Player Matchup

Loki
Loki
Keyneros
Loki
Level 48
God Stats
2W - 0L
1,714 SR
Queue Stats
26W - 28L
1,434 Elo+
Party 1
Ymir
Ymir
ZzzSleepyJoeZzz
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,327 Elo+
Solo
Anubis
Anubis
nixolot
Anubis
Level 18
God Stats
9W - 0L
2,040 SR
Queue Stats
58W - 56L
1,506 Elo+
Party 1
Team Averages
Level 24
1,751 SR
1,422 Elo+

VS

Team Averages
Level 48
1,454 SR
1,336 Elo+
Neith
Neith
Given95
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,229 Elo+
Party 2
Persephone
Persephone
InkdTuna2
Persephone
Level 109
God Stats
3W - 2L
1,384 SR
Queue Stats
59W - 62L
1,487 Elo+
Solo
Ares
Ares
OmegaGrozni
Ares
Level 29
God Stats
19W - 24L
1,477 SR
Queue Stats
79W - 116L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
9 / 5 / 8
10,755
827
13,816
11,133
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 19
11,446
880
8,823
19,047
26,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
nixolot
Anubis
16
12 / 4 / 6
11,439
880
22,251
13,585
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Given95
Neith
12
3 / 12 / 4
9,103
700
9,286
13,806
3,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
InkdTuna2
Persephone
13
5 / 5 / 5
10,581
814
11,889
14,568
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 5
9,858
758
6,920
20,329
18,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
25
Kills
10
10
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Given95
Neith
3
12
4
0.42
L
Persephone
InkdTuna2
Persephone
5
5
5
1.5
W
Loki
9
5
8
2.6
L
2
7
5
0.64
W
4
1
19
13.5
W
Anubis
nixolot
Anubis
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
28,095
43,765
Taken
48,703
38,162
Mitigated
25,695
15,375
Healing
3,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Given95
Neith
9,286
4,566
0
640
13,806
3,383
423
8,856
4,950
0
19,187
L
Persephone
InkdTuna2
Persephone
11,889
791
596
1,237
14,568
4,034
549
9,425
5,138
36,528
0
W
Loki
13,816
5,754
0
3,370
11,133
4,503
636
4,244
6,889
0
48,542
L
6,920
592
0
979
20,329
18,278
373
12,881
7,448
9,478
0
W
8,823
3,222
0
5,183
19,047
26,050
205
8,113
10,934
19,067
0
W
Anubis
nixolot
Anubis
22,251
1,134
0
6,822
13,585
7,609
1,043
6,983
6,602
65,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
29,542
162
Minions Killed
99
11
Camps Cleared
0
624,771
Distance Traveled
544,753
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,103
700
30
2
0
134,156
1
L
Persephone
10,581
814
65
5
0
204,027
0
W
Loki
10,755
827
36
3
5
220,133
2
L
Ares
9,858
758
4
0
0
206,570
2
W
Ymir
11,446
880
32
2
0
216,072
4
W
Anubis
11,439
880
94
7
6
188,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role