Player Matchup

Achilles
Achilles
Dioyy
Achilles
Level 149
God Stats
4W - 0L
1,753 SR
Queue Stats
215W - 108L
1,809 Elo+
Party 2
Sun Wukong
Sun Wukong
Dutsher
Sun Wukong
Level 159
God Stats
20W - 9L
1,967 SR
Queue Stats
952W - 347L
1,895 Elo+
Party 2
Thor
Thor
KaboomIe
Thor
Level 160
God Stats
76W - 31L
1,809 SR
Queue Stats
981W - 355L
1,818 Elo+
Party 3
Xbalanque
Xbalanque
Raawl
Xbalanque
Level 105
God Stats
2W - 0L
1,878 SR
Queue Stats
125W - 99L
1,711 Elo+
Solo
Vulcan
Vulcan
Railyu
Vulcan
Level 157
God Stats
26W - 6L
1,868 SR
Queue Stats
497W - 263L
1,716 Elo+
Party 3
Team Averages
Level 146
1,855 SR
1,790 Elo+

VS

Team Averages
Level 150
1,643 SR
1,743 Elo+
Geb
Geb
Dаndу
Geb
Level 160
God Stats
2W - 1L
1,849 SR
Queue Stats
198W - 168L
1,703 Elo+
Solo
Ravana
Ravana
Emfeza
Ravana
Level 160
God Stats
8W - 9L
1,579 SR
Queue Stats
1,236W - 923L
1,768 Elo+
Party 1
Merlin
Merlin
OBunki
Merlin
Level 159
God Stats
14W - 14L
1,658 SR
Queue Stats
701W - 539L
1,736 Elo+
Party 1
Gilgamesh
Gilgamesh
OldTimberWolf
Gilgamesh
Level 111
God Stats
60W - 38L
1,707 SR
Queue Stats
288W - 253L
1,720 Elo+
Party 1
Hou Yi
Hou Yi
Xalerice
Hou Yi
Level 160
God Stats
3W - 6L
1,424 SR
Queue Stats
558W - 311L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dioyy
Achilles
18
7 / 3 / 15
12,652
575
14,017
20,633
25,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Dutsher
Sun Wukong
20
4 / 0 / 13
13,995
636
16,446
21,828
21,404
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thor
20
21 / 2 / 5
15,886
722
22,815
21,117
8,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Raawl
Xbalanque
20
3 / 3 / 8
14,005
637
8,605
19,523
7,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Railyu
Vulcan
20
3 / 4 / 10
13,838
629
18,843
12,317
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
1 / 5 / 2
10,756
489
10,464
18,963
20,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
Emfeza
Ravana
18
4 / 11 / 2
11,267
512
12,580
17,882
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
OBunki
Merlin
16
3 / 8 / 2
9,939
452
10,192
17,259
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
OldTimberWolf
Gilgamesh
15
0 / 7 / 5
9,181
417
6,624
23,427
25,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Xalerice
Hou Yi
19
4 / 7 / 0
11,748
534
15,187
18,734
6,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
38
Kills
12
12
Deaths
38
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dioyy
Achilles
7
3
15
4.83
W
Sun Wukong
Dutsher
Sun Wukong
4
0
13
10.5
L
Geb
1
5
2
0.4
L
Ravana
Emfeza
Ravana
4
11
2
0.45
W
Thor
21
2
5
11.75
L
Merlin
OBunki
Merlin
3
8
2
0.5
L
Gilgamesh
OldTimberWolf
Gilgamesh
0
7
5
0.36
W
Xbalanque
Raawl
Xbalanque
3
3
8
2.33
W
Vulcan
Railyu
Vulcan
3
4
10
2
L
Hou Yi
Xalerice
Hou Yi
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,726
Damage
55,047
95,418
Taken
96,265
68,632
Mitigated
66,771
32,668
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dioyy
Achilles
14,017
4,154
0
3,538
20,633
25,970
1,381
4,166
16,289
10,242
42,130
W
Sun Wukong
Dutsher
Sun Wukong
16,446
3,942
0
9,346
21,828
21,404
2,764
7,717
14,044
0
95,120
L
Geb
10,464
767
0
5,086
18,963
20,618
0
5,001
13,814
80,113
0
L
Ravana
Emfeza
Ravana
12,580
3,708
0
4,146
17,882
8,634
0
3,336
14,406
0
90,727
W
Thor
22,815
7,189
0
6,884
21,117
8,790
1,448
5,441
15,525
0
97,122
L
Merlin
OBunki
Merlin
10,192
567
0
1,952
17,259
5,721
0
4,605
12,574
71,108
0
L
Gilgamesh
OldTimberWolf
Gilgamesh
6,624
989
0
1,791
23,427
25,200
0
7,638
15,789
281
28,557
W
Xbalanque
Raawl
Xbalanque
8,605
4,676
0
9,923
19,523
7,713
5,968
1,148
18,333
0
140,610
W
Vulcan
Railyu
Vulcan
18,843
4,504
0
2,977
12,317
4,755
1,771
2,717
9,491
113,874
0
L
Hou Yi
Xalerice
Hou Yi
15,187
11,184
0
6,452
18,734
6,598
1,052
657
17,917
0
90,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,376
Gold Earned
52,891
711
Minions Killed
663
0
Camps Cleared
0
2,297,384
Distance Traveled
2,031,269
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,652
575
57
3
0
466,778
5
W
Sun Wukong
13,995
636
172
8
0
492,306
7
L
Geb
10,756
489
160
7
0
418,145
2
L
Ravana
11,267
512
137
6
0
421,574
8
W
Thor
15,886
722
132
6
0
471,694
7
L
Merlin
9,939
452
161
7
0
361,476
6
L
Gilgamesh
9,181
417
41
2
0
433,965
6
W
Xbalanque
14,005
637
179
8
0
386,393
4
W
Vulcan
13,838
629
171
8
0
480,213
7
L
Hou Yi
11,748
534
164
7
0
396,109
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role