Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DiffBreed
Thanatos
Level 8
God Stats
1W - 2L
1,940 SR
Queue Stats
26W - 20L
1,635 Elo+
Solo
Sol
Sol
HonestAbraham
Sol
Level 25
God Stats
19W - 9L
1,756 SR
Queue Stats
110W - 112L
1,600 Elo+
Solo
Guan Yu
Guan Yu
TheCeas
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,599 Elo+
Solo
Hou Yi
Hou Yi
petok13
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,601 Elo+
Party 1
Team Averages
Level 34
1,639 SR
1,587 Elo+

VS

Team Averages
Level 20
1,626 SR
1,560 Elo+
Achilles
Achilles
Fafnir12
Achilles
Level 26
God Stats
14W - 12L
1,904 SR
Queue Stats
364W - 319L
1,648 Elo+
Solo
Ravana
Ravana
Igneous_destroyr
Ravana
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 98L
1,532 Elo+
Party 2
Ares
Ares
Luis_Uchiha6721
Ares
Level 10
God Stats
13W - 7L
1,734 SR
Queue Stats
63W - 66L
1,526 Elo+
Party 2
Ra
Ra
XxALFHAXDZxX
Ra
Level 18
God Stats
19W - 12L
1,447 SR
Queue Stats
128W - 115L
1,470 Elo+
Party 2
Neith
Neith
thatboiii
Neith
Level 29
God Stats
14W - 11L
1,547 SR
Queue Stats
123W - 100L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 4 / 6
8,066
425
8,583
21,963
26,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DiffBreed
Thanatos
13
6 / 7 / 2
8,874
467
11,574
14,171
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 6
9,284
489
8,567
16,578
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
TheCeas
Guan Yu
12
2 / 9 / 1
7,823
412
3,954
12,931
7,851
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
petok13
Hou Yi
14
0 / 7 / 3
8,336
439
5,953
13,633
5,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fafnir12
Achilles
17
8 / 1 / 10
11,896
626
18,667
19,453
19,848
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
12 / 3 / 7
11,513
606
12,738
12,816
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 14
10,810
569
11,738
15,257
16,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 5 / 12
9,719
512
8,632
10,052
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
thatboiii
Neith
17
6 / 3 / 6
11,176
588
10,323
11,774
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
13
Kills
33
33
Deaths
13
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
6
1.25
L
Thanatos
DiffBreed
Thanatos
6
7
2
1
W
Achilles
Fafnir12
Achilles
8
1
10
13
L
3
6
6
1
W
12
3
7
5.17
W
5
1
14
12
L
Guan Yu
TheCeas
Guan Yu
2
9
1
0.28
W
2
5
12
1.6
L
Hou Yi
petok13
Hou Yi
0
7
3
0.21
W
Neith
thatboiii
Neith
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,631
Damage
62,098
79,276
Taken
69,352
51,875
Mitigated
49,362
25,252
Healing
25,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,583
2,750
0
3,354
21,963
26,570
0
7,123
14,634
26,397
0
L
Thanatos
DiffBreed
Thanatos
11,574
3,011
0
10,066
14,171
5,833
380
3,480
10,583
0
46,257
W
Achilles
Fafnir12
Achilles
18,667
5,874
0
8,283
19,453
19,848
716
4,614
13,825
0
73,302
L
8,567
1,976
0
6,512
16,578
6,424
567
4,263
12,180
62,478
7,118
W
12,738
4,442
0
5,031
12,816
5,220
0
3,031
8,903
0
72,641
W
11,738
313
0
3,689
15,257
16,011
374
4,280
10,977
35,787
0
L
Guan Yu
TheCeas
Guan Yu
3,954
663
66
1,594
12,931
7,851
54
3,604
9,201
0
22,055
W
8,632
733
2,837
2,367
10,052
3,700
1,192
5,559
4,493
46,262
0
L
Hou Yi
petok13
Hou Yi
5,953
2,612
0
3,660
13,633
5,197
49
1,382
12,245
0
55,063
W
Neith
thatboiii
Neith
10,323
4,041
0
3,238
11,774
4,583
3,655
2,744
9,030
0
86,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,383
Gold Earned
55,114
385
Minions Killed
478
0
Camps Cleared
0
1,704,890
Distance Traveled
1,887,374
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,066
425
24
1
0
353,151
5
L
Thanatos
8,874
467
75
4
0
338,721
10
W
Achilles
11,896
626
124
7
0
407,262
1
L
Sol
9,284
489
126
7
0
329,230
8
W
Ravana
11,513
606
114
6
0
406,116
4
W
Ares
10,810
569
28
1
0
387,900
2
L
Guan Yu
7,823
412
51
3
0
363,074
1
W
Ra
9,719
512
73
4
0
368,153
0
L
Hou Yi
8,336
439
109
6
0
320,714
0
W
Neith
11,176
588
139
7
0
317,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role