Player Matchup

Scylla
Scylla
Eddyux
Scylla
Level 126
God Stats
8W - 11L
1,572 SR
Queue Stats
703W - 733L
1,433 Elo+
Solo
Nemesis
Nemesis
EndlessOceans
Nemesis
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
483W - 440L
1,629 Elo+
Solo
Guan Yu
Guan Yu
OrestesDark
Guan Yu
Level 159
God Stats
1W - 3L
1,440 SR
Queue Stats
243W - 259L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
STyrannosaurus
Kuzenbo
Level 127
God Stats
0W - 2L
1,296 SR
Queue Stats
278W - 266L
1,533 Elo+
Solo
Discordia
Discordia
brsom
Discordia
Level 128
God Stats
12W - 11L
1,579 SR
Queue Stats
1,968W - 1,968L
1,545 Elo+
Solo
Team Averages
Level 140
1,437 SR
1,541 Elo+

VS

Team Averages
Level 123
1,640 SR
1,602 Elo+
Persephone
Persephone
Alurl16
Persephone
Level 152
God Stats
7W - 10L
1,446 SR
Queue Stats
453W - 495L
1,590 Elo+
Solo
Cerberus
Cerberus
FearLSlays
Cerberus
Level 120
God Stats
1W - 0L
1,324 SR
Queue Stats
16W - 11L
1,598 Elo+
Solo
Chiron
Chiron
Kihn
Chiron
Level 160
God Stats
3W - 1L
1,714 SR
Queue Stats
97W - 99L
1,573 Elo+
Solo
Chaac
Chaac
Walleye1003
Chaac
Level 119
God Stats
2W - 0L
1,844 SR
Queue Stats
116W - 109L
1,609 Elo+
Solo
Aphrodite
Aphrodite
illIl
Aphrodite
Level 64
God Stats
4W - 0L
1,869 SR
Queue Stats
110W - 93L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eddyux
Scylla
16
4 / 6 / 6
10,160
782
18,446
12,527
3,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
0 / 4 / 9
8,885
683
9,346
17,753
14,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
OrestesDark
Guan Yu
17
5 / 7 / 9
9,731
749
8,450
25,668
31,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 6 / 11
9,778
752
8,345
29,584
36,317
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
brsom
Discordia
16
6 / 5 / 6
9,809
755
17,645
12,327
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alurl16
Persephone
17
6 / 4 / 14
11,357
874
21,515
12,415
5,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
FearLSlays
Cerberus
17
4 / 3 / 18
10,315
793
13,424
19,593
22,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Kihn
Chiron
17
9 / 4 / 8
11,067
851
21,343
12,934
5,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 13
10,300
792
11,577
22,840
33,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
illIl
Aphrodite
19
4 / 2 / 18
10,727
825
11,895
16,239
15,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
99
17
Kills
28
28
Deaths
16
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Persephone
Alurl16
Persephone
6
4
14
3.25
L
Scylla
Eddyux
Scylla
4
6
6
1.17
L
Nemesis
0
4
9
1.13
W
Cerberus
FearLSlays
Cerberus
4
3
18
4.33
W
Chiron
Kihn
Chiron
9
4
8
3.25
L
Guan Yu
OrestesDark
Guan Yu
5
7
9
1.36
L
2
6
11
1.25
W
5
3
13
3.83
L
Discordia
brsom
Discordia
6
5
6
1.8
W
Aphrodite
illIl
Aphrodite
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,232
Damage
79,754
97,859
Taken
84,021
90,923
Mitigated
82,373
38,353
Healing
46,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Alurl16
Persephone
21,515
371
2,190
2,757
12,415
5,369
683
8,019
4,392
43,190
0
L
Scylla
Eddyux
Scylla
18,446
768
425
876
12,527
3,691
1,378
5,858
6,351
28,439
0
L
Nemesis
9,346
1,583
3,587
3,604
17,753
14,833
878
7,650
9,444
0
14,351
W
Cerberus
FearLSlays
Cerberus
13,424
485
608
5,908
19,593
22,074
358
9,042
10,551
27,061
0
W
Chiron
Kihn
Chiron
21,343
7,426
2,390
3,423
12,934
5,981
3,334
7,708
5,225
0
38,668
L
Guan Yu
OrestesDark
Guan Yu
8,450
1,209
9,142
10,052
25,668
31,719
390
12,133
12,442
0
19,831
L
8,345
2,267
2,326
5,851
29,584
36,317
504
12,692
15,742
14,000
0
W
11,577
1,719
1,274
7,378
22,840
33,671
268
10,137
12,703
0
16,432
L
Discordia
brsom
Discordia
17,645
333
1,520
970
12,327
4,363
1,387
6,593
5,501
34,503
0
W
Aphrodite
illIl
Aphrodite
11,895
1,369
11,024
9,904
16,239
15,278
585
9,526
6,713
35,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
53,766
81
Minions Killed
173
0
Camps Cleared
0
1,221,937
Distance Traveled
1,252,909
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,357
874
30
2
0
240,465
0
L
Scylla
10,160
782
22
2
0
249,462
0
L
Nemesis
8,885
683
12
1
0
252,511
0
W
Cerberus
10,315
793
41
3
0
242,673
0
W
Chiron
11,067
851
38
3
0
217,882
9
L
Guan Yu
9,731
749
13
1
0
234,180
2
L
Kuzenbo
9,778
752
6
0
0
238,326
0
W
Chaac
10,300
792
8
1
0
277,059
0
L
Discordia
9,809
755
28
2
0
247,458
0
W
Aphrodite
10,727
825
56
4
0
274,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role