Player Matchup

Anubis
Anubis
OwO-OwO--XD
Anubis
Level 15
God Stats
2W - 5L
1,167 SR
Queue Stats
28W - 35L
1,400 Elo+
Solo
Cthulhu
Cthulhu
RP LostGravy
Cthulhu
Level 23
God Stats
0W - 5L
1,288 SR
Queue Stats
127W - 133L
1,319 Elo+
Party 1
Ratatoskr
Ratatoskr
SKG SkyWolf
Ratatoskr
Level 7
God Stats
3W - 6L
1,799 SR
Queue Stats
9W - 14L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
SWAT agny BR
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,280 Elo+
Party 1
Ne Zha
Ne Zha
soled_by_thurw
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,309 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,339 Elo+

VS

Team Averages
Level 20
1,513 SR
1,482 Elo+
Chaac
Chaac
DevilishBook497
Chaac
Level 28
God Stats
4W - 4L
1,718 SR
Queue Stats
21W - 27L
1,563 Elo+
Solo
Neith
Neith
PTSD 0911
Neith
Level 14
God Stats
2W - 1L
1,282 SR
Queue Stats
20W - 18L
1,480 Elo+
Solo
Tiamat
Tiamat
Tomate_con_sal26
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,332 Elo+
Solo
Sylvanus
Sylvanus
calgur
Sylvanus
Level 29
God Stats
9W - 9L
1,658 SR
Queue Stats
42W - 51L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hntrbryant
Morgan Le Fay
Level 11
God Stats
10W - 9L
1,406 SR
Queue Stats
17W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
15 / 9 / 2
13,775
510
28,801
30,815
18,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
RP LostGravy
Cthulhu
17
8 / 8 / 7
12,419
460
23,710
45,043
65,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
SKG SkyWolf
Ratatoskr
15
2 / 7 / 7
10,374
384
8,450
20,595
7,684
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
SWAT agny BR
Jormungandr
15
3 / 14 / 8
10,983
407
11,144
38,574
38,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 18 / 5
8,834
327
3,200
17,328
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 16
15,543
576
28,147
35,355
39,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
PTSD 0911
Neith
20
23 / 3 / 16
16,573
614
62,358
27,702
10,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 13 / 5
10,240
379
7,699
18,011
8,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
calgur
Sylvanus
16
6 / 7 / 18
12,670
469
15,275
28,017
41,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
hntrbryant
Morgan Le Fay
17
5 / 5 / 7
12,209
452
8,141
18,819
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
28
Kills
52
56
Deaths
30
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
16
2
16
12
L
Anubis
15
9
2
1.78
W
Neith
PTSD 0911
Neith
23
3
16
10.33
L
Cthulhu
RP LostGravy
Cthulhu
8
8
7
1.44
L
Ratatoskr
SKG SkyWolf
Ratatoskr
2
7
7
0.79
L
Jormungandr
SWAT agny BR
Jormungandr
3
14
8
0.5
W
2
13
5
0.35
W
Sylvanus
calgur
Sylvanus
6
7
18
2.14
W
Morgan Le Fay
hntrbryant
Morgan Le Fay
5
5
7
1.7
L
0
18
5
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,305
Damage
121,620
152,355
Taken
127,904
135,052
Mitigated
106,785
21,015
Healing
54,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,147
5,919
0
15,692
35,355
39,424
2,069
15,864
18,515
16,966
76,247
L
Anubis
28,801
3,659
0
11,751
30,815
18,313
492
5,568
24,997
83,361
0
W
Neith
PTSD 0911
Neith
62,358
37,009
861
16,850
27,702
10,469
4,602
16,358
10,937
0
153,618
L
Cthulhu
RP LostGravy
Cthulhu
23,710
1,479
137
5,742
45,043
65,847
156
10,788
33,826
54,087
0
L
Ratatoskr
SKG SkyWolf
Ratatoskr
8,450
1,752
0
1,317
20,595
7,684
0
4,986
15,519
0
57,838
L
Jormungandr
SWAT agny BR
Jormungandr
11,144
4,543
0
1,888
38,574
38,430
307
8,892
29,385
38,300
0
W
7,699
1,848
51
2,303
18,011
8,061
1,185
11,500
6,261
26,001
0
W
Sylvanus
calgur
Sylvanus
15,275
4,702
2,582
12,114
28,017
41,550
1,921
15,819
10,909
47,973
13,789
W
Morgan Le Fay
hntrbryant
Morgan Le Fay
8,141
2,102
0
3,585
18,819
7,281
0
8,213
10,378
83,394
0
L
3,200
1,530
0
180
17,328
4,778
0
3,549
13,623
0
17,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
67,235
335
Minions Killed
491
0
Camps Cleared
0
2,089,486
Distance Traveled
2,168,961
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,543
576
141
5
0
525,537
0
L
Anubis
13,775
510
116
4
0
337,216
5
W
Neith
16,573
614
148
5
0
403,330
0
L
Cthulhu
12,419
460
51
2
0
490,907
0
L
Ratatoskr
10,374
384
90
3
0
541,140
2
L
Jormungandr
10,983
407
57
2
0
412,673
0
W
Tiamat
10,240
379
43
2
0
317,766
3
W
Sylvanus
12,670
469
63
2
0
443,825
8
W
Morgan Le Fay
12,209
452
96
4
0
478,503
0
L
Ne Zha
8,834
327
21
1
0
307,550
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role