Player Matchup

Chang'e
Chang'e
DaneHawke
Chang'e
Level 52
God Stats
5W - 5L
1,557 SR
Queue Stats
177W - 235L
1,477 Elo+
Party 1
Rama
Rama
Welshy12
Rama
Level 87
God Stats
3W - 1L
1,705 SR
Queue Stats
440W - 549L
1,505 Elo+
Party 1
Cerberus
Cerberus
Zevrock
Cerberus
Level 45
God Stats
6W - 10L
1,463 SR
Queue Stats
142W - 215L
1,468 Elo+
Party 1
Geb
Geb
bastone
Geb
Level 98
God Stats
28W - 32L
1,603 SR
Queue Stats
354W - 464L
1,473 Elo+
Party 1
Mercury
Mercury
dounut679
Mercury
Level 46
God Stats
33W - 47L
1,484 SR
Queue Stats
176W - 229L
1,511 Elo+
Party 1
Team Averages
Level 66
1,563 SR
1,487 Elo+

VS

Team Averages
Level 76
1,484 SR
1,535 Elo+
Thanatos
Thanatos
DefaultHero
Thanatos
Level 47
God Stats
1W - 5L
1,235 SR
Queue Stats
116W - 114L
1,534 Elo+
Solo
Charybdis
Charybdis
LUsci0uSFurbALL
Charybdis
Level 109
God Stats
3W - 4L
1,526 SR
Queue Stats
24W - 28L
1,473 Elo+
Solo
Geb
Geb
LazyBearr
Geb
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
319W - 287L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
TSlxtt
Cu Chulainn
Level 49
God Stats
8W - 8L
1,586 SR
Queue Stats
206W - 162L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
ricardo81101
Baron Samedi
Level 119
God Stats
17W - 13L
1,575 SR
Queue Stats
558W - 532L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaneHawke
Chang'e
19
3 / 4 / 9
12,946
563
14,974
19,685
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
9 / 5 / 9
14,465
629
14,921
14,930
5,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Zevrock
Cerberus
19
2 / 2 / 3
13,163
572
7,008
15,661
14,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
18
1 / 5 / 23
12,788
556
10,192
24,084
31,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
dounut679
Mercury
20
17 / 3 / 7
16,600
722
22,562
19,166
8,847
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DefaultHero
Thanatos
17
0 / 5 / 8
10,308
448
7,078
18,997
10,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
LUsci0uSFurbALL
Charybdis
17
8 / 7 / 3
11,866
516
14,130
19,736
7,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 9 / 6
9,667
420
8,166
23,845
24,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
TSlxtt
Cu Chulainn
19
6 / 5 / 1
12,655
550
15,890
17,978
16,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
ricardo81101
Baron Samedi
19
3 / 7 / 5
11,665
507
14,748
18,352
9,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
32
Kills
18
19
Deaths
33
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DaneHawke
Chang'e
3
4
9
1.88
L
Thanatos
DefaultHero
Thanatos
0
5
8
0.8
L
Charybdis
LUsci0uSFurbALL
Charybdis
8
7
3
1.36
L
1
9
6
0.44
L
Cu Chulainn
TSlxtt
Cu Chulainn
6
5
1
1.3
W
Rama
9
5
9
2.7
W
Cerberus
Zevrock
Cerberus
2
2
3
1.75
W
Geb
1
5
23
2.5
W
Mercury
dounut679
Mercury
17
3
7
6.83
L
Baron Samedi
ricardo81101
Baron Samedi
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,657
Damage
60,012
93,526
Taken
98,908
68,687
Mitigated
68,163
38,562
Healing
28,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DaneHawke
Chang'e
14,974
1,564
4,693
10,615
19,685
7,694
666
10,683
8,949
88,713
0
L
Thanatos
DefaultHero
Thanatos
7,078
1,585
0
12,207
18,997
10,617
0
3,450
15,547
0
84,218
L
Charybdis
LUsci0uSFurbALL
Charybdis
14,130
7,014
0
4,620
19,736
7,368
1,014
4,417
15,319
0
78,185
L
8,166
1,034
1,967
2,992
23,845
24,040
12
8,008
15,837
32,756
0
L
Cu Chulainn
TSlxtt
Cu Chulainn
15,890
2,468
0
3,139
17,978
16,828
0
9,737
8,241
8,736
69,923
W
Rama
14,921
9,778
0
4,411
14,930
5,848
5,625
3,966
10,911
0
112,864
W
Cerberus
Zevrock
Cerberus
7,008
370
0
6,136
15,661
14,527
768
1,472
13,149
67,355
0
W
Geb
10,192
1,768
0
3,310
24,084
31,771
716
8,321
15,601
30,882
0
W
Mercury
dounut679
Mercury
22,562
9,212
0
9,397
19,166
8,847
6,441
3,767
15,249
0
143,862
L
Baron Samedi
ricardo81101
Baron Samedi
14,748
375
610
2,968
18,352
9,310
420
7,207
11,145
95,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,962
Gold Earned
56,161
685
Minions Killed
626
0
Camps Cleared
0
2,273,646
Distance Traveled
2,080,792
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,946
563
132
6
0
421,098
5
L
Thanatos
10,308
448
120
5
0
473,367
3
L
Charybdis
11,866
516
144
6
0
367,825
1
L
Geb
9,667
420
27
1
0
435,442
6
L
Cu Chulainn
12,655
550
157
7
0
445,296
4
W
Rama
14,465
629
166
7
0
396,464
4
W
Cerberus
13,163
572
154
7
0
467,821
4
W
Geb
12,788
556
28
1
0
411,854
7
W
Mercury
16,600
722
205
9
0
576,409
5
L
Baron Samedi
11,665
507
178
8
0
358,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role