
1
0.44
W
5
1
12
11
W
Nu Wa
2
1
18
11
W
Sun Wukong
chairtable450
Sun Wukong
1
0
14
8
L
Tiamat
0
12
3
0.13
L
Scylla
oogidoogi
Scylla
2
1
1
2.5
W
Cupid
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
70,967
75,888
Taken
39,551
48,901
Mitigated
15,939
10,180
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,847
1,144
2,775
5,001
10,065
4,243
0
2,993
7,072
29,447
0
L
Sylvanus
8,358
1,729
3,306
5,113
20,295
25,159
0
10,303
9,702
23,614
0
L
Danzaburou
Kennerz
Danzaburou
8,397
3,289
0
1,061
12,285
4,597
0
8,010
4,093
0
27,090
L
Chernobog
Len_Grey
Chernobog
8,288
4,229
0
0
20,087
9,991
0
7,764
12,054
0
34,296
W
16,334
1,104
0
1,220
7,267
4,714
0
2,853
4,414
24,210
0
W
Nu Wa
13,576
4,623
0
242
5,566
1,757
0
2,517
3,049
24,082
0
W
Sun Wukong
chairtable450
Sun Wukong
7,744
379
0
511
7,293
2,209
0
4,056
3,237
1,680
12,631
L
Tiamat
2,854
1,008
0
700
19,357
8,141
0
11,244
7,957
6,074
0
L
Scylla
oogidoogi
Scylla
4,963
191
0
0
3,864
1,013
0
3,121
527
16,867
0
W
Cupid
22,466
12,854
826
464
9,360
3,016
0
3,756
5,604
0
48,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,979
Gold Earned
53,093
172
Minions Killed
170
3
Camps Cleared
7
698,998
Distance Traveled
914,787
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,043
1,104
38
4
1
196,727
1
L
Sylvanus
9,636
964
27
3
0
152,105
0
L
Danzaburou
8,792
879
39
4
0
151,173
0
L
Chernobog
9,925
993
59
6
1
142,294
3
W
Tiamat
10,685
1,069
13
1
2
203,111
1
W
Nu Wa
10,136
1,014
38
4
2
158,099
0
W
Sun Wukong
9,159
916
12
1
0
185,426
0
L
Tiamat
8,580
858
10
1
0
140,344
0
L
Scylla
9,046
905
37
4
2
113,082
0
W
Cupid
12,070
1,207
69
7
2
171,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role