Player Matchup

Tiamat
Tiamat
Eman2052
Tiamat
Level 160
God Stats
22W - 18L
1,558 SR
Queue Stats
1,348W - 1,378L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrKongMTC
Ah Muzen Cab
Level 86
God Stats
3W - 1L
1,904 SR
Queue Stats
341W - 356L
1,566 Elo+
Solo
Bastet
Bastet
Yserrra
Bastet
Level 160
God Stats
2W - 3L
1,547 SR
Queue Stats
84W - 86L
1,553 Elo+
Solo
Ares
Ares
brusleepy
Ares
Level 160
God Stats
4W - 7L
1,436 SR
Queue Stats
915W - 940L
1,533 Elo+
Solo
Artio
Artio
turtleyouscary
Artio
Level 148
God Stats
3W - 0L
1,464 SR
Queue Stats
56W - 47L
1,559 Elo+
Solo
Team Averages
Level 143
1,582 SR
1,560 Elo+

VS

Team Averages
Level 122
1,512 SR
1,543 Elo+
Hou Yi
Hou Yi
Deaths Sire
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,553 Elo+
Solo
Sol
Sol
Tishawn13
Sol
Level 153
God Stats
4W - 5L
1,588 SR
Queue Stats
524W - 532L
1,541 Elo+
Solo
He Bo
He Bo
cheesevase
He Bo
Level 96
God Stats
3W - 2L
1,441 SR
Queue Stats
332W - 291L
1,495 Elo+
Solo
Anhur
Anhur
mrtoooombs
Anhur
Level 148
God Stats
0W - 1L
1,378 SR
Queue Stats
38W - 40L
1,561 Elo+
Solo
Anubis
Anubis
xZombi3N1njax
Anubis
Level 146
God Stats
4W - 3L
1,652 SR
Queue Stats
254W - 240L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eman2052
Tiamat
20
8 / 3 / 10
12,444
889
17,942
12,456
11,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MrKongMTC
Ah Muzen Cab
20
4 / 2 / 15
11,618
830
13,773
11,524
5,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
Yserrra
Bastet
16
6 / 6 / 9
10,644
760
11,372
10,553
3,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
17
3 / 2 / 17
11,275
805
7,395
17,857
23,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 9
10,373
741
8,867
14,986
13,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 7 / 8
9,891
707
5,733
11,580
3,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 6
9,721
694
10,319
14,980
12,770
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
19
5 / 4 / 7
10,772
769
15,048
15,487
5,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
16
2 / 4 / 8
9,230
659
5,397
9,548
3,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 5 / 7
9,782
699
11,890
12,317
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
51
25
Kills
15
15
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
7
8
0.86
W
Tiamat
Eman2052
Tiamat
8
3
10
4.33
W
Ah Muzen Cab
MrKongMTC
Ah Muzen Cab
4
2
15
5.75
L
4
5
6
1.4
W
Bastet
Yserrra
Bastet
6
6
9
1.75
W
Ares
3
2
17
5.75
L
He Bo
5
4
7
2.13
L
Anhur
2
4
8
1.5
W
4
2
9
4.25
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,349
Damage
48,387
67,376
Taken
63,912
57,743
Mitigated
32,367
29,231
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,733
2,665
0
434
11,580
3,870
451
6,517
5,063
0
12,884
W
Tiamat
Eman2052
Tiamat
17,942
448
773
5,165
12,456
11,620
496
5,821
6,635
49,155
0
W
Ah Muzen Cab
MrKongMTC
Ah Muzen Cab
13,773
3,552
292
4,364
11,524
5,361
3,468
7,021
4,503
0
45,924
L
10,319
3,467
1,371
5,375
14,980
12,770
661
7,167
7,813
21,008
0
W
Bastet
Yserrra
Bastet
11,372
1,965
391
454
10,553
3,787
368
6,520
4,033
0
13,561
W
Ares
7,395
97
1,244
4,387
17,857
23,080
210
8,900
8,957
9,427
0
L
He Bo
15,048
275
712
4,856
15,487
5,933
291
9,378
6,109
25,524
0
L
Anhur
5,397
1,640
492
411
9,548
3,378
597
5,848
3,700
0
16,530
W
8,867
175
3,649
8,512
14,986
13,895
453
8,995
5,991
18,975
0
L
11,890
40
1,595
4,075
12,317
6,416
0
5,294
7,023
36,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,354
Gold Earned
49,396
164
Minions Killed
177
0
Camps Cleared
0
1,382,278
Distance Traveled
1,205,740
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,891
707
16
1
0
203,749
0
W
Tiamat
12,444
889
47
3
0
279,557
1
W
Ah Muzen Cab
11,618
830
86
6
0
281,657
2
L
Sol
9,721
694
29
2
0
204,726
0
W
Bastet
10,644
760
6
0
0
268,130
3
W
Ares
11,275
805
5
0
0
295,533
1
L
He Bo
10,772
769
28
2
0
289,784
1
L
Anhur
9,230
659
52
4
0
257,184
0
W
Artio
10,373
741
20
1
0
257,401
4
L
Anubis
9,782
699
52
4
0
250,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role