Player Matchup

Khepri
Khepri
AlIsKoO
Khepri
Level 26
God Stats
4W - 1L
1,588 SR
Queue Stats
80W - 83L
1,409 Elo+
Solo
Persephone
Persephone
Megalkarven
Persephone
Level 7
God Stats
11W - 5L
1,857 SR
Queue Stats
30W - 45L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schmeitgott
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,642 SR
Queue Stats
38W - 40L
1,419 Elo+
Party 2
Yemoja
Yemoja
Stefin69
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,352 Elo+
Solo
Odin
Odin
mamu2160
Odin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Team Averages
Level 30
1,617 SR
1,410 Elo+

VS

Team Averages
Level 20
1,510 SR
1,357 Elo+
Hel
Hel
Alewor
Hel
Level 19
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 3L
1,454 Elo+
Solo
Yemoja
Yemoja
Giraffeaml
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Tyr
Tyr
ObamaX
Tyr
Level 66
God Stats
0W - 1L
1,755 SR
Queue Stats
12W - 19L
1,345 Elo+
Party 1
Bakasura
Bakasura
RaptorV14
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
pankar1970
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlIsKoO
Khepri
18
0 / 0 / 19
12,057
1,005
7,601
5,439
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Megalkarven
Persephone
18
6 / 2 / 14
12,793
1,066
21,110
12,593
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Schmeitgott
Morgan Le Fay
19
7 / 3 / 10
11,997
1,000
24,035
8,613
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Stefin69
Yemoja
18
4 / 0 / 14
11,437
953
9,343
3,469
3,442
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
19
8 / 1 / 16
12,406
1,034
23,354
14,811
13,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

271

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Alewor
Hel
16
0 / 7 / 4
9,923
827
9,770
20,586
8,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
Giraffeaml
Yemoja
16
0 / 3 / 2
10,871
906
2,771
15,521
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
ObamaX
Tyr
17
5 / 7 / 1
11,827
986
18,037
28,171
28,460
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
RaptorV14
Bakasura
16
1 / 5 / 2
10,356
863
6,878
17,964
7,164
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
16
0 / 3 / 1
9,586
799
3,749
13,412
4,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
25
Kills
6
6
Deaths
25
73
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
AlIsKoO
Khepri
0
0
19
9.5
L
Hel
Alewor
Hel
0
7
4
0.29
L
Yemoja
Giraffeaml
Yemoja
0
3
2
0.33
W
Persephone
Megalkarven
Persephone
6
2
14
6.5
L
Tyr
ObamaX
Tyr
5
7
1
0.79
L
Bakasura
RaptorV14
Bakasura
1
5
2
0.4
W
Morgan Le Fay
Schmeitgott
Morgan Le Fay
7
3
10
4
W
Yemoja
Stefin69
Yemoja
4
0
14
11
W
Odin
8
1
16
16
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,443
Damage
41,205
44,925
Taken
95,654
36,328
Mitigated
58,516
10,084
Healing
26,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AlIsKoO
Khepri
7,601
650
0
572
5,439
7,803
0
1,811
3,228
14,864
0
L
Hel
Alewor
Hel
9,770
101
12,632
6,219
20,586
8,470
0
12,393
7,810
17,873
0
L
Yemoja
Giraffeaml
Yemoja
2,771
941
1,961
1,233
15,521
9,644
0
11,264
4,071
26,672
0
W
Persephone
Megalkarven
Persephone
21,110
3,627
261
2,604
12,593
6,427
0
2,958
9,398
50,708
0
L
Tyr
ObamaX
Tyr
18,037
2,257
0
2,153
28,171
28,460
0
19,562
8,093
10,291
37,780
L
Bakasura
RaptorV14
Bakasura
6,878
5,377
0
1,192
17,964
7,164
0
9,992
7,635
0
12,618
W
Morgan Le Fay
Schmeitgott
Morgan Le Fay
24,035
3,889
713
1,319
8,613
4,826
0
2,956
5,512
50,751
0
W
Yemoja
Stefin69
Yemoja
9,343
1,345
2,526
442
3,469
3,442
0
2,043
1,426
16,847
0
W
Odin
23,354
4,137
0
1,647
14,811
13,830
0
6,410
7,911
0
33,339
L
Neith
3,749
1,251
64
1,349
13,412
4,778
0
8,878
4,394
0
16,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
52,563
202
Minions Killed
179
5
Camps Cleared
5
1,182,232
Distance Traveled
1,074,348
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,057
1,005
15
1
0
243,281
0
L
Hel
9,923
827
15
1
1
228,148
0
L
Yemoja
10,871
906
45
4
2
166,672
0
W
Persephone
12,793
1,066
80
7
0
212,076
0
L
Tyr
11,827
986
64
5
1
248,134
2
L
Bakasura
10,356
863
25
2
0
274,552
0
W
Morgan Le Fay
11,997
1,000
55
5
2
242,883
0
W
Yemoja
11,437
953
17
1
0
211,649
0
W
Odin
12,406
1,034
35
3
3
272,343
0
L
Neith
9,586
799
30
3
1
156,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role