Player Matchup

Chaac
Chaac
Eradorh
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,262 Elo+
Party 1
Medusa
Medusa
JoelGhana
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 1
Ymir
Ymir
LordAroec
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 1
Team Averages
Level 6
1,500 SR
1,280 Elo+

VS

Team Averages
Level 52
1,480 SR
1,511 Elo+
Danzaburou
Danzaburou
Eczovian
Danzaburou
Level 68
God Stats
1W - 5L
1,217 SR
Queue Stats
81W - 77L
1,523 Elo+
Party 2
Mercury
Mercury
Fouter
Mercury
Level 66
God Stats
6W - 5L
1,717 SR
Queue Stats
43W - 39L
1,547 Elo+
Party 2
Tiamat
Tiamat
Lyrischgesehen
Tiamat
Level 23
God Stats
17W - 22L
1,506 SR
Queue Stats
60W - 57L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eradorh
Chaac
13
3 / 5 / 5
10,278
734
7,812
8,954
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
JoelGhana
Medusa
15
4 / 5 / 3
10,360
740
10,732
12,614
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
1 / 5 / 7
9,306
665
4,605
17,551
18,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eczovian
Danzaburou
13
4 / 2 / 10
9,942
710
12,621
11,449
4,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Fouter
Mercury
14
5 / 4 / 8
9,917
708
7,210
8,628
2,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 8
10,154
725
12,231
9,160
6,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
15
15
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Eczovian
Danzaburou
4
2
10
4.5
W
Chaac
Eradorh
Chaac
3
5
5
1.1
L
Mercury
Fouter
Mercury
5
4
8
2.25
W
Medusa
JoelGhana
Medusa
4
5
3
1.1
W
Ymir
1
5
7
0.9
L
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
32,062
39,119
Taken
29,237
34,117
Mitigated
13,232
2,580
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Eczovian
Danzaburou
12,621
6,018
89
1,287
11,449
4,071
1,693
2,403
8,789
0
45,550
W
Chaac
Eradorh
Chaac
7,812
730
0
1,084
8,954
9,970
604
3,123
5,831
0
19,217
L
Mercury
Fouter
Mercury
7,210
4,156
0
415
8,628
2,934
0
1,601
6,949
0
18,339
W
Medusa
JoelGhana
Medusa
10,732
3,564
0
1,496
12,614
5,645
2,318
3,787
8,827
0
53,006
W
Ymir
4,605
491
0
0
17,551
18,502
348
5,702
11,849
18,700
0
L
12,231
603
0
2,200
9,160
6,227
329
953
8,096
39,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
30,013
159
Minions Killed
176
5
Camps Cleared
8
656,863
Distance Traveled
758,876
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,942
710
87
6
3
226,809
4
W
Chaac
10,278
734
32
2
0
179,301
0
L
Mercury
9,917
708
17
1
1
278,979
3
W
Medusa
10,360
740
99
7
3
239,650
3
W
Ymir
9,306
665
28
2
2
237,912
0
L
Tiamat
10,154
725
72
5
4
253,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role