Player Matchup

Neith
Neith
DoctorDanza
Neith
Level 21
God Stats
3W - 1L
1,505 SR
Queue Stats
52W - 61L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
HatefulTosker
Ratatoskr
Level 29
God Stats
94W - 32L
1,668 SR
Queue Stats
107W - 41L
1,664 Elo+
Solo
Zeus
Zeus
LigmaTestySack
Zeus
Level 5
God Stats
22W - 19L
1,657 SR
Queue Stats
32W - 29L
1,536 Elo+
Solo
Bellona
Bellona
RealArtimisFowl
Bellona
Level 19
God Stats
18W - 17L
1,782 SR
Queue Stats
207W - 152L
1,673 Elo+
Solo
Ymir
Ymir
Romeish
Ymir
Level 29
God Stats
1W - 2L
1,757 SR
Queue Stats
320W - 325L
1,492 Elo+
Solo
Team Averages
Level 21
1,674 SR
1,556 Elo+

VS

Team Averages
Level 38
1,662 SR
1,424 Elo+
Ares
Ares
IraqLobsterNSWF
Ares
Level 29
God Stats
8W - 6L
1,806 SR
Queue Stats
99W - 118L
1,397 Elo+
Solo
Mulan
Mulan
Reedwp
Mulan
Level 10
God Stats
0W - 1L
1,654 SR
Queue Stats
2W - 6L
1,305 Elo+
Party 1
Janus
Janus
SNCereal
Janus
Level 105
God Stats
0W - 2L
1,760 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 1
Bellona
Bellona
XTaintedLegacyX
Bellona
Level 17
God Stats
3W - 3L
1,546 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Loki
Loki
Yoggoh
Loki
Level 28
God Stats
10W - 13L
1,545 SR
Queue Stats
300W - 284L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,177
513
4,474
5,291
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
HatefulTosker
Ratatoskr
13
8 / 2 / 7
8,434
602
8,851
8,676
3,166
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 3
8,243
589
9,359
5,880
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 4
8,313
594
8,985
11,036
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Romeish
Ymir
11
3 / 3 / 6
7,490
535
3,534
9,651
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,388
385
1,029
11,193
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Reedwp
Mulan
11
0 / 3 / 0
6,548
468
7,328
13,516
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
SNCereal
Janus
12
4 / 4 / 0
7,791
557
5,683
6,859
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 7 / 3
6,857
490
6,213
10,922
8,036
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Yoggoh
Loki
12
0 / 4 / 2
6,955
497
3,376
8,467
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
6
7
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Ratatoskr
HatefulTosker
Ratatoskr
8
2
7
5.75
L
0
5
1
0.1
W
7
1
3
8.5
W
2
0
4
4
L
Mulan
Reedwp
Mulan
0
3
0
0
W
Ymir
Romeish
Ymir
3
3
6
2
L
Janus
SNCereal
Janus
4
4
0
1
L
2
7
3
0.5
L
Loki
Yoggoh
Loki
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
23,629
40,534
Taken
50,957
22,313
Mitigated
28,936
11,999
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,474
1,326
0
1,963
5,291
2,104
978
1,463
3,752
0
34,211
W
Ratatoskr
HatefulTosker
Ratatoskr
8,851
3,294
0
1,868
8,676
3,166
522
1,491
7,041
0
39,453
L
1,029
128
0
2,303
11,193
5,242
353
3,440
7,653
14,218
0
W
9,359
812
0
2,722
5,880
1,748
242
913
4,891
48,885
0
W
8,985
2,535
0
4,276
11,036
7,836
0
1,673
8,392
8,864
41,734
L
Mulan
Reedwp
Mulan
7,328
1,230
0
5,479
13,516
10,445
0
1,854
11,662
0
35,464
W
Ymir
Romeish
Ymir
3,534
750
0
1,170
9,651
7,459
112
2,041
7,433
32,211
0
L
Janus
SNCereal
Janus
5,683
132
0
490
6,859
2,048
0
3,305
3,288
33,823
0
L
6,213
1,099
0
332
10,922
8,036
1,227
4,255
6,552
7,284
18,748
L
Loki
Yoggoh
Loki
3,376
989
0
1,960
8,467
3,165
0
1,242
7,145
0
50,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
33,539
394
Minions Killed
340
0
Camps Cleared
0
1,366,860
Distance Traveled
1,308,045
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,177
513
73
5
0
238,797
3
W
Ratatoskr
8,434
602
78
6
0
311,877
1
L
Ares
5,388
385
22
2
0
233,265
2
W
Zeus
8,243
589
85
6
0
272,675
7
W
Bellona
8,313
594
113
8
0
280,600
4
L
Mulan
6,548
468
93
7
0
264,305
1
W
Ymir
7,490
535
45
3
0
262,911
3
L
Janus
7,791
557
81
6
0
298,963
3
L
Bellona
6,857
490
52
4
0
231,808
4
L
Loki
6,955
497
92
7
0
279,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role