Player Matchup

Fenrir
Fenrir
Nxxght
Fenrir
Level 16
God Stats
10W - 2L
1,401 SR
Queue Stats
56W - 30L
1,363 Elo+
Party 2
Cupid
Cupid
deviantdougy
Cupid
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
dragonshark742
Cthulhu
Level 51
God Stats
39W - 11L
1,731 SR
Queue Stats
240W - 206L
1,494 Elo+
Party 2
Team Averages
Level 24
1,544 SR
1,452 Elo+

VS

Team Averages
Level 55
1,618 SR
1,488 Elo+
Nu Wa
Nu Wa
ADANGARCIA
Nu Wa
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 131L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Divinesin
Cernunnos
Level 25
God Stats
0W - 1L
1,828 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SoccerBear
Cthulhu
Level 23
God Stats
2W - 1L
1,527 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nxxght
Fenrir
12
3 / 3 / 8
8,584
660
7,380
8,529
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 10
8,713
670
7,369
7,399
2,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 0 / 5
10,479
806
13,755
8,337
4,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
4 / 3 / 0
8,452
650
8,858
7,493
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Divinesin
Cernunnos
10
0 / 6 / 4
7,490
576
2,864
9,731
3,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SoccerBear
Cthulhu
11
0 / 6 / 4
7,469
575
7,347
15,775
13,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
4
4
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
3
0
1.33
L
Cernunnos
Divinesin
Cernunnos
0
6
4
0.33
W
Fenrir
Nxxght
Fenrir
3
3
8
2.33
L
Cthulhu
SoccerBear
Cthulhu
0
6
4
0.33
W
2
1
10
7
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
19,069
24,265
Taken
32,999
9,758
Mitigated
18,435
6,688
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,858
966
0
961
7,493
2,165
0
3,222
4,271
32,837
0
L
Cernunnos
Divinesin
Cernunnos
2,864
1,072
0
720
9,731
3,026
42
4,588
5,143
0
15,989
W
Fenrir
Nxxght
Fenrir
7,380
1,901
0
469
8,529
3,109
0
5,255
2,809
0
15,688
L
Cthulhu
SoccerBear
Cthulhu
7,347
745
108
1,421
15,775
13,244
0
6,377
9,398
18,057
0
W
7,369
3,733
138
2,956
7,399
2,442
765
5,801
1,346
0
27,987
W
13,755
372
705
2,420
8,337
4,207
241
4,549
3,482
49,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
23,411
150
Minions Killed
125
8
Camps Cleared
4
751,100
Distance Traveled
610,466
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,452
650
54
4
3
208,208
1
L
Cernunnos
7,490
576
47
4
1
192,735
0
W
Fenrir
8,584
660
17
1
4
237,606
0
L
Cthulhu
7,469
575
24
2
0
209,523
0
W
Cupid
8,713
670
48
4
3
234,278
3
W
Cthulhu
10,479
806
85
7
1
279,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role