Player Matchup

Jing Wei
Jing Wei
Avarjuan
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,837 Elo+
Party 2
Pele
Pele
Funchey
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,526 Elo+
Solo
Cthulhu
Cthulhu
HIYARADAM
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,615 Elo+
Party 2
Da Ji
Da Ji
november15
Da Ji
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,462 Elo+
Solo
Ares
Ares
sokentrokent
Ares
Level 68
God Stats
1W - 2L
1,748 SR
Queue Stats
26W - 22L
1,738 Elo+
Party 2
Team Averages
Level 39
1,550 SR
1,636 Elo+

VS

Team Averages
Level 50
1,694 SR
1,584 Elo+
Bellona
Bellona
Grim The Bot
Bellona
Level 29
God Stats
1W - 1L
1,857 SR
Queue Stats
107W - 89L
1,586 Elo+
Party 3
Hera
Hera
Pullitdown1337
Hera
Level 29
God Stats
3W - 1L
1,839 SR
Queue Stats
277W - 223L
1,517 Elo+
Party 1
Vulcan
Vulcan
Slim BM
Vulcan
Level 125
God Stats
3W - 1L
1,648 SR
Queue Stats
151W - 150L
1,567 Elo+
Party 3
Jing Wei
Jing Wei
blackrosè
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,688 Elo+
Solo
Khepri
Khepri
prosniper110
Khepri
Level 41
God Stats
5W - 2L
1,626 SR
Queue Stats
486W - 441L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Avarjuan
Jing Wei
17
4 / 6 / 16
9,997
769
11,442
14,650
7,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Funchey
Pele
16
9 / 5 / 8
9,890
761
12,460
15,193
7,430
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
HIYARADAM
Cthulhu
17
4 / 3 / 13
9,307
716
12,439
16,690
24,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
15
2 / 5 / 17
9,414
724
11,584
27,133
20,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 4 / 13
10,127
779
10,122
16,870
25,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Grim The Bot
Bellona
17
8 / 5 / 7
11,577
891
17,166
18,166
23,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 5 / 9
11,368
874
20,992
10,264
4,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Slim BM
Vulcan
18
4 / 5 / 8
11,130
856
19,616
10,910
5,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
blackrosè
Jing Wei
16
2 / 7 / 10
10,092
776
12,808
12,323
5,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
17
2 / 3 / 15
10,455
804
9,300
13,393
21,760
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
72
25
Kills
23
23
Deaths
25
67
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Avarjuan
Jing Wei
4
6
16
2
L
Pele
Funchey
Pele
9
5
8
2.6
W
Bellona
Grim The Bot
Bellona
8
5
7
2.3
L
Cthulhu
HIYARADAM
Cthulhu
4
3
13
3.5
W
7
5
9
2.3
W
Vulcan
Slim BM
Vulcan
4
5
8
1.6
W
Jing Wei
blackrosè
Jing Wei
2
7
10
1
L
Da Ji
2
5
17
2.1
W
Khepri
2
3
15
3.17
L
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,047
Damage
79,882
90,536
Taken
65,056
85,079
Mitigated
61,436
24,728
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Avarjuan
Jing Wei
11,442
6,932
911
3,700
14,650
7,083
0
8,883
5,767
0
33,355
L
Pele
Funchey
Pele
12,460
2,738
202
2,492
15,193
7,430
522
9,002
6,191
0
21,208
W
Bellona
Grim The Bot
Bellona
17,166
3,020
1,467
4,039
18,166
23,831
715
5,872
12,294
12,640
16,264
L
Cthulhu
HIYARADAM
Cthulhu
12,439
721
2,505
2,673
16,690
24,651
260
10,128
6,562
33,506
0
W
20,992
5,698
264
608
10,264
4,362
899
4,023
6,241
36,697
0
W
Vulcan
Slim BM
Vulcan
19,616
9,278
1,830
2,070
10,910
5,763
207
3,186
7,724
41,195
0
W
Jing Wei
blackrosè
Jing Wei
12,808
6,662
0
590
12,323
5,720
2,886
5,176
7,147
0
24,831
L
Da Ji
11,584
1,457
488
8,759
27,133
20,426
20
17,035
10,098
0
17,648
W
Khepri
9,300
715
1,813
2,398
13,393
21,760
141
4,304
9,089
14,634
0
L
10,122
442
1,510
1,488
16,870
25,489
273
11,242
5,628
16,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
54,622
110
Minions Killed
133
0
Camps Cleared
0
1,249,797
Distance Traveled
1,315,584
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,997
769
43
3
0
249,541
0
L
Pele
9,890
761
17
1
0
251,436
0
W
Bellona
11,577
891
16
1
0
271,016
3
L
Cthulhu
9,307
716
35
3
0
273,571
0
W
Hera
11,368
874
38
3
0
255,834
1
W
Vulcan
11,130
856
57
4
0
272,008
0
W
Jing Wei
10,092
776
20
2
0
250,134
0
L
Da Ji
9,414
724
6
0
0
227,993
0
W
Khepri
10,455
804
2
0
0
266,592
0
L
Ares
10,127
779
9
1
0
247,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role