Player Matchup

Sol
Sol
Iasher
Sol
Level 113
God Stats
1W - 0L
1,562 SR
Queue Stats
23W - 29L
1,447 Elo+
Party 1
Zeus
Zeus
Sanrises
Zeus
Level 156
God Stats
9W - 2L
1,816 SR
Queue Stats
578W - 396L
1,617 Elo+
Party 1
Hel
Hel
xyinyaaa
Hel
Level 128
God Stats
1W - 0L
1,416 SR
Queue Stats
208W - 142L
1,526 Elo+
Party 1
Eset
Eset
РэкитIXIАда
Eset
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
39W - 28L
1,590 Elo+
Party 1
Awilix
Awilix
УжеВлажная
Awilix
Level 137
God Stats
3W - 2L
1,400 SR
Queue Stats
800W - 574L
1,624 Elo+
Party 1
Team Averages
Level 132
1,585 SR
1,561 Elo+

VS

Team Averages
Level 61
1,523 SR
1,491 Elo+
Janus
Janus
Allbastu
Janus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 54L
1,263 Elo+
Party 3
Chang'e
Chang'e
Amyka
Chang'e
Level 127
God Stats
4W - 5L
1,614 SR
Queue Stats
121W - 97L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
Amykan
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 117L
1,622 Elo+
Party 2
Xing Tian
Xing Tian
Ghostmar312
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Rama
Rama
blackmaer
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Iasher
Sol
13
1 / 4 / 10
8,396
763
8,834
12,702
5,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
18
11 / 3 / 10
11,128
1,012
22,653
8,034
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 1 / 11
9,615
874
6,927
9,405
4,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
4 / 2 / 15
9,836
894
11,687
10,371
5,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
6 / 2 / 11
10,320
938
9,893
21,011
22,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Allbastu
Janus
13
3 / 6 / 5
8,515
774
13,936
10,802
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Amyka
Chang'e
14
1 / 4 / 11
7,977
725
4,545
9,663
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Amykan
Amaterasu
16
4 / 4 / 8
8,720
793
9,904
18,092
17,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Ghostmar312
Xing Tian
13
1 / 6 / 9
7,550
686
7,666
14,961
21,059
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
15
3 / 6 / 8
8,767
797
10,883
16,872
7,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
26
Kills
12
12
Deaths
26
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
Allbastu
Janus
3
6
5
0.92
L
Chang'e
Amyka
Chang'e
1
4
11
1.63
L
Amaterasu
Amykan
Amaterasu
4
4
8
2
L
Xing Tian
Ghostmar312
Xing Tian
1
6
9
0.92
W
Sol
Iasher
Sol
1
4
10
1.5
W
Zeus
11
3
10
5.33
L
Rama
3
6
8
1.17
W
4
1
11
9.5
W
4
2
15
5.75
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,994
Damage
46,934
61,523
Taken
70,390
41,781
Mitigated
58,536
29,393
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Allbastu
Janus
13,936
576
1,847
1,016
10,802
5,390
0
8,844
1,938
25,519
0
L
Chang'e
Amyka
Chang'e
4,545
571
7,904
3,747
9,663
6,255
33
8,085
1,530
14,957
0
L
Amaterasu
Amykan
Amaterasu
9,904
1,840
723
5,395
18,092
17,904
0
12,164
5,924
0
17,647
L
Xing Tian
Ghostmar312
Xing Tian
7,666
1,039
957
985
14,961
21,059
0
8,362
6,575
9,604
0
W
Sol
Iasher
Sol
8,834
3,498
118
3,074
12,702
5,700
1,557
4,460
8,242
23,197
0
W
Zeus
22,653
1,672
347
710
8,034
3,610
2,429
3,631
4,403
39,769
0
L
Rama
10,883
9,982
1,042
5,701
16,872
7,928
1,320
12,536
4,259
0
24,708
W
6,927
807
13,091
4,778
9,405
4,836
679
4,561
4,844
16,818
0
W
11,687
746
338
1,451
10,371
5,439
1,764
5,126
5,245
28,865
0
W
9,893
3,037
2,020
3,466
21,011
22,196
0
8,369
12,642
0
12,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,295
Gold Earned
41,529
124
Minions Killed
84
0
Camps Cleared
0
1,034,968
Distance Traveled
987,527
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,515
774
29
3
0
187,559
0
L
Chang'e
7,977
725
19
2
0
210,194
0
L
Amaterasu
8,720
793
9
1
0
232,829
4
L
Xing Tian
7,550
686
0
0
0
184,920
2
W
Sol
8,396
763
26
2
0
208,516
1
W
Zeus
11,128
1,012
33
3
0
206,619
3
L
Rama
8,767
797
27
2
0
172,025
1
W
Hel
9,615
874
25
2
0
186,543
0
W
Eset
9,836
894
34
3
0
214,126
2
W
Awilix
10,320
938
6
1
0
219,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role