Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DaRKCaRTmaN
Hades
Level 125
God Stats
2W - 1L
1,875 SR
Queue Stats
84W - 90L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Kastanedo
Gilgamesh
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 151L
1,500 Elo+
Party 3
Skadi
Skadi
MrGasterionomo
Skadi
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 66L
1,500 Elo+
Party 3
Team Averages
Level 63
1,575 SR
1,490 Elo+

VS

Team Averages
Level 79
1,524 SR
1,453 Elo+
Horus
Horus
 
Horus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Badasskillazzz
Kuzenbo
Level 49
God Stats
4W - 2L
1,594 SR
Queue Stats
124W - 130L
1,449 Elo+
Party 2
Chaac
Chaac
Kotabuki
Chaac
Level 99
God Stats
10W - 7L
1,729 SR
Queue Stats
372W - 389L
1,420 Elo+
Solo
Nox
Nox
KrasnikovIlia
Nox
Level 106
God Stats
12W - 16L
1,401 SR
Queue Stats
264W - 272L
1,465 Elo+
Party 2
Athena
Athena
OverLorD_dc
Athena
Level 122
God Stats
12W - 3L
1,394 SR
Queue Stats
256W - 267L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 3 / 14
9,895
825
6,083
13,757
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
 
Ratatoskr
15
7 / 6 / 6
9,278
773
9,344
13,492
6,045
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 5 / 10
10,375
865
34,014
21,715
13,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Kastanedo
Gilgamesh
14
2 / 5 / 13
8,532
711
13,878
16,008
12,528
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 11
8,350
696
13,053
12,113
5,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
7 / 5 / 14
9,885
824
11,883
17,017
21,196
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 5 / 18
9,145
762
6,606
20,424
27,528
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Kotabuki
Chaac
14
1 / 4 / 16
9,390
783
12,500
22,126
27,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 3 / 11
10,930
911
21,638
7,176
3,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
17
5 / 3 / 19
10,341
862
13,281
32,594
28,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
104
20
Kills
26
26
Deaths
20
54
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
14
3
L
Ratatoskr
 
Ratatoskr
7
6
6
1.67
W
Horus
 
Horus
7
5
14
2.8
W
2
5
18
2.2
L
7
5
10
2.4
L
Gilgamesh
Kastanedo
Gilgamesh
2
5
13
1.7
W
Chaac
Kotabuki
Chaac
1
4
16
2.25
W
11
3
11
5.5
L
2
7
11
1.07
W
Athena
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,372
Damage
65,908
77,085
Taken
99,337
54,308
Mitigated
107,435
30,347
Healing
42,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,083
2,308
5,304
2,496
13,757
16,947
48
7,205
6,552
13,859
0
L
Ratatoskr
 
Ratatoskr
9,344
4,568
1,378
2,009
13,492
6,045
364
6,458
7,034
0
16,701
W
Horus
 
Horus
11,883
5,537
4,326
4,886
17,017
21,196
554
7,324
9,693
0
15,849
W
6,606
2,798
2,150
2,654
20,424
27,528
670
8,109
12,315
11,526
0
L
34,014
3,090
4,311
11,087
21,715
13,190
456
12,599
9,116
51,129
0
L
Gilgamesh
Kastanedo
Gilgamesh
13,878
3,755
0
2,454
16,008
12,528
190
7,580
8,428
379
21,213
W
Chaac
Kotabuki
Chaac
12,500
2,709
3,058
8,359
22,126
27,043
1,327
8,882
13,244
0
25,148
W
21,638
921
1,643
286
7,176
3,280
1,024
4,046
3,130
44,258
0
L
13,053
8,450
0
1,308
12,113
5,598
851
7,683
4,430
0
23,031
W
Athena
13,281
2,292
3,582
11,505
32,594
28,388
1,003
12,041
20,553
26,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
49,691
105
Minions Killed
104
0
Camps Cleared
0
1,013,916
Distance Traveled
1,134,414
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,895
825
11
1
0
187,056
0
L
Ratatoskr
9,278
773
16
1
0
231,914
0
W
Horus
9,885
824
10
1
0
201,557
0
W
Kuzenbo
9,145
762
9
1
0
220,508
0
L
Hades
10,375
865
50
4
0
195,450
3
L
Gilgamesh
8,532
711
9
1
0
214,962
2
W
Chaac
9,390
783
19
2
0
217,139
1
W
Nox
10,930
911
44
4
0
244,936
0
L
Skadi
8,350
696
19
2
0
184,534
0
W
Athena
10,341
862
22
2
0
250,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role