Player Matchup

Hercules
Hercules
BenShettel
Hercules
Level 77
God Stats
7W - 9L
1,560 SR
Queue Stats
148W - 147L
1,463 Elo+
Solo
Pele
Pele
DANNYHASENVIBE
Pele
Level 118
God Stats
10W - 3L
1,633 SR
Queue Stats
98W - 100L
1,480 Elo+
Solo
Ra
Ra
HighestMarx
Ra
Level 59
God Stats
0W - 3L
1,288 SR
Queue Stats
76W - 66L
1,463 Elo+
Solo
Izanami
Izanami
Poosay
Izanami
Level 95
God Stats
4W - 2L
1,687 SR
Queue Stats
28W - 24L
1,502 Elo+
Solo
Hou Yi
Hou Yi
SuperAdobo
Hou Yi
Level 129
God Stats
2W - 2L
1,695 SR
Queue Stats
346W - 380L
1,454 Elo+
Solo
Team Averages
Level 96
1,573 SR
1,472 Elo+

VS

Team Averages
Level 85
1,448 SR
1,465 Elo+
Loki
Loki
CutcoJohn
Loki
Level 123
God Stats
38W - 41L
1,508 SR
Queue Stats
59W - 72L
1,441 Elo+
Solo
Neith
Neith
DoSOmni
Neith
Level 68
God Stats
4W - 4L
1,373 SR
Queue Stats
560W - 596L
1,482 Elo+
Solo
Hercules
Hercules
garudamo
Hercules
Level 103
God Stats
4W - 2L
1,475 SR
Queue Stats
237W - 231L
1,474 Elo+
Solo
Geb
Geb
pedromrodri
Geb
Level 65
God Stats
3W - 2L
1,496 SR
Queue Stats
123W - 145L
1,480 Elo+
Solo
Kukulkan
Kukulkan
tommyboy3311
Kukulkan
Level 68
God Stats
7W - 8L
1,387 SR
Queue Stats
27W - 27L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenShettel
Hercules
14
1 / 6 / 4
8,077
367
8,956
22,950
18,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
4 / 7 / 0
9,505
432
6,938
16,670
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 9 / 1
9,194
418
3,736
15,911
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Poosay
Izanami
15
4 / 7 / 3
9,877
449
16,195
21,038
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hou Yi
SuperAdobo
Hou Yi
18
2 / 7 / 0
10,605
482
7,189
16,738
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
17 / 1 / 11
14,194
645
20,892
17,202
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
DoSOmni
Neith
20
6 / 3 / 7
12,436
565
10,323
14,249
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
garudamo
Hercules
18
2 / 2 / 13
11,687
531
9,504
16,553
22,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 4 / 18
11,103
505
8,391
17,886
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
tommyboy3311
Kukulkan
19
8 / 1 / 13
12,881
586
19,930
4,580
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
11
Kills
36
36
Deaths
11
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
BenShettel
Hercules
1
6
4
0.5
W
Loki
17
1
11
22.5
L
4
7
0
0.57
W
Neith
DoSOmni
Neith
6
3
7
3.17
L
0
9
1
0.06
L
Izanami
Poosay
Izanami
4
7
3
0.79
L
Hou Yi
SuperAdobo
Hou Yi
2
7
0
0.29
W
Hercules
garudamo
Hercules
2
2
13
4.25
W
3
4
18
3
W
Kukulkan
tommyboy3311
Kukulkan
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
69,040
93,307
Taken
70,470
46,851
Mitigated
52,168
21,749
Healing
23,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BenShettel
Hercules
8,956
2,106
0
1,575
22,950
18,007
210
8,767
13,898
0
29,243
W
Loki
20,892
6,291
0
5,796
17,202
8,067
1,234
1,058
16,144
0
114,543
L
6,938
1,585
0
4,056
16,670
7,846
0
2,253
14,241
0
64,502
W
Neith
DoSOmni
Neith
10,323
3,255
0
5,713
14,249
5,011
3,538
457
13,792
0
96,412
L
3,736
220
697
4,402
15,911
6,614
0
6,635
8,975
61,379
0
L
Izanami
Poosay
Izanami
16,195
11,104
0
8,144
21,038
7,971
345
5,395
15,510
0
81,198
L
Hou Yi
SuperAdobo
Hou Yi
7,189
4,289
0
2,875
16,738
6,413
716
4,615
11,326
0
68,046
W
Hercules
garudamo
Hercules
9,504
2,059
0
7,340
16,553
22,956
411
1,500
15,053
0
61,012
W
8,391
1,145
0
3,534
17,886
14,179
500
459
17,427
32,657
0
W
Kukulkan
tommyboy3311
Kukulkan
19,930
1,546
0
1,238
4,580
1,955
902
320
4,260
82,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
62,301
537
Minions Killed
609
0
Camps Cleared
0
1,861,461
Distance Traveled
2,178,700
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,077
367
37
2
0
384,191
5
W
Loki
14,194
645
160
7
0
480,615
6
L
Pele
9,505
432
98
4
0
420,111
12
W
Neith
12,436
565
136
6
0
355,988
4
L
Ra
9,194
418
123
6
0
377,661
4
L
Izanami
9,877
449
136
6
0
331,154
2
L
Hou Yi
10,605
482
143
7
0
348,344
4
W
Hercules
11,687
531
127
6
0
438,112
6
W
Geb
11,103
505
26
1
0
446,524
5
W
Kukulkan
12,881
586
160
7
0
457,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role