Player Matchup

Nemesis
Nemesis
BadLuckDacer
Nemesis
Level 16
God Stats
1W - 3L
1,278 SR
Queue Stats
271W - 207L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
Betterthanyooou
Cthulhu
Level 17
God Stats
52W - 39L
1,554 SR
Queue Stats
153W - 166L
1,411 Elo+
Party 3
Odin
Odin
Goose4040
Odin
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 26L
1,603 Elo+
Party 3
Chang'e
Chang'e
Redrk
Chang'e
Level 39
God Stats
43W - 22L
1,685 SR
Queue Stats
341W - 223L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
Songe08
Kukulkan
Level 25
God Stats
50W - 33L
1,578 SR
Queue Stats
304W - 242L
1,513 Elo+
Party 2
Team Averages
Level 25
1,519 SR
1,542 Elo+

VS

Team Averages
Level 11
1,519 SR
1,669 Elo+
Kukulkan
Kukulkan
Eradorh
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 1
Mercury
Mercury
JoelGhana
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,758 Elo+
Party 1
Nu Wa
Nu Wa
LordAroec
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,733 Elo+
Party 1
Hercules
Hercules
Ruandoar
Hercules
Level 12
God Stats
13W - 3L
1,597 SR
Queue Stats
87W - 88L
1,667 Elo+
Solo
Sol
Sol
asilis32
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadLuckDacer
Nemesis
20
8 / 10 / 24
14,382
1,106
20,683
26,232
7,935
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
3 / 7 / 30
13,536
1,041
20,232
28,217
30,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
20
6 / 4 / 24
14,256
1,097
14,037
16,141
18,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Redrk
Chang'e
20
12 / 3 / 22
15,650
1,204
21,801
20,806
6,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Songe08
Kukulkan
20
14 / 3 / 19
17,534
1,349
26,128
16,891
6,955
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eradorh
Kukulkan
20
6 / 8 / 15
14,746
1,134
25,027
17,484
7,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
JoelGhana
Mercury
20
5 / 8 / 12
13,729
1,056
16,555
26,052
9,646
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
LordAroec
Nu Wa
20
4 / 14 / 19
14,326
1,102
22,015
24,587
9,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Ruandoar
Hercules
17
1 / 2 / 2
10,458
804
3,340
6,069
8,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 11 / 14
15,891
1,222
33,823
33,416
12,753
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
89
43
Kills
27
27
Deaths
43
119
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BadLuckDacer
Nemesis
8
10
24
2
W
3
7
30
2.57
L
Kukulkan
Eradorh
Kukulkan
6
8
15
1.69
W
Odin
6
4
24
4.5
L
Mercury
JoelGhana
Mercury
5
8
12
1.38
L
Nu Wa
LordAroec
Nu Wa
4
14
19
0.96
W
Chang'e
Redrk
Chang'e
12
3
22
7.67
L
Hercules
Ruandoar
Hercules
1
2
2
1
W
Kukulkan
Songe08
Kukulkan
14
3
19
7.83
L
11
11
14
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,881
Damage
100,760
108,287
Taken
107,608
71,559
Mitigated
47,686
25,179
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BadLuckDacer
Nemesis
20,683
9,738
0
4,155
26,232
7,935
0
21,951
4,281
0
40,512
W
20,232
821
1,273
130
28,217
30,967
0
21,010
7,207
36,922
0
L
Kukulkan
Eradorh
Kukulkan
25,027
2,620
0
525
17,484
7,604
0
11,982
5,502
66,782
0
W
Odin
14,037
2,214
0
0
16,141
18,755
0
12,568
3,573
2,205
26,578
L
Mercury
JoelGhana
Mercury
16,555
8,978
0
0
26,052
9,646
0
17,869
8,183
0
37,883
L
Nu Wa
LordAroec
Nu Wa
22,015
5,243
0
868
24,587
9,272
0
14,445
10,142
40,090
0
W
Chang'e
Redrk
Chang'e
21,801
1,724
6,110
7,153
20,806
6,947
0
15,830
4,976
48,252
0
L
Hercules
Ruandoar
Hercules
3,340
1,086
0
2,281
6,069
8,411
0
4,681
1,388
0
5,372
W
Kukulkan
Songe08
Kukulkan
26,128
2,675
464
5,894
16,891
6,955
0
9,506
7,385
84,205
0
L
33,823
16,080
0
8,265
33,416
12,753
0
19,882
13,534
63,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,358
Gold Earned
69,150
283
Minions Killed
255
15
Camps Cleared
3
1,385,237
Distance Traveled
1,058,108
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,382
1,106
31
2
1
271,354
0
W
Cthulhu
13,536
1,041
42
3
1
285,182
3
L
Kukulkan
14,746
1,134
107
8
0
237,457
0
W
Odin
14,256
1,097
28
2
0
274,596
0
L
Mercury
13,729
1,056
43
3
1
306,605
0
L
Nu Wa
14,326
1,102
46
4
1
223,150
0
W
Chang'e
15,650
1,204
67
5
2
299,722
0
L
Hercules
10,458
804
8
1
0
44,873
0
W
Kukulkan
17,534
1,349
115
9
11
254,383
0
L
Sol
15,891
1,222
51
4
1
246,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role