Player Matchup

Geb
Geb
Boi_Tata47
Geb
Level 27
God Stats
0W - 2L
1,146 SR
Queue Stats
2W - 17L
1,134 Elo+
Party 1
Ra
Ra
ErrorNot404
Ra
Level 18
God Stats
0W - 1L
1,850 SR
Queue Stats
0W - 6L
1,348 Elo+
Party 1
Scylla
Scylla
Kevinwilly77
Scylla
Level 42
God Stats
0W - 1L
1,468 SR
Queue Stats
5W - 26L
1,064 Elo+
Party 1
Team Averages
Level 29
1,488 SR
1,182 Elo+

VS

Team Averages
Level 114
1,488 SR
1,459 Elo+
Ullr
Ullr
 
Ullr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
zapito_22395
Athena
Level 107
God Stats
43W - 34L
1,465 SR
Queue Stats
70W - 87L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,817
601
4,947
17,091
17,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 8 / 1
7,618
586
4,050
12,951
3,139
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
10
2 / 4 / 0
8,129
625
5,184
8,823
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
11 / 1 / 7
10,169
782
15,377
8,318
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
 
Ne Zha
14
7 / 1 / 8
9,924
763
12,033
9,775
3,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
12
1 / 1 / 16
8,750
673
5,530
10,515
11,585
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
19
19
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
1
7
14.5
W
Ne Zha
 
Ne Zha
7
1
8
11
L
0
7
2
0.14
L
1
8
1
0.19
L
Scylla
2
4
0
0.5
W
Athena
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
32,940
38,865
Taken
28,608
22,586
Mitigated
18,839
7,172
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,377
7,840
0
870
8,318
3,512
937
5,933
2,329
0
42,365
W
Ne Zha
 
Ne Zha
12,033
2,415
0
3,808
9,775
3,742
1,022
3,803
5,840
0
46,139
L
4,947
852
346
2,689
17,091
17,812
88
3,011
14,080
15,574
0
L
4,050
879
1,601
960
12,951
3,139
57
1,748
11,203
14,180
0
L
Scylla
5,184
843
0
1,576
8,823
1,635
0
1,294
7,529
17,632
0
W
Athena
5,530
1,030
836
1,681
10,515
11,585
0
4,889
5,308
16,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
28,843
74
Minions Killed
152
1
Camps Cleared
11
601,671
Distance Traveled
678,634
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,169
782
59
5
5
206,848
1
W
Ne Zha
9,924
763
74
6
4
257,054
6
L
Geb
7,817
601
23
2
0
217,087
0
L
Ra
7,618
586
27
2
1
180,272
0
L
Scylla
8,129
625
24
2
0
204,312
0
W
Athena
8,750
673
19
1
2
214,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role