Player Matchup

Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ciphyn
Neith
Level 155
God Stats
27W - 5L
1,973 SR
Queue Stats
1,559W - 916L
1,744 Elo+
Party 1
Sol
Sol
HotQueenSol
Sol
Level 156
God Stats
647W - 196L
1,836 SR
Queue Stats
865W - 324L
1,739 Elo+
Party 1
Chaac
Chaac
snoop nephew
Chaac
Level 110
God Stats
1W - 2L
1,444 SR
Queue Stats
390W - 412L
1,498 Elo+
Solo
Team Averages
Level 146
1,651 SR
1,596 Elo+

VS

Team Averages
Level 133
1,658 SR
1,586 Elo+
Charybdis
Charybdis
LetsNotPlay
Charybdis
Level 158
God Stats
9W - 10L
1,575 SR
Queue Stats
47W - 37L
1,604 Elo+
Solo
Freya
Freya
Os Comemos
Freya
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
409W - 367L
1,646 Elo+
Solo
Tsukuyomi
Tsukuyomi
RIICH 22
Tsukuyomi
Level 156
God Stats
21W - 15L
1,588 SR
Queue Stats
476W - 514L
1,523 Elo+
Solo
Guan Yu
Guan Yu
Todichiinii
Guan Yu
Level 129
God Stats
6W - 3L
1,957 SR
Queue Stats
385W - 398L
1,546 Elo+
Solo
Nu Wa
Nu Wa
xBoykaxAzTca--X
Nu Wa
Level 155
God Stats
8W - 9L
1,672 SR
Queue Stats
732W - 780L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
7 / 2 / 7
7,156
1,431
5,845
3,767
1,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
11
1 / 1 / 13
5,934
1,187
3,463
2,111
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Ciphyn
Neith
11
2 / 2 / 9
6,036
1,207
5,910
3,804
865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 2 / 9
6,693
1,339
6,348
3,058
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 8
5,357
1,071
4,311
3,446
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

437

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LetsNotPlay
Charybdis
10
3 / 5 / 1
5,907
1,181
2,274
7,493
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
9
0 / 1 / 0
4,599
920
166
1,092
285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
RIICH 22
Tsukuyomi
10
2 / 2 / 3
5,760
1,152
2,856
7,024
4,097
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Todichiinii
Guan Yu
11
2 / 4 / 4
6,343
1,269
4,766
11,133
7,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 2 / 2
4,800
960
1,161
1,462
740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
14
Kills
7
7
Deaths
14
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
2
7
5.25
W
Aphrodite
 
Aphrodite
1
1
13
7.5
W
Neith
Ciphyn
Neith
2
2
9
3.25
W
4
2
9
4.25
L
Charybdis
LetsNotPlay
Charybdis
3
5
1
0.7
L
Freya
0
1
0
0
L
Tsukuyomi
RIICH 22
Tsukuyomi
2
2
3
1.75
L
Guan Yu
Todichiinii
Guan Yu
2
4
4
1
W
0
0
8
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
11,223
16,186
Taken
28,204
7,387
Mitigated
14,789
5,262
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,845
1,811
0
0
3,767
1,253
0
405
3,362
0
10,559
W
Aphrodite
 
Aphrodite
3,463
258
1,100
1,132
2,111
831
0
201
1,910
7,254
0
W
Neith
Ciphyn
Neith
5,910
4,083
0
870
3,804
865
0
216
3,588
0
15,196
W
6,348
2,757
0
897
3,058
1,167
0
184
2,874
20,516
2,032
L
Charybdis
LetsNotPlay
Charybdis
2,274
975
0
117
7,493
2,090
0
2,078
5,376
0
3,817
L
Freya
166
64
31
108
1,092
285
0
0
1,092
1,459
0
L
Tsukuyomi
RIICH 22
Tsukuyomi
2,856
500
0
12
7,024
4,097
0
2,296
4,471
0
7,799
L
Guan Yu
Todichiinii
Guan Yu
4,766
705
542
2,104
11,133
7,577
0
4,040
6,867
0
15,275
W
4,311
574
0
1,263
3,446
3,271
0
321
3,125
0
6,724
L
1,161
228
0
50
1,462
740
0
780
682
1,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
27,409
79
Minions Killed
28
7
Camps Cleared
2
455,162
Distance Traveled
265,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,156
1,431
6
1
0
92,741
0
W
Aphrodite
5,934
1,187
14
3
1
106,083
1
W
Neith
6,036
1,207
14
3
3
70,279
1
W
Sol
6,693
1,339
39
8
2
89,372
1
L
Charybdis
5,907
1,181
1
0
0
59,300
1
L
Freya
4,599
920
1
0
1
14,318
0
L
Tsukuyomi
5,760
1,152
4
1
0
78,446
0
L
Guan Yu
6,343
1,269
22
4
1
98,041
0
W
Chaac
5,357
1,071
6
1
1
96,687
0
L
Nu Wa
4,800
960
0
0
0
15,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role