Player Matchup

Janus
Janus
Diamond I
Double9080
Janus
Diamond I
Level 141
God Stats
86W - 63L
1,710 SR
Queue Stats
175W - 157L
2,380 MMR
Solo
Apollo
Apollo
Diamond II
Luichaud
Apollo
Diamond II
Level 159
God Stats
42W - 28L
1,684 SR
Queue Stats
165W - 148L
2,443 MMR
Solo
Odin
Odin
Diamond I
OpterHelic
Odin
Diamond I
Level 159
God Stats
1W - 2L
1,711 SR
Queue Stats
125W - 98L
2,526 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
SuperTopNachh
Kumbhakarna
Diamond V
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 84L
2,431 MMR
Solo
Cerberus
Cerberus
Diamond I
killgamer2002
Cerberus
Diamond I
Level 160
God Stats
8W - 11L
1,609 SR
Queue Stats
450W - 455L
2,342 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,643 SR
2,424 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,669 SR
2,425 MMR
Cernunnos
Cernunnos
Diamond I
ASURABLADE122
Cernunnos
Diamond I
Level 160
God Stats
186W - 151L
1,708 SR
Queue Stats
935W - 926L
2,348 MMR
Solo
Kali
Kali
Diamond I
Ac30694
Kali
Diamond I
Level 157
God Stats
4W - 3L
1,659 SR
Queue Stats
183W - 149L
2,543 MMR
Solo
Artio
Artio
Diamond I
InTerFazZe
Artio
Diamond I
Level 160
God Stats
1W - 4L
1,614 SR
Queue Stats
243W - 230L
2,524 MMR
Solo
Nu Wa
Nu Wa
Diamond I
lS3RGl
Nu Wa
Diamond I
Level 160
God Stats
71W - 57L
1,634 SR
Queue Stats
265W - 277L
2,393 MMR
Solo
Guan Yu
Guan Yu
Platinum I
mjonryan
Guan Yu
Platinum I
Level 124
God Stats
17W - 7L
1,732 SR
Queue Stats
326W - 308L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
4 / 6 / 3
12,557
523
15,368
20,352
6,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Luichaud
Apollo
19
1 / 9 / 0
11,868
495
8,805
19,174
5,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 6 / 3
12,831
535
15,474
22,047
10,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Kumbhakarna
SuperTopNachh
Kumbhakarna
13
0 / 7 / 7
9,414
392
8,003
26,666
22,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
killgamer2002
Cerberus
18
1 / 3 / 3
11,566
482
12,188
30,755
29,211
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
TiamatMorgan Le FayAthenaArtemisPersephone

VS

Bans
GilgameshAwilixChironRaijinOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASURABLADE122
Cernunnos
20
13 / 3 / 9
15,466
644
28,414
22,228
9,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Ac30694
Kali
20
9 / 4 / 6
14,960
623
20,439
25,402
10,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
18
1 / 3 / 19
13,324
555
7,319
19,819
24,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
lS3RGl
Nu Wa
20
4 / 1 / 14
15,994
666
23,914
10,505
4,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
mjonryan
Guan Yu
20
4 / 1 / 9
14,535
606
16,057
23,973
30,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
12
Kills
31
31
Deaths
12
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ASURABLADE122
Cernunnos
13
3
9
5.83
W
Kali
Ac30694
Kali
9
4
6
3
L
Janus
4
6
3
0.92
W
Artio
1
3
19
3.5
L
Apollo
Luichaud
Apollo
1
9
0
0.11
L
6
6
3
1.25
L
Kumbhakarna
SuperTopNachh
Kumbhakarna
0
7
7
0.5
L
Cerberus
killgamer2002
Cerberus
1
3
3
0.83
W
Nu Wa
lS3RGl
Nu Wa
4
1
14
11
W
Guan Yu
mjonryan
Guan Yu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,838
Damage
96,143
118,994
Taken
101,927
74,978
Mitigated
79,544
23,443
Healing
48,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ASURABLADE122
Cernunnos
28,414
16,602
0
11,776
22,228
9,647
7,120
5,487
16,395
0
143,611
W
Kali
Ac30694
Kali
20,439
9,410
0
8,373
25,402
10,999
2,418
9,080
16,058
0
125,349
L
Janus
15,368
1,059
352
4,319
20,352
6,731
28
6,845
13,231
110,442
0
W
Artio
7,319
1,422
968
6,374
19,819
24,391
449
7,894
11,693
37,394
0
L
Apollo
Luichaud
Apollo
8,805
5,256
0
4,190
19,174
5,805
3,629
2,904
16,106
0
96,085
L
15,474
4,344
0
2,727
22,047
10,825
249
6,573
15,282
0
89,022
L
Kumbhakarna
SuperTopNachh
Kumbhakarna
8,003
1,014
0
1,694
26,666
22,406
0
7,029
19,419
18,502
0
L
Cerberus
killgamer2002
Cerberus
12,188
909
0
10,161
30,755
29,211
0
7,128
23,325
95,790
0
W
Nu Wa
lS3RGl
Nu Wa
23,914
2,795
73
4,475
10,505
4,234
3,644
4,502
5,821
141,448
0
W
Guan Yu
mjonryan
Guan Yu
16,057
2,359
4,011
12,543
23,973
30,273
871
9,347
14,516
0
90,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
74,279
727
Minions Killed
739
0
Camps Cleared
0
2,266,064
Distance Traveled
2,341,501
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,466
644
164
7
0
442,214
7
W
Kali
14,960
623
146
6
0
468,886
3
L
Janus
12,557
523
208
9
0
495,652
6
W
Artio
13,324
555
47
2
0
483,388
11
L
Apollo
11,868
495
160
7
0
358,707
3
L
Odin
12,831
535
153
6
0
483,424
8
L
Kumbhakarna
9,414
392
14
1
0
496,608
5
L
Cerberus
11,566
482
192
8
0
431,673
5
W
Nu Wa
15,994
666
232
10
0
445,539
5
W
Guan Yu
14,535
606
150
6
0
501,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role