Player Matchup

Janus
Janus
Myth1c Emp1re
Janus
Level 83
God Stats
5W - 10L
1,428 SR
Queue Stats
141W - 124L
1,431 Elo+
Party 1
Fenrir
Fenrir
Owen Daly19
Fenrir
Level 20
God Stats
8W - 11L
1,634 SR
Queue Stats
130W - 114L
1,423 Elo+
Party 1
Cerberus
Cerberus
TimmyH0es
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,382 Elo+
Solo
Team Averages
Level 44
1,521 SR
1,412 Elo+

VS

Team Averages
Level 72
1,593 SR
1,426 Elo+
Neith
Neith
AnAtheistToddler
Neith
Level 160
God Stats
13W - 8L
1,557 SR
Queue Stats
34W - 39L
1,491 Elo+
Party 2
Ganesha
Ganesha
BLiTzKr1eg_42
Ganesha
Level 26
God Stats
7W - 8L
1,491 SR
Queue Stats
8W - 11L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
DRACOSKEEPER97
Baron Samedi
Level 29
God Stats
5W - 6L
1,733 SR
Queue Stats
97W - 127L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
11,140
796
17,965
7,496
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
3 / 4 / 8
9,311
665
4,726
11,597
4,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TimmyH0es
Cerberus
14
2 / 1 / 13
10,842
774
8,524
15,381
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
9,098
650
12,893
11,191
2,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
12
1 / 4 / 5
9,311
665
6,839
11,843
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
DRACOSKEEPER97
Baron Samedi
10
0 / 9 / 5
8,011
572
4,749
11,779
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Ganesha
1
4
5
0.88
L
Baron Samedi
DRACOSKEEPER97
Baron Samedi
0
9
5
0.28
W
10
2
5
6.25
W
Fenrir
3
4
8
1.75
W
Cerberus
TimmyH0es
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,215
Damage
24,481
34,474
Taken
34,813
21,404
Mitigated
20,806
10,609
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,893
5,176
0
1,994
11,191
2,808
0
9,346
1,845
0
33,454
L
Ganesha
6,839
421
0
1,933
11,843
13,663
0
7,186
4,657
17,304
0
L
Baron Samedi
DRACOSKEEPER97
Baron Samedi
4,749
37
732
1,065
11,779
4,335
0
10,063
1,716
19,043
0
W
17,965
347
0
1,145
7,496
2,512
344
3,095
4,401
57,142
0
W
Fenrir
4,726
1,423
0
2,980
11,597
4,100
50
3,884
7,713
0
24,474
W
Cerberus
TimmyH0es
Cerberus
8,524
425
296
6,188
15,381
14,792
851
5,056
10,325
27,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
26,420
178
Minions Killed
124
9
Camps Cleared
3
761,232
Distance Traveled
655,594
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,098
650
73
5
1
224,596
5
L
Ganesha
9,311
665
3
0
0
223,198
1
L
Baron Samedi
8,011
572
48
3
2
207,800
5
W
Janus
11,140
796
92
7
5
265,621
1
W
Fenrir
9,311
665
37
3
4
255,073
3
W
Cerberus
10,842
774
49
4
0
240,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role