Player Matchup

Bacchus
Bacchus
AkushHaze
Bacchus
Level 116
God Stats
2W - 0L
1,428 SR
Queue Stats
55W - 64L
1,410 Elo+
Party 1
Awilix
Awilix
Officialmorrow
Awilix
Level 111
God Stats
1W - 1L
1,262 SR
Queue Stats
55W - 32L
1,567 Elo+
Party 2
Cerberus
Cerberus
SlowDancer--
Cerberus
Level 110
God Stats
5W - 1L
1,472 SR
Queue Stats
71W - 94L
1,400 Elo+
Party 1
Khepri
Khepri
dodo ultimo
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
zambeSenpai
Terra
Level 122
God Stats
1W - 0L
1,557 SR
Queue Stats
166W - 133L
1,556 Elo+
Party 2
Team Averages
Level 117
1,444 SR
1,486 Elo+

VS

Team Averages
Level 99
1,526 SR
1,518 Elo+
Agni
Agni
BakedBean007631
Agni
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 93L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
MetalH3adJesuS
Nu Wa
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
314W - 299L
1,526 Elo+
Solo
Vulcan
Vulcan
PMoneyFr
Vulcan
Level 66
God Stats
3W - 2L
1,687 SR
Queue Stats
144W - 125L
1,501 Elo+
Solo
Jing Wei
Jing Wei
TheCHON
Jing Wei
Level 97
God Stats
1W - 4L
1,286 SR
Queue Stats
273W - 249L
1,542 Elo+
Solo
Sylvanus
Sylvanus
ZBRADrizzle
Sylvanus
Level 143
God Stats
1W - 1L
1,658 SR
Queue Stats
99W - 100L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AkushHaze
Bacchus
18
1 / 5 / 25
10,637
665
12,986
25,732
33,777
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 4 / 17
11,894
743
19,198
20,635
9,347
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
SlowDancer--
Cerberus
20
9 / 2 / 17
13,609
851
15,603
31,086
29,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
19
3 / 3 / 22
11,166
698
6,843
25,960
35,554
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 3 / 17
11,961
748
14,553
28,385
15,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 12
10,472
655
21,590
13,203
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 5
11,104
694
19,392
13,096
5,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
PMoneyFr
Vulcan
18
5 / 6 / 6
11,592
725
26,233
12,512
5,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
TheCHON
Jing Wei
18
4 / 5 / 8
11,118
695
23,529
12,669
5,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
ZBRADrizzle
Sylvanus
18
2 / 7 / 11
11,192
700
18,332
21,783
21,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
59
30
Kills
17
17
Deaths
30
98
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AkushHaze
Bacchus
1
5
25
2.7
L
2
7
12
1.14
L
4
5
5
1.3
W
9
4
17
4.38
L
Vulcan
PMoneyFr
Vulcan
5
6
6
1.33
W
Cerberus
SlowDancer--
Cerberus
9
2
17
8.75
L
Jing Wei
TheCHON
Jing Wei
4
5
8
1.6
L
Sylvanus
ZBRADrizzle
Sylvanus
2
7
11
1.07
W
Khepri
3
3
22
4.67
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,183
Damage
109,076
131,798
Taken
73,263
123,676
Mitigated
42,098
73,437
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AkushHaze
Bacchus
12,986
203
1,177
1,246
25,732
33,777
1,002
16,465
9,153
26,938
0
L
21,590
162
755
1,804
13,203
5,250
661
8,376
4,827
35,869
0
L
19,392
6,212
860
1,467
13,096
5,023
649
11,417
1,679
32,055
0
W
19,198
6,734
4,373
3,101
20,635
9,347
2,116
12,854
7,680
0
31,994
L
Vulcan
PMoneyFr
Vulcan
26,233
8,797
1,513
2,428
12,512
5,003
117
7,955
4,557
41,615
0
W
Cerberus
SlowDancer--
Cerberus
15,603
1,004
2,088
11,648
31,086
29,890
861
16,756
14,045
39,298
0
L
Jing Wei
TheCHON
Jing Wei
23,529
15,972
657
1,942
12,669
5,181
1,884
8,995
3,674
0
34,667
L
Sylvanus
ZBRADrizzle
Sylvanus
18,332
6,795
4,902
6,166
21,783
21,641
749
13,242
8,541
29,927
0
W
Khepri
6,843
780
1,806
2,309
25,960
35,554
659
18,522
7,125
25,358
0
W
14,553
1,108
30,729
14,960
28,385
15,108
656
19,963
8,248
34,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
55,478
161
Minions Killed
158
0
Camps Cleared
0
1,445,676
Distance Traveled
1,170,777
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,637
665
19
1
0
326,215
0
L
Agni
10,472
655
26
2
0
245,726
0
L
Nu Wa
11,104
694
38
2
0
226,122
1
W
Awilix
11,894
743
26
2
0
301,226
0
L
Vulcan
11,592
725
37
2
0
258,468
0
W
Cerberus
13,609
851
51
3
0
217,210
0
L
Jing Wei
11,118
695
31
2
0
244,127
1
L
Sylvanus
11,192
700
26
2
0
196,334
3
W
Khepri
11,166
698
27
2
0
285,490
1
W
Terra
11,961
748
38
2
0
315,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role