Player Matchup

Tiamat
Tiamat
AlphaRaccoon859
Tiamat
Level 25
God Stats
18W - 31L
1,334 SR
Queue Stats
98W - 114L
1,283 Elo+
Solo
Hel
Hel
ObtainedBelt930
Hel
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Seangatsby
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StaticDripy0
Morgan Le Fay
Level 19
God Stats
4W - 5L
1,547 SR
Queue Stats
43W - 55L
1,370 Elo+
Solo
Olorun
Olorun
creative_outlets
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,394 Elo+

VS

Team Averages
Level 20
1,614 SR
1,288 Elo+
Baron Samedi
Baron Samedi
Aquaberrygold
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,341 Elo+
Solo
Sobek
Sobek
Kenjeikon
Sobek
Level 17
God Stats
4W - 3L
1,572 SR
Queue Stats
15W - 18L
1,279 Elo+
Solo
Izanami
Izanami
Nvective
Izanami
Level 29
God Stats
3W - 0L
1,675 SR
Queue Stats
40W - 44L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
RadiatonMan20
Ao Kuang
Level 7
God Stats
1W - 0L
1,567 SR
Queue Stats
2W - 2L
1,113 Elo+
Solo
Vulcan
Vulcan
Wallacenatc9
Vulcan
Level 25
God Stats
4W - 2L
1,755 SR
Queue Stats
26W - 41L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,530
443
4,834
13,322
5,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 1
7,282
428
2,568
6,632
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Seangatsby
Baron Samedi
12
2 / 4 / 1
7,637
449
6,670
8,568
2,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
StaticDripy0
Morgan Le Fay
14
7 / 4 / 3
9,519
560
12,852
9,801
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 11 / 0
5,242
308
486
9,114
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aquaberrygold
Baron Samedi
14
1 / 3 / 3
8,603
506
2,411
9,165
4,071
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Kenjeikon
Sobek
3
0 / 0 / 0
3,754
221
0
0
0
Izanami
Nvective
Izanami
16
18 / 1 / 3
10,655
627
15,880
11,520
3,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
RadiatonMan20
Ao Kuang
13
4 / 6 / 8
8,461
498
5,946
12,227
3,946
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
15
5 / 2 / 4
9,469
557
6,770
7,530
2,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
28
30
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Baron Samedi
Aquaberrygold
Baron Samedi
1
3
3
0.83
W
Sobek
Kenjeikon
Sobek
0
0
0
0
W
Izanami
Nvective
Izanami
18
1
3
19.5
L
2
6
1
0.42
W
Ao Kuang
RadiatonMan20
Ao Kuang
4
6
8
1.33
L
Baron Samedi
Seangatsby
Baron Samedi
2
4
1
0.63
L
Morgan Le Fay
StaticDripy0
Morgan Le Fay
7
4
3
2.13
W
Vulcan
5
2
4
3.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
31,007
47,437
Taken
40,442
16,030
Mitigated
14,696
7,038
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,834
405
200
2,617
13,322
5,825
0
3,129
10,193
32,584
0
W
Baron Samedi
Aquaberrygold
Baron Samedi
2,411
475
0
2,790
9,165
4,071
2,165
6,446
2,641
38,333
0
W
Sobek
Kenjeikon
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Nvective
Izanami
15,880
9,968
0
2,475
11,520
3,945
653
6,672
4,798
0
68,306
L
2,568
351
0
0
6,632
1,423
0
1,736
4,896
22,558
0
W
Ao Kuang
RadiatonMan20
Ao Kuang
5,946
1,586
0
1,393
12,227
3,946
1,190
7,992
4,155
34,498
0
L
Baron Samedi
Seangatsby
Baron Samedi
6,670
316
926
1,774
8,568
2,819
0
1,934
6,634
29,510
0
L
Morgan Le Fay
StaticDripy0
Morgan Le Fay
12,852
936
0
1,130
9,801
3,333
278
4,626
5,175
50,011
0
W
Vulcan
6,770
3,094
0
1,647
7,530
2,734
2,314
5,952
1,510
51,291
0
L
486
262
0
391
9,114
2,630
16
3,702
5,412
5,063
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
40,942
244
Minions Killed
340
0
Camps Cleared
0
1,482,837
Distance Traveled
1,142,253
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,530
443
55
3
0
287,655
1
W
Baron Samedi
8,603
506
82
5
0
220,062
0
W
Sobek
3,754
221
0
0
0
0
0
W
Izanami
10,655
627
111
7
0
348,320
1
L
Hel
7,282
428
60
4
0
263,021
0
W
Ao Kuang
8,461
498
56
3
0
308,985
0
L
Baron Samedi
7,637
449
47
3
0
316,478
0
L
Morgan Le Fay
9,519
560
72
4
0
330,749
0
W
Vulcan
9,469
557
91
5
0
264,886
6
L
Olorun
5,242
308
10
1
0
284,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role