Player Matchup

Sobek
Sobek
Ansheek
Sobek
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 252L
1,536 Elo+
Party 2
Raijin
Raijin
Djiark
Raijin
Level 144
God Stats
2W - 3L
1,416 SR
Queue Stats
296W - 296L
1,488 Elo+
Solo
Fenrir
Fenrir
Grudacus
Fenrir
Level 129
God Stats
8W - 8L
1,470 SR
Queue Stats
474W - 495L
1,532 Elo+
Party 2
Fafnir
Fafnir
Nasty Shu
Fafnir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,488 Elo+
Solo
Ravana
Ravana
mck-o-elbl
Ravana
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 279L
1,389 Elo+
Solo
Team Averages
Level 127
1,477 SR
1,487 Elo+

VS

Team Averages
Level 92
1,560 SR
1,568 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Butterkesky
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 131L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Hakaishin_Akuma
Nu Wa
Level 119
God Stats
3W - 1L
1,618 SR
Queue Stats
245W - 165L
1,599 Elo+
Party 1
Thoth
Thoth
Panndi
Thoth
Level 108
God Stats
8W - 10L
1,424 SR
Queue Stats
381W - 372L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
valentine012oa
Morgan Le Fay
Level 46
God Stats
2W - 0L
1,757 SR
Queue Stats
12W - 5L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ansheek
Sobek
13
1 / 7 / 7
8,723
727
3,756
17,614
16,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Djiark
Raijin
17
2 / 6 / 14
9,738
812
14,701
13,161
6,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Grudacus
Fenrir
17
10 / 6 / 6
10,888
907
11,271
16,461
12,927
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Nasty Shu
Fafnir
16
5 / 3 / 13
9,556
796
7,078
15,460
17,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
mck-o-elbl
Ravana
16
3 / 3 / 14
9,604
800
9,093
13,097
12,219
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
5 / 4 / 15
10,870
906
12,453
17,715
18,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 2 / 11
11,446
954
22,775
11,314
4,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 15
10,043
837
13,694
9,894
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Panndi
Thoth
18
4 / 4 / 17
10,840
903
13,318
8,870
3,091
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
valentine012oa
Morgan Le Fay
12
3 / 9 / 7
8,660
722
4,896
11,597
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
90
21
Kills
25
25
Deaths
22
54
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
4
15
3.13
L
Sobek
Ansheek
Sobek
1
7
7
0.64
W
10
2
11
7.75
L
Raijin
Djiark
Raijin
2
6
14
1.5
L
Fenrir
Grudacus
Fenrir
10
6
6
2.17
W
3
3
15
3.5
L
Fafnir
Nasty Shu
Fafnir
5
3
13
3.83
W
Thoth
Panndi
Thoth
4
4
17
3.13
L
Ravana
mck-o-elbl
Ravana
3
3
14
3.33
W
Morgan Le Fay
valentine012oa
Morgan Le Fay
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
67,136
75,793
Taken
59,390
65,860
Mitigated
33,714
29,536
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,453
811
925
3,707
17,715
18,680
474
6,448
10,453
23,433
0
L
Sobek
Ansheek
Sobek
3,756
114
3,662
2,425
17,614
16,977
202
9,811
7,803
7,364
0
W
22,775
9,444
1,851
5,313
11,314
4,396
2,494
4,861
6,453
0
40,961
L
Raijin
Djiark
Raijin
14,701
872
2,738
2,012
13,161
6,016
486
9,801
3,360
44,287
0
L
Fenrir
Grudacus
Fenrir
11,271
2,263
3,466
3,343
16,461
12,927
953
9,508
6,953
0
19,598
W
13,694
2,879
2,096
2,979
9,894
3,499
425
5,404
4,490
23,052
0
L
Fafnir
Nasty Shu
Fafnir
7,078
1,636
1,361
3,866
15,460
17,721
154
8,471
6,989
17,273
0
W
Thoth
Panndi
Thoth
13,318
243
876
513
8,870
3,091
923
3,853
5,017
34,888
0
L
Ravana
mck-o-elbl
Ravana
9,093
948
2,668
3,995
13,097
12,219
0
6,770
6,327
0
23,050
W
Morgan Le Fay
valentine012oa
Morgan Le Fay
4,896
300
751
866
11,597
4,048
283
4,969
6,628
7,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
51,859
129
Minions Killed
129
0
Camps Cleared
0
1,167,292
Distance Traveled
1,155,566
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,870
906
9
1
0
237,442
0
L
Sobek
8,723
727
7
1
0
207,621
1
W
Neith
11,446
954
42
4
0
241,695
0
L
Raijin
9,738
812
57
5
0
195,245
0
L
Fenrir
10,888
907
15
1
0
258,789
1
W
Nu Wa
10,043
837
31
3
0
236,819
0
L
Fafnir
9,556
796
15
1
0
239,981
0
W
Thoth
10,840
903
42
4
0
228,297
3
L
Ravana
9,604
800
35
3
0
265,656
1
W
Morgan Le Fay
8,660
722
5
0
0
211,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role