Player Matchup

Tiamat
Tiamat
EdAlNe
Tiamat
Level 107
God Stats
10W - 6L
1,437 SR
Queue Stats
69W - 71L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
SmoggyFog
Sun Wukong
Level 59
God Stats
1W - 2L
1,796 SR
Queue Stats
37W - 46L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Wakanda4ever_jun
Nu Wa
Level 68
God Stats
37W - 24L
1,582 SR
Queue Stats
538W - 594L
1,441 Elo+
Solo
Loki
Loki
WiLl05dj
Loki
Level 68
God Stats
10W - 23L
1,370 SR
Queue Stats
269W - 290L
1,513 Elo+
Solo
Hou Yi
Hou Yi
milkman522
Hou Yi
Level 65
God Stats
2W - 3L
1,424 SR
Queue Stats
66W - 52L
1,538 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,474 Elo+

VS

Team Averages
Level 102
1,497 SR
1,506 Elo+
Cthulhu
Cthulhu
GaFoust
Cthulhu
Level 118
God Stats
7W - 2L
1,474 SR
Queue Stats
30W - 15L
1,585 Elo+
Solo
Aphrodite
Aphrodite
Jawidge
Aphrodite
Level 58
God Stats
21W - 19L
1,488 SR
Queue Stats
81W - 82L
1,425 Elo+
Solo
Neith
Neith
Red_Star10000
Neith
Level 129
God Stats
5W - 9L
1,482 SR
Queue Stats
180W - 190L
1,473 Elo+
Solo
Thanatos
Thanatos
TrippyIcy
Thanatos
Level 86
God Stats
8W - 6L
1,459 SR
Queue Stats
165W - 162L
1,492 Elo+
Solo
Odin
Odin
W0dinson
Odin
Level 117
God Stats
450W - 364L
1,584 SR
Queue Stats
974W - 973L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EdAlNe
Tiamat
10
0 / 1 / 1
5,832
972
1,853
1,385
993
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
SmoggyFog
Sun Wukong
10
0 / 0 / 0
5,490
915
0
0
0
11
1 / 1 / 1
6,090
1,015
2,429
2,309
596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
1 / 5 / 2
6,538
1,090
2,365
8,683
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
milkman522
Hou Yi
12
3 / 3 / 2
7,455
1,243
4,756
8,501
2,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaFoust
Cthulhu
12
1 / 3 / 6
6,842
1,140
5,954
8,192
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Jawidge
Aphrodite
12
1 / 0 / 7
6,703
1,117
2,018
1,072
531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 0 / 3
8,286
1,381
5,487
2,985
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
TrippyIcy
Thanatos
12
1 / 2 / 5
6,464
1,077
3,098
3,921
1,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
0 / 0 / 9
6,448
1,075
2,563
1,887
1,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
10
10
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EdAlNe
Tiamat
0
1
1
0.5
W
Cthulhu
GaFoust
Cthulhu
1
3
6
1.33
W
Aphrodite
Jawidge
Aphrodite
1
0
7
4.5
W
7
0
3
8.5
L
Sun Wukong
SmoggyFog
Sun Wukong
0
0
0
0
W
Thanatos
TrippyIcy
Thanatos
1
2
5
1.75
W
Odin
0
0
9
4.5
L
1
1
1
1.5
L
Loki
1
5
2
0.4
L
Hou Yi
milkman522
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
19,120
20,878
Taken
18,057
7,484
Mitigated
8,124
1,060
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EdAlNe
Tiamat
1,853
0
0
22
1,385
993
0
394
991
4,867
0
W
Cthulhu
GaFoust
Cthulhu
5,954
399
332
520
8,192
3,486
0
818
6,617
21,504
0
W
Aphrodite
Jawidge
Aphrodite
2,018
530
2,503
890
1,072
531
0
497
555
7,825
0
W
5,487
3,237
0
1,388
2,985
1,015
0
1,447
1,412
0
24,447
L
Sun Wukong
SmoggyFog
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
TrippyIcy
Thanatos
3,098
955
0
880
3,921
1,466
0
630
3,271
0
8,996
W
Odin
2,563
437
0
4
1,887
1,626
0
658
1,219
0
9,308
L
2,429
316
0
0
2,309
596
0
713
1,596
5,942
0
L
Loki
2,365
119
0
0
8,683
3,085
0
3,050
5,633
0
12,359
L
Hou Yi
milkman522
Hou Yi
4,756
3,257
0
1,038
8,501
2,810
0
3,815
4,686
0
20,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
34,743
75
Minions Killed
137
3
Camps Cleared
4
415,594
Distance Traveled
593,593
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,832
972
7
1
1
148,028
0
W
Cthulhu
6,842
1,140
41
7
0
123,790
0
W
Aphrodite
6,703
1,117
19
3
0
127,187
0
W
Neith
8,286
1,381
44
7
0
92,541
0
L
Sun Wukong
5,490
915
0
0
0
2,693
0
W
Thanatos
6,464
1,077
12
2
3
113,298
0
W
Odin
6,448
1,075
21
4
1
136,777
0
L
Nu Wa
6,090
1,015
10
2
2
57,148
0
L
Loki
6,538
1,090
21
4
0
93,205
1
L
Hou Yi
7,455
1,243
37
6
0
114,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role