Player Matchup

Amaterasu
Amaterasu
Colossal_Shadow
Amaterasu
Level 138
God Stats
1W - 1L
1,605 SR
Queue Stats
60W - 69L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
Ima_Chicken_MOO
Hou Yi
Level 101
God Stats
1W - 6L
1,558 SR
Queue Stats
109W - 99L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
Renatoensmite
Ao Kuang
Level 117
God Stats
40W - 49L
1,497 SR
Queue Stats
167W - 153L
1,567 Elo+
Solo
Zeus
Zeus
StarlyghtDrifter
Zeus
Level 121
God Stats
11W - 17L
1,472 SR
Queue Stats
279W - 287L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
jmart83
Zhong Kui
Level 128
God Stats
40W - 43L
1,494 SR
Queue Stats
428W - 431L
1,514 Elo+
Solo
Team Averages
Level 121
1,525 SR
1,538 Elo+

VS

Team Averages
Level 127
1,400 SR
1,529 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AllThaHype
Janus
Level 128
God Stats
11W - 15L
1,511 SR
Queue Stats
245W - 222L
1,550 Elo+
Solo
Apollo
Apollo
TEAMVHP
Apollo
Level 128
God Stats
3W - 5L
1,363 SR
Queue Stats
134W - 140L
1,501 Elo+
Solo
Ymir
Ymir
eggchan00
Ymir
Level 109
God Stats
3W - 4L
1,194 SR
Queue Stats
586W - 584L
1,535 Elo+
Party 2
Hou Yi
Hou Yi
shumboi
Hou Yi
Level 123
God Stats
7W - 6L
1,431 SR
Queue Stats
705W - 694L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Colossal_Shadow
Amaterasu
9
0 / 3 / 2
5,397
600
2,034
6,784
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
3,669
408
896
1,117
168
Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Renatoensmite
Ao Kuang
9
2 / 3 / 1
5,626
625
3,520
7,448
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 4 / 1
5,353
595
4,630
7,054
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
jmart83
Zhong Kui
8
1 / 1 / 0
5,175
575
1,565
4,848
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 3 / 1
5,456
606
3,216
6,409
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
10
3 / 0 / 4
6,005
667
5,089
3,857
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
TEAMVHP
Apollo
12
3 / 2 / 3
6,513
724
4,079
6,181
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 0 / 5
5,742
638
2,772
4,774
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
shumboi
Hou Yi
10
1 / 0 / 0
5,701
633
1,740
3,491
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
11
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
3
1
0.83
W
Janus
3
0
4
5
L
Amaterasu
Colossal_Shadow
Amaterasu
0
3
2
0.33
L
0
0
0
0
L
Ao Kuang
Renatoensmite
Ao Kuang
2
3
1
0.83
L
2
4
1
0.63
W
Apollo
TEAMVHP
Apollo
3
2
3
2.25
W
Ymir
2
0
5
4.5
L
Zhong Kui
jmart83
Zhong Kui
1
1
0
1
W
Hou Yi
shumboi
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,645
Damage
16,896
27,251
Taken
24,712
10,535
Mitigated
10,114
11,000
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,216
1,992
0
2,349
6,409
2,619
52
3,376
3,033
0
23,368
W
Janus
5,089
380
0
1,940
3,857
1,115
0
2,020
1,837
29,752
0
L
Amaterasu
Colossal_Shadow
Amaterasu
2,034
889
0
2,486
6,784
2,692
0
813
5,858
0
28,544
L
896
510
0
782
1,117
168
0
87
1,030
0
5,561
L
Ao Kuang
Renatoensmite
Ao Kuang
3,520
883
0
3,403
7,448
2,115
0
2,196
5,151
21,805
0
L
4,630
838
0
1,719
7,054
2,355
0
3,187
3,393
30,626
0
W
Apollo
TEAMVHP
Apollo
4,079
2,117
0
500
6,181
2,037
840
1,814
4,367
0
29,880
W
Ymir
2,772
377
0
1,300
4,774
3,427
0
1,642
3,132
10,531
0
L
Zhong Kui
jmart83
Zhong Kui
1,565
200
88
2,522
4,848
3,205
0
1,114
3,658
18,925
0
W
Hou Yi
shumboi
Hou Yi
1,740
729
0
1,788
3,491
916
578
863
2,628
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
29,417
222
Minions Killed
280
0
Camps Cleared
0
665,480
Distance Traveled
913,278
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,456
606
62
7
0
206,122
2
W
Janus
6,005
667
61
7
0
196,880
2
L
Amaterasu
5,397
600
54
6
0
146,221
0
L
Hou Yi
3,669
408
15
2
0
49,800
0
L
Ao Kuang
5,626
625
56
6
0
170,793
4
L
Zeus
5,353
595
54
6
0
153,417
3
W
Apollo
6,513
724
71
8
0
162,764
1
W
Ymir
5,742
638
13
1
0
187,393
3
L
Zhong Kui
5,175
575
43
5
0
145,249
2
W
Hou Yi
5,701
633
73
8
0
160,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role