Player Matchup

Set
Set
Adc__or_troll
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
Bruks602
Cernunnos
Level 13
God Stats
17W - 10L
1,569 SR
Queue Stats
49W - 58L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Lukinha288
Sun Wukong
Level 30
God Stats
18W - 18L
1,543 SR
Queue Stats
159W - 165L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hieroselegia
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,289 SR
Queue Stats
6W - 8L
1,453 Elo+
Solo
Yemoja
Yemoja
theonekingbr
Yemoja
Level 28
God Stats
49W - 56L
1,559 SR
Queue Stats
228W - 267L
1,457 Elo+
Party 1
Team Averages
Level 19
1,492 SR
1,470 Elo+

VS

Team Averages
Level 16
1,459 SR
1,499 Elo+
Sun Wukong
Sun Wukong
DekuGGTX
Sun Wukong
Level 14
God Stats
9W - 15L
1,230 SR
Queue Stats
37W - 46L
1,329 Elo+
Party 2
Neith
Neith
El_Antifeminista
Neith
Level 29
God Stats
36W - 43L
1,440 SR
Queue Stats
565W - 586L
1,424 Elo+
Solo
Ymir
Ymir
Falkomo
Ymir
Level 2
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Ah Puch
Ah Puch
THEBROCO
Ah Puch
Level 8
God Stats
3W - 3L
1,520 SR
Queue Stats
63W - 95L
1,534 Elo+
Party 2
Pele
Pele
Zelfous
Pele
Level 28
God Stats
2W - 5L
1,451 SR
Queue Stats
54W - 56L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 0
8,799
629
6,793
9,278
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Bruks602
Cernunnos
10
1 / 4 / 6
6,749
482
4,726
7,872
2,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lukinha288
Sun Wukong
13
5 / 0 / 0
8,252
589
5,511
7,030
3,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
hieroselegia
Morgan Le Fay
12
1 / 2 / 3
7,629
545
2,858
5,860
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
6 / 1 / 4
7,719
551
4,678
8,823
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DekuGGTX
Sun Wukong
12
0 / 5 / 1
6,549
468
3,572
9,095
9,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 5 / 2
6,447
461
7,072
8,402
2,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Falkomo
Ymir
3
0 / 6 / 0
4,369
312
1,066
5,271
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
THEBROCO
Ah Puch
11
0 / 2 / 1
6,198
443
2,248
6,276
2,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Zelfous
Pele
14
7 / 4 / 2
8,652
618
8,139
9,937
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
21
Kills
10
10
Deaths
22
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
0
2.67
W
Cernunnos
Bruks602
Cernunnos
1
4
6
1
L
Sun Wukong
DekuGGTX
Sun Wukong
0
5
1
0.1
L
3
5
2
0.8
L
Ymir
Falkomo
Ymir
0
6
0
0
W
Sun Wukong
Lukinha288
Sun Wukong
5
0
0
5
L
Ah Puch
THEBROCO
Ah Puch
0
2
1
0.25
L
Pele
Zelfous
Pele
7
4
2
2
W
Morgan Le Fay
hieroselegia
Morgan Le Fay
1
2
3
1.25
W
Yemoja
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
22,097
38,863
Taken
38,981
19,540
Mitigated
20,042
13,403
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,793
3,245
0
3,874
9,278
5,371
0
656
8,622
0
67,486
W
Cernunnos
Bruks602
Cernunnos
4,726
2,993
0
1,885
7,872
2,095
1,739
156
7,716
0
25,759
L
Sun Wukong
DekuGGTX
Sun Wukong
3,572
979
0
833
9,095
9,178
0
0
9,095
0
30,155
L
7,072
3,545
0
2,843
8,402
2,675
578
2,889
5,358
0
31,883
L
Ymir
Falkomo
Ymir
1,066
435
0
156
5,271
2,875
0
1,204
3,981
2,134
0
W
Sun Wukong
Lukinha288
Sun Wukong
5,511
903
0
2,706
7,030
3,589
650
611
6,419
0
37,764
L
Ah Puch
THEBROCO
Ah Puch
2,248
0
0
2,469
6,276
2,197
220
1,757
4,499
27,096
0
L
Pele
Zelfous
Pele
8,139
2,260
0
3,854
9,937
3,117
0
1,425
8,512
0
51,125
W
Morgan Le Fay
hieroselegia
Morgan Le Fay
2,858
654
0
972
5,860
1,833
1,422
799
5,061
40,578
0
W
Yemoja
4,678
835
655
3,311
8,823
6,652
218
1,092
7,731
22,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
32,215
368
Minions Killed
269
0
Camps Cleared
0
1,281,424
Distance Traveled
1,088,416
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,799
629
112
8
0
300,079
1
W
Cernunnos
6,749
482
40
3
0
211,726
0
L
Sun Wukong
6,549
468
49
4
0
261,432
0
L
Neith
6,447
461
56
4
0
187,466
0
L
Ymir
4,369
312
0
0
0
123,021
0
W
Sun Wukong
8,252
589
95
7
0
275,821
3
L
Ah Puch
6,198
443
67
5
0
254,929
0
L
Pele
8,652
618
97
7
0
261,568
1
W
Morgan Le Fay
7,629
545
81
6
0
259,236
6
W
Yemoja
7,719
551
40
3
0
234,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role