Player Matchup

Ravana
Ravana
Black3vField
Ravana
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 171L
1,486 Elo+
Party 1
Ullr
Ullr
Booty Ohs3930
Ullr
Level 24
God Stats
3W - 3L
1,728 SR
Queue Stats
79W - 61L
1,650 Elo+
Party 2
Freya
Freya
Dreamxri
Freya
Level 78
God Stats
3W - 13L
1,360 SR
Queue Stats
209W - 206L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Nightingale48
Cthulhu
Level 109
God Stats
8W - 11L
1,542 SR
Queue Stats
290W - 256L
1,599 Elo+
Party 2
Chronos
Chronos
TheNuclearRex
Chronos
Level 42
God Stats
9W - 9L
1,500 SR
Queue Stats
509W - 492L
1,519 Elo+
Solo
Team Averages
Level 67
1,526 SR
1,539 Elo+

VS

Team Averages
Level 90
1,525 SR
1,555 Elo+
Artio
Artio
BriefDespair
Artio
Level 156
God Stats
2W - 0L
1,338 SR
Queue Stats
94W - 75L
1,519 Elo+
Party 3
Ganesha
Ganesha
CARNAGENadek
Ganesha
Level 32
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Dylanisms
Ullr
Level 158
God Stats
5W - 4L
1,717 SR
Queue Stats
36W - 39L
1,570 Elo+
Party 3
Mercury
Mercury
Mercury1tric
Mercury
Level 15
God Stats
4W - 2L
1,668 SR
Queue Stats
73W - 30L
1,761 Elo+
Party 3
Nu Wa
Nu Wa
zer0312
Nu Wa
Level 87
God Stats
5W - 1L
1,615 SR
Queue Stats
279W - 293L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
7 / 7 / 3
12,175
487
9,398
18,173
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 2
10,206
408
7,089
18,855
7,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Dreamxri
Freya
17
2 / 11 / 4
10,579
423
8,191
21,693
9,510
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
17
3 / 3 / 7
11,214
449
13,087
19,116
22,834
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
16
0 / 8 / 0
9,950
398
7,230
24,811
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
15,093
604
17,718
27,742
29,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
CARNAGENadek
Ganesha
16
0 / 4 / 3
10,796
432
2,181
20,778
13,235
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
20
4 / 3 / 2
13,844
554
12,993
11,386
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
Mercury1tric
Mercury
20
21 / 3 / 5
17,729
709
29,780
22,687
10,147
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
zer0312
Nu Wa
20
4 / 2 / 15
15,266
611
18,734
11,723
4,394
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
14
Kills
35
35
Deaths
14
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
7
7
3
1.21
L
2
6
2
0.5
W
6
2
6
4.5
W
Ganesha
CARNAGENadek
Ganesha
0
4
3
0.38
L
Freya
Dreamxri
Freya
2
11
4
0.36
W
Ullr
4
3
2
1.67
W
Mercury
Mercury1tric
Mercury
21
3
5
7.83
L
Cthulhu
3
3
7
2.17
L
Chronos
0
8
0
0
W
Nu Wa
zer0312
Nu Wa
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
81,406
102,648
Taken
94,316
57,939
Mitigated
61,957
20,931
Healing
40,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
9,398
2,430
0
3,975
18,173
8,562
0
5,204
12,775
0
91,048
L
7,089
2,286
0
1,305
18,855
7,275
0
2,345
16,396
0
72,195
W
17,718
3,399
514
16,116
27,742
29,924
1,493
11,791
15,951
91,495
0
W
Ganesha
CARNAGENadek
Ganesha
2,181
67
0
7,055
20,778
13,235
1,842
2,740
18,038
28,394
0
L
Freya
Dreamxri
Freya
8,191
2,973
0
5,195
21,693
9,510
0
10,145
11,242
58,960
0
W
Ullr
12,993
6,363
0
2,039
11,386
4,257
7,148
2,987
8,399
0
114,646
W
Mercury
Mercury1tric
Mercury
29,780
23,730
0
10,943
22,687
10,147
100
5,770
16,917
0
171,327
L
Cthulhu
13,087
764
648
4,391
19,116
22,834
0
6,163
12,596
56,320
0
L
Chronos
7,230
2,902
0
5,417
24,811
9,758
70
13,685
11,006
65,820
0
W
Nu Wa
zer0312
Nu Wa
18,734
3,956
104
3,443
11,723
4,394
3,713
6,234
5,489
99,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
72,728
593
Minions Killed
719
0
Camps Cleared
0
1,979,664
Distance Traveled
2,376,800
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,175
487
136
5
0
432,218
2
L
Ullr
10,206
408
130
5
0
392,827
0
W
Artio
15,093
604
164
7
0
426,829
5
W
Ganesha
10,796
432
22
1
0
411,496
9
L
Freya
10,579
423
99
4
0
411,332
2
W
Ullr
13,844
554
191
8
0
465,935
1
W
Mercury
17,729
709
169
7
0
593,069
4
L
Cthulhu
11,214
449
99
4
0
409,725
2
L
Chronos
9,950
398
129
5
0
333,562
2
W
Nu Wa
15,266
611
173
7
0
479,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role