Player Matchup

Odin
Odin
Daniluk41
Odin
Level 17
God Stats
4W - 0L
1,805 SR
Queue Stats
20W - 20L
1,375 Elo+
Party 1
Hou Yi
Hou Yi
FACEmlg
Hou Yi
Level 15
God Stats
2W - 0L
1,796 SR
Queue Stats
15W - 17L
1,405 Elo+
Party 1
Tiamat
Tiamat
FrostGhostArs
Tiamat
Level 92
God Stats
45W - 35L
1,727 SR
Queue Stats
146W - 139L
1,652 Elo+
Party 1
Ares
Ares
Sovender
Ares
Level 13
God Stats
6W - 3L
1,548 SR
Queue Stats
9W - 16L
1,260 Elo+
Party 1
Pele
Pele
pesikmolodec
Pele
Level 127
God Stats
4W - 6L
1,374 SR
Queue Stats
65W - 64L
1,614 Elo+
Party 1
Team Averages
Level 53
1,650 SR
1,461 Elo+

VS

Team Averages
Level 17
1,561 SR
1,577 Elo+
Poseidon
Poseidon
JessyWolf500
Poseidon
Level 17
God Stats
0W - 1L
1,688 SR
Queue Stats
13W - 21L
1,573 Elo+
Solo
Cupid
Cupid
Pikkemanden2
Cupid
Level 12
God Stats
2W - 5L
1,459 SR
Queue Stats
33W - 20L
1,581 Elo+
Solo
Sobek
Sobek
RAmamara
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,599 Elo+
Solo
Loki
Loki
Yigidigulaglati
Loki
Level 7
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Hercules
Hercules
delayedXeno
Hercules
Level 25
God Stats
16W - 12L
1,699 SR
Queue Stats
218W - 216L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 3 / 5
8,223
514
4,507
9,155
4,498
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
FACEmlg
Hou Yi
13
4 / 2 / 6
8,334
521
7,928
8,511
3,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 0 / 4
10,303
644
9,981
7,250
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
12
1 / 5 / 8
8,053
503
4,506
13,241
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 0 / 4
10,153
635
9,280
9,982
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JessyWolf500
Poseidon
12
0 / 6 / 1
7,127
445
505
6,692
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 7 / 2
7,499
469
9,741
11,435
3,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
RAmamara
Sobek
10
2 / 4 / 4
7,348
459
5,293
16,121
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 6 / 0
7,132
446
3,229
9,759
2,991
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
delayedXeno
Hercules
14
2 / 2 / 1
8,157
510
7,305
9,343
7,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
25
Kills
10
10
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
1
3
5
1.17
W
Hou Yi
FACEmlg
Hou Yi
4
2
6
3.5
W
8
0
4
10
L
Poseidon
JessyWolf500
Poseidon
0
6
1
0.08
L
5
7
2
0.86
L
Sobek
RAmamara
Sobek
2
4
4
1
W
Ares
1
5
8
1
L
1
6
0
0.17
L
Hercules
delayedXeno
Hercules
2
2
1
1.25
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,202
Damage
26,073
48,139
Taken
53,350
25,680
Mitigated
28,207
17,198
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,507
1,485
0
2,504
9,155
4,498
0
0
8,931
2,841
32,313
W
Hou Yi
FACEmlg
Hou Yi
7,928
4,142
0
2,630
8,511
3,300
892
1,351
7,160
0
44,579
W
9,981
1,097
46
3,798
7,250
4,883
0
864
6,386
69,387
0
L
Poseidon
JessyWolf500
Poseidon
505
132
0
80
6,692
2,083
561
3,784
2,734
35,495
0
L
9,741
6,094
418
3,702
11,435
3,243
181
3,122
8,181
0
41,786
L
Sobek
RAmamara
Sobek
5,293
862
0
5,827
16,121
12,289
27
5,368
10,571
19,550
0
W
Ares
4,506
172
1,336
2,604
13,241
9,384
257
2,770
10,377
18,765
0
L
3,229
576
0
842
9,759
2,991
184
1,909
7,556
0
39,877
L
Hercules
delayedXeno
Hercules
7,305
2,329
0
3,695
9,343
7,601
0
602
8,380
0
51,857
W
9,280
2,921
0
4,280
9,982
3,615
212
813
9,036
0
75,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
37,263
420
Minions Killed
351
0
Camps Cleared
0
1,653,066
Distance Traveled
1,415,159
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,223
514
80
5
0
330,328
2
W
Hou Yi
8,334
521
80
5
0
311,573
0
W
Tiamat
10,303
644
131
8
0
345,336
0
L
Poseidon
7,127
445
81
5
0
233,605
0
L
Cupid
7,499
469
62
4
0
266,294
4
L
Sobek
7,348
459
21
1
0
305,291
8
W
Ares
8,053
503
22
1
0
302,387
4
L
Loki
7,132
446
88
6
0
302,580
3
L
Hercules
8,157
510
99
6
0
307,389
5
W
Pele
10,153
635
107
7
0
363,442
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role