Player Matchup

Osiris
Osiris
Akenoros
Osiris
Level 27
God Stats
2W - 3L
1,353 SR
Queue Stats
105W - 105L
1,566 Elo+
Solo
Thoth
Thoth
ImNikeePlayer
Thoth
Level 8
God Stats
0W - 3L
1,170 SR
Queue Stats
23W - 18L
1,699 Elo+
Solo
Danzaburou
Danzaburou
KinghtofGOD
Danzaburou
Level 16
God Stats
4W - 6L
1,561 SR
Queue Stats
23W - 16L
1,632 Elo+
Solo
Ymir
Ymir
Vasea94
Ymir
Level 27
God Stats
1W - 3L
1,322 SR
Queue Stats
112W - 111L
1,627 Elo+
Solo
Hercules
Hercules
XEXU33
Hercules
Level 26
God Stats
3W - 7L
1,741 SR
Queue Stats
51W - 67L
1,515 Elo+
Solo
Team Averages
Level 21
1,429 SR
1,608 Elo+

VS

Team Averages
Level 13
1,505 SR
1,641 Elo+
Kali
Kali
 
Kali
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ElSabioElocuente
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,834 Elo+
Party 1
Athena
Athena
NîneTails
Athena
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
49W - 49L
1,717 Elo+
Solo
Skadi
Skadi
PGSVAI
Skadi
Level 6
God Stats
7W - 5L
1,165 SR
Queue Stats
16W - 15L
1,584 Elo+
Solo
Arachne
Arachne
Szef00l666
Arachne
Level 27
God Stats
24W - 17L
1,631 SR
Queue Stats
69W - 71L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akenoros
Osiris
10
2 / 4 / 0
5,750
575
3,132
7,606
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 4 / 0
4,394
439
1,024
3,734
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
KinghtofGOD
Danzaburou
9
0 / 4 / 3
5,036
504
6,022
6,999
1,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Vasea94
Ymir
7
2 / 3 / 1
5,164
516
1,876
7,791
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
XEXU33
Hercules
5
0 / 2 / 0
4,111
411
493
3,299
855
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
5 / 0 / 2
7,714
771
6,528
5,825
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 6
7,133
713
5,432
3,418
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
NîneTails
Athena
7
0 / 2 / 4
4,897
490
1,921
6,401
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
PGSVAI
Skadi
9
4 / 1 / 2
5,585
559
4,637
5,399
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Szef00l666
Arachne
9
4 / 1 / 4
6,348
635
2,358
5,329
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
2
6
L
Osiris
Akenoros
Osiris
2
4
0
0.5
W
4
1
6
7
L
1
4
0
0.25
L
Danzaburou
KinghtofGOD
Danzaburou
0
4
3
0.38
W
Athena
NîneTails
Athena
0
2
4
1
W
Skadi
PGSVAI
Skadi
4
1
2
5
W
Arachne
Szef00l666
Arachne
4
1
4
6
L
Ymir
Vasea94
Ymir
2
3
1
0.83
L
Hercules
XEXU33
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,547
Damage
20,876
29,429
Taken
26,372
13,328
Mitigated
11,572
6,686
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,528
3,122
0
3,029
5,825
3,014
112
50
5,775
0
47,320
L
Osiris
Akenoros
Osiris
3,132
1,577
0
1,878
7,606
3,973
0
1,016
6,528
0
33,233
W
5,432
687
0
1,117
3,418
879
524
562
2,764
39,038
0
L
1,024
118
0
303
3,734
885
0
1,358
2,256
9,485
0
L
Danzaburou
KinghtofGOD
Danzaburou
6,022
2,771
0
1,285
6,999
1,951
386
1,309
5,630
0
26,685
W
Athena
NîneTails
Athena
1,921
700
0
1,905
6,401
3,984
281
1,298
5,103
8,139
0
W
Skadi
PGSVAI
Skadi
4,637
2,485
0
1,849
5,399
1,616
1,050
175
5,224
0
24,307
W
Arachne
Szef00l666
Arachne
2,358
1,364
0
2,577
5,329
2,079
26
665
4,606
0
26,533
L
Ymir
Vasea94
Ymir
1,876
342
0
1,958
7,791
5,664
78
3,341
4,363
17,105
0
L
Hercules
XEXU33
Hercules
493
111
0
1,262
3,299
855
0
0
3,299
0
10,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
31,677
204
Minions Killed
286
0
Camps Cleared
0
783,861
Distance Traveled
1,083,004
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,714
771
95
10
0
214,861
3
L
Osiris
5,750
575
70
7
0
204,991
0
W
Janus
7,133
713
83
8
0
216,820
3
L
Thoth
4,394
439
29
3
0
99,021
0
L
Danzaburou
5,036
504
48
5
0
178,167
1
W
Athena
4,897
490
11
1
0
206,827
3
W
Skadi
5,585
559
38
4
0
188,478
1
W
Arachne
6,348
635
59
6
0
256,018
0
L
Ymir
5,164
516
27
3
0
175,855
1
L
Hercules
4,111
411
30
3
0
125,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role