Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CHIEFCYCLONE
Odin
Level 127
God Stats
95W - 85L
1,601 SR
Queue Stats
377W - 418L
1,516 Elo+
Solo
Nemesis
Nemesis
Captainkittybutt
Nemesis
Level 87
God Stats
9W - 7L
1,683 SR
Queue Stats
111W - 106L
1,563 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,526 Elo+

VS

Team Averages
Level 75
1,537 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
Adhorrent
Cu Chulainn
Level 103
God Stats
8W - 18L
1,422 SR
Queue Stats
260W - 267L
1,496 Elo+
Party 1
Izanami
Izanami
Debonairmussel8
Izanami
Level 105
God Stats
69W - 43L
1,654 SR
Queue Stats
224W - 232L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
lWOSITOl
Gilgamesh
Level 17
God Stats
13W - 15L
1,534 SR
Queue Stats
72W - 59L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 12 / 5
11,751
618
19,622
16,787
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 7
11,653
613
13,742
17,377
21,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 4
11,524
607
15,660
16,283
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adhorrent
Cu Chulainn
17
4 / 6 / 8
12,691
668
12,351
20,823
19,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 3 / 8
12,473
656
13,535
15,902
5,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
lWOSITOl
Gilgamesh
18
11 / 1 / 6
14,105
742
16,275
20,732
14,408
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
18
18
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
12
5
0.54
W
Cu Chulainn
Adhorrent
Cu Chulainn
4
6
8
1.33
L
3
3
7
2.17
L
3
3
4
1.67
W
3
3
8
2.33
W
Gilgamesh
lWOSITOl
Gilgamesh
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,024
Damage
42,161
50,447
Taken
57,457
35,561
Mitigated
39,902
4,656
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,622
1,004
0
0
16,787
4,993
236
544
16,243
49,440
0
W
Cu Chulainn
Adhorrent
Cu Chulainn
12,351
931
0
2,670
20,823
19,758
23
7,113
12,751
9,155
29,664
L
13,742
3,584
0
1,474
17,377
21,101
277
1,974
15,403
0
34,912
L
15,660
6,415
0
3,182
16,283
9,467
171
1,294
14,989
756
41,317
W
13,535
9,846
0
5,396
15,902
5,736
1,897
5,639
9,320
0
73,134
W
Gilgamesh
lWOSITOl
Gilgamesh
16,275
4,299
0
2,485
20,732
14,408
1,254
6,927
12,952
0
38,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
39,269
192
Minions Killed
222
8
Camps Cleared
10
1,043,632
Distance Traveled
1,064,937
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,751
618
71
4
3
289,398
3
W
Cu Chulainn
12,691
668
47
2
2
367,571
4
L
Odin
11,653
613
55
3
4
384,477
3
L
Nemesis
11,524
607
66
3
1
369,757
5
W
Izanami
12,473
656
120
6
3
325,627
0
W
Gilgamesh
14,105
742
55
3
5
371,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role