Player Matchup

Hun Batz
Hun Batz
ABCCAT
Hun Batz
Level 27
God Stats
0W - 2L
1,151 SR
Queue Stats
61W - 59L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Criisp
Morgan Le Fay
Level 28
God Stats
6W - 6L
1,483 SR
Queue Stats
21W - 18L
1,510 Elo+
Solo
Bastet
Bastet
XxThe_VipexX
Bastet
Level 26
God Stats
0W - 2L
1,278 SR
Queue Stats
92W - 88L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
Zero OGamerO
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,294 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xFriendlyChaos
Tsukuyomi
Level 10
God Stats
8W - 20L
1,163 SR
Queue Stats
8W - 24L
1,118 Elo+
Solo
Team Averages
Level 19
1,315 SR
1,342 Elo+

VS

Team Averages
Level 20
1,580 SR
1,409 Elo+
Ymir
Ymir
AzarRo
Ymir
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 44L
1,212 Elo+
Solo
Neith
Neith
EDGE3003
Neith
Level 6
God Stats
3W - 1L
1,747 SR
Queue Stats
18W - 23L
1,239 Elo+
Solo
Nu Wa
Nu Wa
Fiish
Nu Wa
Level 29
God Stats
2W - 0L
1,829 SR
Queue Stats
13W - 7L
1,523 Elo+
Solo
Fenrir
Fenrir
Samotny81
Fenrir
Level 26
God Stats
2W - 2L
1,208 SR
Queue Stats
38W - 39L
1,485 Elo+
Solo
Freya
Freya
Yanourss
Freya
Level 29
God Stats
24W - 21L
1,616 SR
Queue Stats
328W - 323L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ABCCAT
Hun Batz
19
4 / 11 / 10
12,991
999
15,343
26,375
10,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Criisp
Morgan Le Fay
20
4 / 2 / 13
13,441
1,034
24,122
13,747
4,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
19
3 / 9 / 10
12,355
950
12,605
20,243
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
Zero OGamerO
Guan Yu
20
1 / 15 / 9
12,617
971
8,050
34,032
42,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
xFriendlyChaos
Tsukuyomi
19
9 / 17 / 5
14,412
1,109
16,877
30,042
10,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AzarRo
Ymir
20
0 / 6 / 32
12,279
945
9,424
20,690
28,285
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
EDGE3003
Neith
20
5 / 5 / 24
13,338
1,026
13,473
13,005
4,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Fiish
Nu Wa
20
9 / 0 / 29
14,625
1,125
27,320
7,692
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Samotny81
Fenrir
20
9 / 5 / 31
14,515
1,117
20,996
21,299
17,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Yanourss
Freya
20
31 / 5 / 12
18,604
1,431
42,151
20,292
6,222
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
182
21
Kills
54
54
Deaths
21
47
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ABCCAT
Hun Batz
4
11
10
0.82
W
Ymir
AzarRo
Ymir
0
6
32
2.67
L
Morgan Le Fay
Criisp
Morgan Le Fay
4
2
13
5.25
W
Neith
EDGE3003
Neith
5
5
24
3.4
W
Nu Wa
Fiish
Nu Wa
9
0
29
23.5
W
Fenrir
Samotny81
Fenrir
9
5
31
4.9
L
Bastet
3
9
10
0.89
W
Freya
Yanourss
Freya
31
5
12
7.4
L
Guan Yu
Zero OGamerO
Guan Yu
1
15
9
0.37
L
Tsukuyomi
xFriendlyChaos
Tsukuyomi
9
17
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,997
Damage
113,364
124,439
Taken
82,978
75,418
Mitigated
57,864
10,336
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ABCCAT
Hun Batz
15,343
2,774
0
41
26,375
10,411
0
18,095
8,280
0
61,633
W
Ymir
AzarRo
Ymir
9,424
1,830
0
0
20,690
28,285
0
5,927
14,763
17,137
0
L
Morgan Le Fay
Criisp
Morgan Le Fay
24,122
2,261
201
3,618
13,747
4,378
0
9,515
4,232
67,048
0
W
Neith
EDGE3003
Neith
13,473
8,586
0
1,471
13,005
4,111
0
3,327
9,678
0
44,814
W
Nu Wa
Fiish
Nu Wa
27,320
5,718
103
635
7,692
2,155
0
2,496
5,196
56,595
0
W
Fenrir
Samotny81
Fenrir
20,996
7,687
0
1,442
21,299
17,091
0
7,175
14,124
0
28,982
L
Bastet
12,605
3,178
328
912
20,243
8,193
0
12,044
8,199
0
33,097
W
Freya
Yanourss
Freya
42,151
14,171
0
8,210
20,292
6,222
0
5,197
15,095
65,102
0
L
Guan Yu
Zero OGamerO
Guan Yu
8,050
1,987
838
4,068
34,032
42,282
0
18,402
15,630
0
21,679
L
Tsukuyomi
xFriendlyChaos
Tsukuyomi
16,877
3,926
0
330
30,042
10,154
0
20,839
9,203
0
44,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,816
Gold Earned
73,361
289
Minions Killed
226
9
Camps Cleared
5
1,305,601
Distance Traveled
1,107,832
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,991
999
87
7
2
254,492
0
W
Ymir
12,279
945
16
1
0
172,644
0
L
Morgan Le Fay
13,441
1,034
79
6
1
277,075
0
W
Neith
13,338
1,026
77
6
0
194,935
0
W
Nu Wa
14,625
1,125
83
6
2
243,150
0
W
Fenrir
14,515
1,117
7
1
1
267,503
1
L
Bastet
12,355
950
45
3
2
296,217
0
W
Freya
18,604
1,431
43
3
2
229,600
0
L
Guan Yu
12,617
971
20
2
1
234,618
2
L
Tsukuyomi
14,412
1,109
58
4
3
243,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role