Player Matchup

Sobek
Sobek
Blackolpapabear
Sobek
Level 124
God Stats
1W - 1L
1,286 SR
Queue Stats
248W - 246L
1,573 Elo+
Party 2
Vamana
Vamana
KingDom115
Vamana
Level 106
God Stats
1W - 3L
1,388 SR
Queue Stats
62W - 52L
1,594 Elo+
Solo
Raijin
Raijin
Sir AzazeI
Raijin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,607 Elo+
Solo
Ah Puch
Ah Puch
SovietCommunism
Ah Puch
Level 108
God Stats
4W - 1L
1,552 SR
Queue Stats
141W - 148L
1,599 Elo+
Solo
Charybdis
Charybdis
lionheart1457
Charybdis
Level 64
God Stats
2W - 2L
1,431 SR
Queue Stats
154W - 143L
1,597 Elo+
Party 2
Team Averages
Level 108
1,431 SR
1,594 Elo+

VS

Team Averages
Level 112
1,467 SR
1,620 Elo+
Athena
Athena
AnWorthyknight
Athena
Level 67
God Stats
2W - 2L
1,218 SR
Queue Stats
106W - 93L
1,620 Elo+
Party 1
Neith
Neith
Bozsii
Neith
Level 149
God Stats
2W - 3L
1,569 SR
Queue Stats
187W - 163L
1,665 Elo+
Party 1
Khepri
Khepri
KLAskino
Khepri
Level 73
God Stats
1W - 2L
1,507 SR
Queue Stats
394W - 361L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
Lordgooonar
Kuzenbo
Level 128
God Stats
0W - 2L
1,291 SR
Queue Stats
131W - 139L
1,545 Elo+
Solo
Hercules
Hercules
Rojibeans
Hercules
Level 144
God Stats
0W - 1L
1,748 SR
Queue Stats
8W - 6L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 12
10,776
634
7,070
22,139
28,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vamana
KingDom115
Vamana
19
4 / 4 / 14
11,955
703
16,243
21,951
17,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Sir AzazeI
Raijin
19
2 / 5 / 11
11,293
664
12,357
12,865
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 1 / 16
13,567
798
29,081
8,978
4,608
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
lionheart1457
Charybdis
20
10 / 7 / 13
13,105
771
33,231
16,606
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 13
11,355
668
10,881
23,741
33,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Bozsii
Neith
20
8 / 4 / 9
12,185
717
27,857
14,111
7,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Khepri
KLAskino
Khepri
18
3 / 5 / 14
11,179
658
8,127
23,458
35,790
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Lordgooonar
Kuzenbo
17
1 / 6 / 14
10,579
622
6,677
19,398
21,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Rojibeans
Hercules
19
9 / 5 / 12
12,580
740
17,837
33,813
33,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
85
25
Kills
23
23
Deaths
25
66
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
5
13
1.7
W
2
6
12
1.33
L
Neith
Bozsii
Neith
8
4
9
3.13
L
Khepri
KLAskino
Khepri
3
5
14
2
W
Vamana
KingDom115
Vamana
4
4
14
2.75
L
Kuzenbo
Lordgooonar
Kuzenbo
1
6
14
1.33
L
Hercules
Rojibeans
Hercules
9
5
12
3
W
Raijin
Sir AzazeI
Raijin
2
5
11
1.5
W
7
1
16
15
W
Charybdis
lionheart1457
Charybdis
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,982
Damage
71,379
82,539
Taken
114,521
65,363
Mitigated
131,935
27,772
Healing
34,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,881
1,845
1,591
3,125
23,741
33,176
181
10,832
12,909
17,486
0
W
7,070
783
1,885
5,474
22,139
28,927
294
4,938
17,201
15,935
0
L
Neith
Bozsii
Neith
27,857
11,241
1,352
4,087
14,111
7,793
1,681
7,290
6,821
0
61,278
L
Khepri
KLAskino
Khepri
8,127
662
2,332
1,899
23,458
35,790
151
10,617
12,841
18,740
0
W
Vamana
KingDom115
Vamana
16,243
8,155
1,864
7,060
21,951
17,533
1,306
6,112
15,839
80
28,803
L
Kuzenbo
Lordgooonar
Kuzenbo
6,677
1,554
1,362
1,906
19,398
21,247
372
6,445
12,953
20,836
0
L
Hercules
Rojibeans
Hercules
17,837
5,429
2,789
13,999
33,813
33,929
980
13,404
20,409
0
26,627
W
Raijin
Sir AzazeI
Raijin
12,357
1,337
995
1,823
12,865
6,264
802
4,589
8,276
29,633
0
W
29,081
1,255
1,934
2,481
8,978
4,608
1,156
3,550
5,428
64,856
0
W
Charybdis
lionheart1457
Charybdis
33,231
14,604
1,417
2,839
16,606
8,031
2,303
6,496
10,110
0
48,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
57,878
185
Minions Killed
156
0
Camps Cleared
0
1,441,155
Distance Traveled
1,389,140
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,355
668
9
1
0
279,560
0
W
Sobek
10,776
634
16
1
0
263,728
0
L
Neith
12,185
717
87
5
0
258,393
4
L
Khepri
11,179
658
18
1
0
271,706
1
W
Vamana
11,955
703
24
1
0
318,845
0
L
Kuzenbo
10,579
622
22
1
0
276,025
0
L
Hercules
12,580
740
20
1
0
303,456
1
W
Raijin
11,293
664
39
2
0
281,190
1
W
Ah Puch
13,567
798
75
4
0
329,869
5
W
Charybdis
13,105
771
31
2
0
247,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role